Player Matchup

Anubis
Anubis
DwibbleGod
Anubis
Level 18
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Zeus
Zeus
Tynickss
Zeus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 101L
1,369 Elo+
Solo
Ullr
Ullr
captain_bruzzer
Ullr
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 75L
1,307 Elo+
Party 1
Horus
Horus
donni_bravo
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
jellyfan1
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 138L
1,300 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,311 Elo+

VS

Team Averages
Level 22
1,500 SR
1,383 Elo+
Nu Wa
Nu Wa
AuSmiX
Nu Wa
Level 25
God Stats
56W - 37L
1,623 SR
Queue Stats
140W - 110L
1,529 Elo+
Solo
Cthulhu
Cthulhu
MegaBecker
Cthulhu
Level 25
God Stats
107W - 111L
1,440 SR
Queue Stats
627W - 758L
1,411 Elo+
Solo
Medusa
Medusa
Prezzy_da_Boss1
Medusa
Level 17
God Stats
44W - 21L
1,633 SR
Queue Stats
87W - 55L
1,508 Elo+
Solo
Aphrodite
Aphrodite
cpt-Fresh-
Aphrodite
Level 18
God Stats
5W - 4L
1,360 SR
Queue Stats
258W - 266L
1,246 Elo+
Solo
Kali
Kali
iconic_lee404
Kali
Level 24
God Stats
8W - 9L
1,444 SR
Queue Stats
16W - 27L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DwibbleGod
Anubis
16
4 / 4 / 3
10,691
972
11,352
9,626
4,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
15
2 / 2 / 4
9,948
904
6,180
4,548
1,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 4
9,983
908
5,554
17,337
5,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 7 / 7
10,608
964
12,303
23,169
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Baron Samedi
jellyfan1
Baron Samedi
17
2 / 9 / 7
10,747
977
14,152
25,118
11,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

52

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AuSmiX
Nu Wa
19
6 / 1 / 21
11,800
1,073
16,250
5,161
1,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MegaBecker
Cthulhu
18
3 / 2 / 21
11,348
1,032
16,223
18,980
17,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 4 / 12
11,299
1,027
14,598
9,326
4,286
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
cpt-Fresh-
Aphrodite
18
3 / 0 / 20
11,052
1,005
12,222
7,832
4,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
11 / 5 / 10
12,815
1,165
13,699
11,738
4,527
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
113
12
Kills
29
29
Deaths
12
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AuSmiX
Nu Wa
6
1
21
16.5
L
Anubis
DwibbleGod
Anubis
4
4
3
1.38
W
Cthulhu
MegaBecker
Cthulhu
3
2
21
6.75
W
6
4
12
3
L
Zeus
2
2
4
2
L
2
7
4
0.57
W
Aphrodite
cpt-Fresh-
Aphrodite
3
0
20
13
L
2
7
7
0.79
W
11
5
10
3.2
L
Baron Samedi
jellyfan1
Baron Samedi
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,541
Damage
72,992
79,798
Taken
53,037
33,746
Mitigated
33,261
10,914
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AuSmiX
Nu Wa
16,250
5,579
314
971
5,161
1,657
0
3,113
2,048
34,085
0
L
Anubis
DwibbleGod
Anubis
11,352
367
0
576
9,626
4,776
0
4,838
4,788
26,302
0
W
Cthulhu
MegaBecker
Cthulhu
16,223
1,587
1,010
1,278
18,980
17,927
0
11,960
7,020
42,644
0
W
14,598
7,692
0
1,551
9,326
4,286
0
4,634
4,692
0
32,657
L
Zeus
6,180
586
0
150
4,548
1,589
0
2,396
2,152
15,013
0
L
5,554
2,293
96
1,218
17,337
5,706
0
10,616
6,721
0
12,300
W
Aphrodite
cpt-Fresh-
Aphrodite
12,222
1,474
4,480
3,871
7,832
4,864
0
5,595
2,237
23,098
0
L
12,303
6,359
1,008
1,976
23,169
10,477
0
14,102
9,067
0
27,292
W
13,699
7,180
0
1,438
11,738
4,527
0
6,382
5,356
0
20,282
L
Baron Samedi
jellyfan1
Baron Samedi
14,152
1,399
2,046
3,844
25,118
11,198
0
12,743
12,375
44,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
58,314
149
Minions Killed
188
4
Camps Cleared
5
777,033
Distance Traveled
1,001,092
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,800
1,073
33
3
1
195,895
5
L
Anubis
10,691
972
36
3
0
115,427
0
W
Cthulhu
11,348
1,032
53
5
0
233,390
0
W
Medusa
11,299
1,027
58
5
2
184,413
0
L
Zeus
9,948
904
21
2
1
125,113
0
L
Ullr
9,983
908
6
1
1
158,655
3
W
Aphrodite
11,052
1,005
31
3
1
215,101
0
L
Horus
10,608
964
23
2
2
201,535
0
W
Kali
12,815
1,165
13
1
1
172,293
0
L
Baron Samedi
10,747
977
63
6
0
176,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role