Player Matchup

Neith
Neith
CoachTT
Neith
Level 29
God Stats
178W - 199L
1,518 SR
Queue Stats
244W - 300L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
IchiGrim
Baron Samedi
Level 12
God Stats
15W - 19L
1,498 SR
Queue Stats
50W - 50L
1,533 Elo+
Solo
Bacchus
Bacchus
KamikazeZombie1
Bacchus
Level 27
God Stats
10W - 9L
1,380 SR
Queue Stats
171W - 181L
1,452 Elo+
Solo
Nox
Nox
lhichman
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
new-37870862
Odin
Level 25
God Stats
3W - 0L
1,796 SR
Queue Stats
27W - 25L
1,505 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,481 Elo+

VS

Team Averages
Level 5
1,472 SR
1,487 Elo+
Kukulkan
Kukulkan
Cowaboonga
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,269 Elo+
Party 1
Olorun
Olorun
LilMoney2831
Olorun
Level 4
God Stats
1W - 1L
1,665 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Nemesis
Nemesis
MiKeeleenkz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,269 Elo+
Party 1
Merlin
Merlin
StarWolf2627
Merlin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,755 Elo+
Solo
Hercules
Hercules
xMysth
Hercules
Level 7
God Stats
1W - 3L
1,197 SR
Queue Stats
12W - 11L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoachTT
Neith
18
7 / 2 / 21
12,736
1,061
15,896
7,559
3,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
IchiGrim
Baron Samedi
18
9 / 1 / 18
12,800
1,067
17,398
6,774
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 0 / 19
12,055
1,005
11,252
6,204
7,593
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 22
11,077
923
5,237
7,450
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 16
12,403
1,034
12,243
8,652
9,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cowaboonga
Kukulkan
16
4 / 12 / 1
11,367
947
6,146
15,212
5,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
14
1 / 3 / 0
9,212
768
1,927
3,574
1,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MiKeeleenkz
Nemesis
14
0 / 10 / 1
9,295
775
1,925
10,145
3,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
15
0 / 9 / 0
9,259
772
1,452
13,067
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
xMysth
Hercules
18
1 / 3 / 3
11,895
991
15,002
31,749
36,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
11
37
Kills
6
6
Deaths
37
96
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
CoachTT
Neith
7
2
21
8.75
L
Kukulkan
Cowaboonga
Kukulkan
4
12
1
0.38
W
Baron Samedi
IchiGrim
Baron Samedi
9
1
18
18
W
9
0
19
18.5
L
Olorun
1
3
0
0.33
L
Nemesis
MiKeeleenkz
Nemesis
0
10
1
0.05
L
Merlin
0
9
0
0
W
3
3
22
4.67
W
9
0
16
17
L
Hercules
xMysth
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,026
Damage
26,452
36,639
Taken
73,747
27,910
Mitigated
50,823
9,252
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CoachTT
Neith
15,896
9,990
0
1,699
7,559
3,557
0
2,272
5,287
0
33,507
L
Kukulkan
Cowaboonga
Kukulkan
6,146
1,301
0
0
15,212
5,405
0
8,113
6,849
12,190
0
W
Baron Samedi
IchiGrim
Baron Samedi
17,398
2,145
4,089
2,451
6,774
4,116
0
1,535
5,239
35,712
0
W
11,252
1,182
451
562
6,204
7,593
0
1,538
4,666
23,100
0
L
Olorun
1,927
978
140
431
3,574
1,055
0
1,677
1,787
3,888
0
L
Nemesis
MiKeeleenkz
Nemesis
1,925
751
0
144
10,145
3,148
0
3,867
6,176
0
10,224
L
Merlin
1,452
313
0
0
13,067
4,379
0
8,413
4,450
6,631
0
W
5,237
1,314
0
0
7,450
3,253
0
3,599
3,851
12,746
0
W
12,243
5,181
0
0
8,652
9,391
0
581
8,071
55
32,784
L
Hercules
xMysth
Hercules
15,002
2,962
0
7,330
31,749
36,836
0
10,778
20,543
0
52,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,071
Gold Earned
51,028
191
Minions Killed
144
4
Camps Cleared
0
1,050,769
Distance Traveled
635,405
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,736
1,061
35
3
0
179,046
0
L
Kukulkan
11,367
947
13
1
0
122,396
0
W
Baron Samedi
12,800
1,067
48
4
2
199,337
0
W
Bacchus
12,055
1,005
36
3
0
242,718
0
L
Olorun
9,212
768
7
1
0
48,631
0
L
Nemesis
9,295
775
15
1
0
104,904
1
L
Merlin
9,259
772
7
1
0
119,830
0
W
Nox
11,077
923
15
1
0
183,461
0
W
Odin
12,403
1,034
57
5
2
246,207
0
L
Hercules
11,895
991
102
9
0
239,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role