Player Matchup

Neith
Neith
KIGETO
Neith
Level 3
God Stats
3W - 4L
1,612 SR
Queue Stats
3W - 4L
1,537 Elo+
Party 4
Merlin
Merlin
Osirizon
Merlin
Level 28
God Stats
11W - 11L
1,782 SR
Queue Stats
25W - 22L
1,558 Elo+
Solo
Nu Wa
Nu Wa
inveivov
Nu Wa
Level 8
God Stats
5W - 5L
1,485 SR
Queue Stats
10W - 13L
1,374 Elo+
Party 4
Ganesha
Ganesha
sorize
Ganesha
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,481 Elo+
Party 2
Nemesis
Nemesis
vPetoszanZz
Nemesis
Level 6
God Stats
2W - 0L
1,794 SR
Queue Stats
16W - 11L
1,505 Elo+
Party 2
Team Averages
Level 11
1,635 SR
1,491 Elo+

VS

Team Averages
Level 18
1,557 SR
1,507 Elo+
Zeus
Zeus
CieOnDancer
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,453 Elo+
Party 1
Bellona
Bellona
Galdouch
Bellona
Level 26
God Stats
3W - 3L
1,588 SR
Queue Stats
73W - 64L
1,546 Elo+
Party 3
Fenrir
Fenrir
Gorgu82
Fenrir
Level 27
God Stats
5W - 3L
1,447 SR
Queue Stats
48W - 62L
1,439 Elo+
Solo
Kukulkan
Kukulkan
PenguinLUL
Kukulkan
Level 6
God Stats
1W - 1L
1,676 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 1
Izanami
Izanami
elfamosogridou
Izanami
Level 26
God Stats
12W - 13L
1,573 SR
Queue Stats
45W - 41L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KIGETO
Neith
19
9 / 2 / 23
12,892
1,172
20,328
10,949
4,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Osirizon
Merlin
20
16 / 1 / 18
14,295
1,300
27,449
7,650
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
inveivov
Nu Wa
20
10 / 4 / 26
12,439
1,131
23,306
12,991
5,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
sorize
Ganesha
20
0 / 4 / 44
13,865
1,260
15,160
16,073
18,346
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
vPetoszanZz
Nemesis
19
17 / 9 / 14
14,060
1,278
19,496
16,203
8,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 17 / 10
11,450
1,041
13,890
23,851
6,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Galdouch
Bellona
18
2 / 7 / 12
12,429
1,130
6,317
28,278
21,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Gorgu82
Fenrir
17
2 / 11 / 12
11,060
1,005
7,733
19,424
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
PenguinLUL
Kukulkan
17
2 / 12 / 9
10,462
951
12,105
21,672
6,506
Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 5 / 5
14,507
1,319
20,532
18,083
4,979
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
68
52
Kills
20
20
Deaths
52
125
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
17
10
0.41
L
Bellona
Galdouch
Bellona
2
7
12
1.14
L
Fenrir
Gorgu82
Fenrir
2
11
12
0.73
W
Neith
KIGETO
Neith
9
2
23
10.25
W
Merlin
Osirizon
Merlin
16
1
18
25
L
Kukulkan
PenguinLUL
Kukulkan
2
12
9
0.54
L
12
5
5
2.9
W
Nu Wa
inveivov
Nu Wa
10
4
26
5.75
W
Ganesha
sorize
Ganesha
0
4
44
5.5
W
Nemesis
vPetoszanZz
Nemesis
17
9
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,739
Damage
60,577
63,866
Taken
111,308
39,301
Mitigated
47,113
6,539
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,890
2,853
0
0
23,851
6,500
0
14,739
9,112
39,568
0
L
Bellona
Galdouch
Bellona
6,317
1,788
523
971
28,278
21,046
0
17,575
10,703
0
50,905
L
Fenrir
Gorgu82
Fenrir
7,733
1,884
599
1,065
19,424
8,082
0
11,483
7,941
0
16,725
W
Neith
KIGETO
Neith
20,328
10,828
0
1,881
10,949
4,506
0
5,338
5,611
0
49,097
W
Merlin
Osirizon
Merlin
27,449
1,025
0
0
7,650
2,999
0
3,554
4,096
64,426
0
L
Kukulkan
PenguinLUL
Kukulkan
12,105
1,314
0
736
21,672
6,506
0
12,789
8,883
24,564
0
L
20,532
16,553
462
921
18,083
4,979
0
9,329
8,754
0
60,686
W
Nu Wa
inveivov
Nu Wa
23,306
5,201
355
1,702
12,991
5,349
0
5,100
7,891
29,874
0
W
Ganesha
sorize
Ganesha
15,160
801
0
1,654
16,073
18,346
0
5,896
10,177
25,361
0
W
Nemesis
vPetoszanZz
Nemesis
19,496
11,441
0
947
16,203
8,101
0
6,107
10,096
0
25,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,551
Gold Earned
59,908
208
Minions Killed
252
7
Camps Cleared
5
1,035,864
Distance Traveled
913,562
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,450
1,041
54
5
0
155,781
0
L
Bellona
12,429
1,130
94
9
1
216,933
0
L
Fenrir
11,060
1,005
12
1
0
175,098
0
W
Neith
12,892
1,172
82
7
1
194,789
1
W
Merlin
14,295
1,300
78
7
2
217,058
1
L
Kukulkan
10,462
951
26
2
1
159,309
0
L
Izanami
14,507
1,319
66
6
3
206,441
1
W
Nu Wa
12,439
1,131
27
2
2
185,131
1
W
Ganesha
13,865
1,260
0
0
0
225,772
0
W
Nemesis
14,060
1,278
21
2
2
213,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role