Player Matchup

Cupid
Cupid
Diamond II
Be Sketchy
Cupid
Diamond II
Level 125
God Stats
2W - 5L
1,354 SR
Queue Stats
424W - 386L
2,209 MMR
Solo
Artio
Artio
Grandmaster
Kotaro73
Artio
Grandmaster
Level 149
God Stats
18W - 20L
1,667 SR
Queue Stats
1,503W - 1,495L
2,262 MMR
Solo
Bastet
Bastet
Diamond I
NoGankOmar
Bastet
Diamond I
Level 136
God Stats
6W - 4L
1,828 SR
Queue Stats
971W - 930L
2,384 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Shiranuiiii
Sun Wukong
Diamond IV
Level 160
God Stats
51W - 39L
1,672 SR
Queue Stats
322W - 318L
2,244 MMR
Solo
Ra
Ra
Diamond I
StevenSpyder
Ra
Diamond I
Level 160
God Stats
37W - 20L
1,819 SR
Queue Stats
367W - 343L
2,358 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,668 SR
2,291 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,658 SR
2,291 MMR
Tyr
Tyr
Platinum I
Jiblomee
Tyr
Platinum I
Level 156
God Stats
1W - 1L
1,684 SR
Queue Stats
135W - 86L
2,204 MMR
Solo
Anhur
Anhur
Diamond I
Kernel_Panic_512
Anhur
Diamond I
Level 160
God Stats
32W - 27L
1,663 SR
Queue Stats
228W - 196L
2,447 MMR
Solo
Discordia
Discordia
Diamond V
SaltyBradly
Discordia
Diamond V
Level 158
God Stats
4W - 4L
1,767 SR
Queue Stats
294W - 279L
2,112 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
UpRising Junior
Gilgamesh
Diamond IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 22L
2,356 MMR
Party 1
Cerberus
Cerberus
Diamond III
yFyre
Cerberus
Diamond III
Level 154
God Stats
6W - 3L
1,676 SR
Queue Stats
229W - 209L
2,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
4 / 8 / 12
17,449
529
27,924
34,428
18,031
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Kotaro73
Artio
20
3 / 9 / 17
18,554
562
11,317
42,612
57,621
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
NoGankOmar
Bastet
20
10 / 5 / 17
18,691
566
31,766
27,947
15,157
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Shiranuiiii
Sun Wukong
20
8 / 3 / 14
21,873
663
28,324
39,896
55,619
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 1 / 18
20,421
619
50,300
32,585
21,738
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetTiamatApolloAthenaGuan Yu

VS

Bans
LokiKing ArthurTsukuyomiGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 8
16,393
497
21,396
46,285
48,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 8 / 6
18,333
556
28,536
32,363
13,760
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
SaltyBradly
Discordia
20
5 / 9 / 12
16,166
490
23,134
21,288
8,175
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
UpRising Junior
Gilgamesh
20
7 / 6 / 6
17,073
517
29,268
35,469
28,251
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
yFyre
Cerberus
20
5 / 7 / 13
14,915
452
15,901
48,175
64,351
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
71
37
Kills
26
26
Deaths
37
78
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
8
12
1.25
L
2
7
8
0.86
L
7
8
6
1.25
W
Artio
Kotaro73
Artio
3
9
17
1.28
W
Bastet
NoGankOmar
Bastet
10
5
17
3.7
L
Discordia
SaltyBradly
Discordia
5
9
12
1.22
W
Sun Wukong
Shiranuiiii
Sun Wukong
8
3
14
5
W
12
1
18
21
L
Gilgamesh
UpRising Junior
Gilgamesh
7
6
6
1.67
L
Cerberus
yFyre
Cerberus
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,631
Damage
118,235
177,468
Taken
183,580
168,166
Mitigated
162,871
82,937
Healing
52,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
27,924
13,812
1,584
16,634
34,428
18,031
2,810
6,719
27,709
0
150,811
L
21,396
2,085
0
14,022
46,285
48,334
424
14,094
31,971
0
131,786
L
28,536
19,898
0
13,879
32,363
13,760
1,762
9,144
23,169
0
193,964
W
Artio
Kotaro73
Artio
11,317
493
1,549
7,420
42,612
57,621
280
11,899
30,713
45,713
0
W
Bastet
NoGankOmar
Bastet
31,766
10,763
0
9,118
27,947
15,157
2,693
6,121
21,826
0
142,425
L
Discordia
SaltyBradly
Discordia
23,134
915
322
2,611
21,288
8,175
0
5,584
15,600
117,496
0
W
Sun Wukong
Shiranuiiii
Sun Wukong
28,324
4,645
0
14,293
39,896
55,619
1,749
10,625
29,043
0
164,704
W
50,300
2,129
13,384
18,955
32,585
21,738
3,512
9,004
23,514
210,744
0
L
Gilgamesh
UpRising Junior
Gilgamesh
29,268
7,580
0
5,935
35,469
28,251
0
10,246
24,588
0
144,928
L
Cerberus
yFyre
Cerberus
15,901
749
0
15,643
48,175
64,351
0
21,408
25,442
65,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,988
Gold Earned
82,880
904
Minions Killed
981
0
Camps Cleared
0
3,327,254
Distance Traveled
3,062,348
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,449
529
147
4
0
566,588
7
L
Tyr
16,393
497
236
7
0
663,369
1
L
Anhur
18,333
556
248
8
0
495,184
0
W
Artio
18,554
562
49
1
0
639,793
11
W
Bastet
18,691
566
133
4
0
713,977
3
L
Discordia
16,166
490
209
6
0
606,235
7
W
Sun Wukong
21,873
663
297
9
0
667,150
4
W
Ra
20,421
619
278
8
0
739,746
3
L
Gilgamesh
17,073
517
193
6
0
673,545
7
L
Cerberus
14,915
452
95
3
0
624,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role