Player Matchup

Mercury
Mercury
Bla big dum
Mercury
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
LimaBean12303
Cthulhu
Level 14
God Stats
37W - 25L
1,583 SR
Queue Stats
325W - 330L
1,544 Elo+
Solo
Tiamat
Tiamat
SebasK96699
Tiamat
Level 28
God Stats
4W - 0L
1,836 SR
Queue Stats
88W - 72L
1,545 Elo+
Solo
Apollo
Apollo
itsDolppMulfkas
Apollo
Level 8
God Stats
1W - 0L
1,343 SR
Queue Stats
18W - 16L
1,648 Elo+
Party 1
Hercules
Hercules
xBlaa
Hercules
Level 133
God Stats
3W - 3L
1,746 SR
Queue Stats
119W - 91L
1,512 Elo+
Party 1
Team Averages
Level 41
1,602 SR
1,580 Elo+

VS

Team Averages
Level 38
1,582 SR
1,657 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Fatalbert845
Persephone
Level 29
God Stats
12W - 7L
1,544 SR
Queue Stats
87W - 87L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
KidJunn
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,765 Elo+
Party 2
Ymir
Ymir
elvisalbano
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Bellona
Bellona
l33tking64
Bellona
Level 15
God Stats
9W - 5L
1,867 SR
Queue Stats
30W - 18L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bla big dum
Mercury
18
6 / 1 / 4
11,328
666
8,611
13,006
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
14
0 / 4 / 8
8,519
501
6,922
13,400
7,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
5 / 3 / 7
10,640
626
9,091
10,103
6,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 3 / 0
9,018
530
5,346
9,936
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xBlaa
Hercules
15
0 / 5 / 1
8,986
529
4,069
12,899
9,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 3 / 1
10,351
609
8,226
12,735
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Fatalbert845
Persephone
16
5 / 4 / 3
10,244
603
11,655
10,814
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
KidJunn
Baron Samedi
11
0 / 6 / 3
7,161
421
3,943
10,906
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 3 / 0
5,162
304
401
2,554
768
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
l33tking64
Bellona
16
4 / 3 / 5
10,067
592
14,415
13,940
13,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
19
Kills
16
16
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
3
1
2.5
W
Mercury
Bla big dum
Mercury
6
1
4
8
L
Persephone
Fatalbert845
Persephone
5
4
3
1.63
L
Baron Samedi
KidJunn
Baron Samedi
0
6
3
0.25
W
Cthulhu
0
4
8
1
W
Tiamat
5
3
7
2.83
L
0
3
0
0
W
8
3
0
2.67
L
Bellona
l33tking64
Bellona
4
3
5
2.17
W
Hercules
xBlaa
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,039
Damage
38,640
59,344
Taken
50,949
32,705
Mitigated
26,474
16,301
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,226
4,653
0
1,454
12,735
4,457
1,606
4,968
7,721
0
60,052
W
Mercury
Bla big dum
Mercury
8,611
4,091
0
5,481
13,006
6,183
1,740
1,798
11,098
0
76,363
L
Persephone
Fatalbert845
Persephone
11,655
1,268
0
3,753
10,814
4,182
0
3,499
6,991
64,951
0
L
Baron Samedi
KidJunn
Baron Samedi
3,943
791
238
2,709
10,906
3,703
0
2,363
8,499
33,269
0
W
Cthulhu
6,922
493
0
506
13,400
7,650
360
5,771
7,472
32,775
0
W
Tiamat
9,091
904
120
3,076
10,103
6,435
108
3,388
6,558
59,924
0
L
401
258
0
0
2,554
768
0
915
1,535
1,794
0
W
5,346
2,544
0
2,601
9,936
3,027
1,237
3,270
6,586
0
50,934
L
Bellona
l33tking64
Bellona
14,415
6,565
0
2,012
13,940
13,364
325
3,627
10,187
0
71,889
W
Hercules
xBlaa
Hercules
4,069
1,812
0
4,517
12,899
9,410
559
1,224
11,631
0
51,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,491
Gold Earned
42,985
534
Minions Killed
441
0
Camps Cleared
0
1,648,430
Distance Traveled
1,242,067
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,351
609
114
7
0
291,428
5
W
Mercury
11,328
666
148
9
0
382,816
0
L
Persephone
10,244
603
135
8
0
305,072
4
L
Baron Samedi
7,161
421
51
3
0
281,847
1
W
Cthulhu
8,519
501
61
4
0
345,572
0
W
Tiamat
10,640
626
131
8
0
314,446
5
L
Ymir
5,162
304
4
0
0
57,132
1
W
Apollo
9,018
530
73
4
0
307,470
1
L
Bellona
10,067
592
137
8
0
306,588
0
W
Hercules
8,986
529
121
7
0
298,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role