Player Matchup

Chaac
Chaac
CaptDoodie
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 109L
1,555 Elo+
Party 1
Khepri
Khepri
DMMcNicholas
Khepri
Level 24
God Stats
6W - 7L
1,199 SR
Queue Stats
104W - 76L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Kuny50
Gilgamesh
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 18L
1,612 Elo+
Party 1
Bellona
Bellona
Wizard101Pro22
Bellona
Level 48
God Stats
7W - 5L
1,654 SR
Queue Stats
467W - 475L
1,474 Elo+
Party 1
Olorun
Olorun
naijakev28
Olorun
Level 16
God Stats
3W - 11L
1,471 SR
Queue Stats
6W - 18L
1,350 Elo+
Solo
Team Averages
Level 25
1,465 SR
1,513 Elo+

VS

Team Averages
Level 20
1,413 SR
1,407 Elo+
Apollo
Apollo
Grimmlinn
Apollo
Level 28
God Stats
4W - 2L
1,593 SR
Queue Stats
28W - 35L
1,479 Elo+
Solo
Osiris
Osiris
HaveANice1
Osiris
Level 26
God Stats
5W - 18L
1,211 SR
Queue Stats
553W - 574L
1,382 Elo+
Solo
Artio
Artio
Jamilll123
Artio
Level 20
God Stats
1W - 4L
1,153 SR
Queue Stats
64W - 60L
1,427 Elo+
Party 2
Ares
Ares
boujebirr
Ares
Level 17
God Stats
4W - 2L
1,607 SR
Queue Stats
36W - 48L
1,340 Elo+
Party 2
Scylla
Scylla
steib
Scylla
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
14W - 15L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 1 / 1
6,014
501
5,123
7,812
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
8
1 / 4 / 3
5,502
459
2,626
6,508
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Kuny50
Gilgamesh
7
0 / 4 / 1
4,763
397
944
6,380
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
5,717
476
3,816
7,366
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
naijakev28
Olorun
9
3 / 4 / 1
5,649
471
5,523
6,648
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Grimmlinn
Apollo
10
4 / 2 / 2
6,572
548
4,817
6,569
2,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
HaveANice1
Osiris
11
4 / 0 / 1
6,636
553
5,245
6,892
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
11
5 / 0 / 4
6,802
567
5,270
8,764
7,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
8
2 / 3 / 8
6,154
513
3,579
7,840
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
steib
Scylla
10
2 / 1 / 3
6,180
515
1,846
1,950
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
17
18
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
1
1
2.5
L
Khepri
1
4
3
0.63
W
Apollo
Grimmlinn
Apollo
4
2
2
2.5
W
Osiris
HaveANice1
Osiris
4
0
1
4.5
W
Artio
5
0
4
7
L
Gilgamesh
Kuny50
Gilgamesh
0
4
1
0.13
L
0
5
0
0
W
Ares
2
3
8
2
L
Olorun
naijakev28
Olorun
3
4
1
0.88
W
Scylla
steib
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,032
Damage
20,757
34,714
Taken
32,015
15,662
Mitigated
18,456
7,731
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,123
1,641
0
2,247
7,812
3,459
0
1,925
5,847
0
36,546
L
Khepri
2,626
594
0
1,461
6,508
3,354
300
1,032
5,476
16,805
0
W
Apollo
Grimmlinn
Apollo
4,817
3,931
0
2,661
6,569
2,175
0
2,790
3,779
0
31,071
W
Osiris
HaveANice1
Osiris
5,245
1,774
0
3,624
6,892
3,752
0
977
5,915
0
36,150
W
Artio
5,270
810
225
2,771
8,764
7,565
925
0
8,764
26,264
0
L
Gilgamesh
Kuny50
Gilgamesh
944
181
0
367
6,380
2,983
0
2,158
4,020
0
15,229
L
3,816
925
0
1,128
7,366
3,910
0
4,538
2,828
0
25,635
W
Ares
3,579
393
0
612
7,840
4,433
61
4,382
3,458
12,088
0
L
Olorun
naijakev28
Olorun
5,523
3,616
479
2,049
6,648
1,956
19
800
5,848
24,161
0
W
Scylla
steib
Scylla
1,846
307
0
0
1,950
531
871
0
1,950
18,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,645
Gold Earned
32,344
239
Minions Killed
269
0
Camps Cleared
0
1,135,218
Distance Traveled
1,160,073
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,014
501
66
6
0
227,547
2
L
Khepri
5,502
459
26
2
0
221,103
4
W
Apollo
6,572
548
75
6
0
228,047
3
W
Osiris
6,636
553
75
6
0
258,509
1
W
Artio
6,802
567
59
5
0
265,963
0
L
Gilgamesh
4,763
397
34
3
0
262,222
1
L
Bellona
5,717
476
68
6
0
231,289
1
W
Ares
6,154
513
10
1
0
231,069
3
L
Olorun
5,649
471
45
4
0
193,057
1
W
Scylla
6,180
515
50
4
0
176,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role