Player Matchup

Medusa
Medusa
Alzdex-_78
Medusa
Level 21
God Stats
42W - 34L
1,521 SR
Queue Stats
105W - 101L
1,428 Elo+
Party 1
Sobek
Sobek
El-PheNoMenoO-78
Sobek
Level 23
God Stats
0W - 2L
1,266 SR
Queue Stats
109W - 106L
1,365 Elo+
Party 1
Olorun
Olorun
LetDarkRise
Olorun
Level 65
God Stats
23W - 30L
1,454 SR
Queue Stats
505W - 516L
1,417 Elo+
Party 3
Mulan
Mulan
MBGreg-06
Mulan
Level 64
God Stats
36W - 23L
1,298 SR
Queue Stats
589W - 569L
1,370 Elo+
Party 1
Fenrir
Fenrir
TTVSCAR6811
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,423 Elo+
Party 3
Team Averages
Level 40
1,408 SR
1,401 Elo+

VS

Team Averages
Level 81
1,520 SR
1,451 Elo+
Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Brejq420
Zhong Kui
Level 49
God Stats
7W - 3L
1,500 SR
Queue Stats
35W - 21L
1,474 Elo+
Solo
Nu Wa
Nu Wa
GingaBeardBoyd
Nu Wa
Level 14
God Stats
10W - 14L
1,627 SR
Queue Stats
253W - 320L
1,385 Elo+
Party 2
Thanatos
Thanatos
hereliesahero
Thanatos
Level 80
God Stats
8W - 11L
1,472 SR
Queue Stats
121W - 161L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alzdex-_78
Medusa
10
0 / 1 / 0
6,012
462
1,891
4,147
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
5,755
443
344
9,263
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
10
0 / 4 / 0
5,921
455
3,394
8,749
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
MBGreg-06
Mulan
13
0 / 1 / 0
6,453
496
4,312
8,587
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
7
0 / 7 / 0
4,814
370
1,232
7,669
2,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 2
7,866
605
6,685
7,484
6,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
 
Khepri
11
2 / 0 / 1
7,155
550
3,152
3,521
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Brejq420
Zhong Kui
12
2 / 0 / 5
7,318
563
9,083
6,807
4,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 4
6,419
494
3,244
1,078
516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
hereliesahero
Thanatos
13
9 / 0 / 1
7,788
599
3,781
8,294
2,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
2
2
W
Khepri
 
Khepri
2
0
1
2.5
L
Medusa
Alzdex-_78
Medusa
0
1
0
0
W
Zhong Kui
Brejq420
Zhong Kui
2
0
5
4.5
L
0
2
0
0
W
0
0
4
2
L
Olorun
0
4
0
0
L
Mulan
MBGreg-06
Mulan
0
1
0
0
L
Fenrir
0
7
0
0
W
Thanatos
hereliesahero
Thanatos
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,173
Damage
25,945
38,415
Taken
27,184
17,093
Mitigated
16,312
13,259
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,685
733
0
3,318
7,484
6,045
0
0
7,094
4,689
44,855
W
Khepri
 
Khepri
3,152
114
0
1,437
3,521
2,226
0
300
3,221
23,304
0
L
Medusa
Alzdex-_78
Medusa
1,891
473
0
1,394
4,147
806
0
3,121
982
0
42,155
W
Zhong Kui
Brejq420
Zhong Kui
9,083
700
0
3,674
6,807
4,630
641
3,003
3,804
38,983
0
L
344
81
0
4,162
9,263
5,133
0
4,755
4,452
16,924
0
W
3,244
1,770
0
501
1,078
516
0
0
1,078
27,500
0
L
Olorun
3,394
1,349
68
2,469
8,749
2,575
0
5,444
2,795
32,066
0
L
Mulan
MBGreg-06
Mulan
4,312
826
0
3,759
8,587
5,955
0
794
7,793
0
39,432
L
Fenrir
1,232
683
234
1,173
7,669
2,624
0
1,361
6,188
0
17,399
W
Thanatos
hereliesahero
Thanatos
3,781
698
0
10,919
8,294
2,895
0
435
7,829
0
40,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
36,546
301
Minions Killed
387
0
Camps Cleared
0
1,111,632
Distance Traveled
1,198,207
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,866
605
116
9
0
228,969
4
W
Khepri
7,155
550
37
3
0
244,856
7
L
Medusa
6,012
462
89
7
0
208,374
5
W
Zhong Kui
7,318
563
89
7
0
230,059
0
L
Sobek
5,755
443
27
2
0
234,305
3
W
Nu Wa
6,419
494
63
5
0
221,031
6
L
Olorun
5,921
455
64
5
0
221,096
2
L
Mulan
6,453
496
86
7
0
222,017
3
L
Fenrir
4,814
370
35
3
0
225,840
1
W
Thanatos
7,788
599
82
6
0
273,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role