Player Matchup

Kukulkan
Kukulkan
AllMightY24
Kukulkan
Level 13
God Stats
1W - 0L
1,713 SR
Queue Stats
22W - 7L
1,768 Elo+
Solo
Artemis
Artemis
Diascpointment
Artemis
Level 5
God Stats
2W - 2L
1,584 SR
Queue Stats
4W - 3L
1,596 Elo+
Solo
Hou Yi
Hou Yi
Isuck4TenBuck
Hou Yi
Level 18
God Stats
2W - 2L
1,466 SR
Queue Stats
40W - 28L
1,642 Elo+
Party 1
Olorun
Olorun
Monshishi
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,568 Elo+
Solo
Ullr
Ullr
Полицески
Ullr
Level 6
God Stats
8W - 0L
2,081 SR
Queue Stats
13W - 2L
1,884 Elo+
Party 1
Team Averages
Level 9
1,669 SR
1,691 Elo+

VS

Team Averages
Level 19
1,433 SR
1,649 Elo+
Jing Wei
Jing Wei
AtlasAlex
Jing Wei
Level 26
God Stats
34W - 41L
1,530 SR
Queue Stats
224W - 235L
1,487 Elo+
Solo
Serqet
Serqet
Ayamogul
Serqet
Level 27
God Stats
9W - 10L
1,534 SR
Queue Stats
78W - 67L
1,626 Elo+
Solo
Janus
Janus
Emmmusss
Janus
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
76W - 91L
1,748 Elo+
Solo
Hercules
Hercules
JBeans214
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,667 Elo+
Solo
Yemoja
Yemoja
Loooser
Yemoja
Level 9
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 8L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AllMightY24
Kukulkan
20
2 / 1 / 2
12,962
648
9,905
8,769
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 4 / 4
8,812
441
3,507
11,242
3,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 0 / 6
11,672
584
13,857
17,889
7,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Monshishi
Olorun
17
6 / 2 / 3
10,907
545
12,385
17,496
7,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 0 / 3
13,946
697
24,286
14,740
7,174
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AtlasAlex
Jing Wei
14
3 / 5 / 2
8,534
427
12,383
15,896
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Ayamogul
Serqet
15
3 / 7 / 1
9,446
472
8,495
15,571
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Emmmusss
Janus
13
0 / 11 / 0
8,341
417
7,583
15,131
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
JBeans214
Hercules
16
1 / 4 / 0
10,117
506
6,033
20,806
16,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
Loooser
Yemoja
13
0 / 4 / 4
8,578
429
5,094
13,196
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
31
Kills
7
7
Deaths
31
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AllMightY24
Kukulkan
2
1
2
3
L
Jing Wei
AtlasAlex
Jing Wei
3
5
2
0.8
L
Serqet
Ayamogul
Serqet
3
7
1
0.5
W
1
4
4
0.75
L
Janus
Emmmusss
Janus
0
11
0
0
W
5
0
6
8
L
Hercules
JBeans214
Hercules
1
4
0
0.25
L
Yemoja
Loooser
Yemoja
0
4
4
0.5
W
Olorun
Monshishi
Olorun
6
2
3
3.75
W
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,940
Damage
39,588
70,136
Taken
80,600
30,800
Mitigated
48,022
32,925
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AllMightY24
Kukulkan
9,905
1,199
0
3,135
8,769
5,446
630
576
8,089
109,293
0
L
Jing Wei
AtlasAlex
Jing Wei
12,383
8,926
0
3,691
15,896
6,391
825
2,194
13,622
0
54,517
L
Serqet
Ayamogul
Serqet
8,495
1,209
0
2,615
15,571
7,377
0
3,832
11,723
0
47,083
W
3,507
1,890
0
2,002
11,242
3,595
1,723
2,521
8,681
0
33,774
L
Janus
Emmmusss
Janus
7,583
182
0
1,442
15,131
5,225
0
2,681
12,370
50,772
0
W
13,857
8,991
0
12,545
17,889
7,196
2,180
3,936
13,347
0
79,777
L
Hercules
JBeans214
Hercules
6,033
1,397
0
6,166
20,806
16,916
0
10,043
10,363
0
72,415
L
Yemoja
Loooser
Yemoja
5,094
1,070
1,969
1,968
13,196
12,113
357
3,124
10,072
23,435
0
W
Olorun
Monshishi
Olorun
12,385
7,339
670
6,999
17,496
7,389
1,132
3,359
13,321
78,899
0
W
24,286
11,446
0
7,574
14,740
7,174
317
1,769
12,229
0
123,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,299
Gold Earned
45,016
719
Minions Killed
484
0
Camps Cleared
0
1,800,283
Distance Traveled
1,778,009
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,962
648
223
11
0
362,002
5
L
Jing Wei
8,534
427
99
5
0
330,621
4
L
Serqet
9,446
472
97
5
0
422,554
1
W
Artemis
8,812
441
53
3
0
290,937
0
L
Janus
8,341
417
91
5
0
310,640
1
W
Hou Yi
11,672
584
137
7
0
361,406
0
L
Hercules
10,117
506
158
8
0
358,240
6
L
Yemoja
8,578
429
39
2
0
355,954
3
W
Olorun
10,907
545
126
6
0
354,306
2
W
Ullr
13,946
697
180
9
0
431,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role