Player Matchup

Jormungandr
Jormungandr
Olle-laserboll
Jormungandr
Level 18
God Stats
5W - 4L
1,554 SR
Queue Stats
34W - 24L
1,478 Elo+
Party 2
Scylla
Scylla
Orpha_obama420
Scylla
Level 9
God Stats
6W - 13L
1,218 SR
Queue Stats
13W - 27L
1,139 Elo+
Solo
Loki
Loki
PalePlum
Loki
Level 21
God Stats
14W - 16L
1,619 SR
Queue Stats
134W - 146L
1,468 Elo+
Solo
Jing Wei
Jing Wei
WildingEnd145
Jing Wei
Level 16
God Stats
3W - 1L
1,815 SR
Queue Stats
4W - 8L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
Winter_baspod
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,492 Elo+
Party 2
Team Averages
Level 14
1,541 SR
1,366 Elo+

VS

Team Averages
Level 14
1,496 SR
1,362 Elo+
Khepri
Khepri
Fletiamo
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,138 Elo+
Solo
Zeus
Zeus
cheick2727
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Pele
Pele
greyermi
Pele
Level 22
God Stats
3W - 1L
1,603 SR
Queue Stats
27W - 23L
1,437 Elo+
Solo
Hades
Hades
nastu1080
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
pig121
Nemesis
Level 16
God Stats
3W - 2L
1,378 SR
Queue Stats
90W - 97L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Olle-laserboll
Jormungandr
20
8 / 5 / 16
16,931
1,058
21,056
30,487
35,605
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 8 / 7
14,613
913
15,142
16,299
4,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
20
8 / 4 / 9
16,491
1,031
19,048
12,501
4,503
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
WildingEnd145
Jing Wei
18
1 / 12 / 4
12,505
782
1,427
17,661
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
Winter_baspod
Baron Samedi
20
7 / 11 / 15
15,622
976
20,647
23,910
9,859
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fletiamo
Khepri
20
0 / 11 / 10
13,474
842
1,334
21,085
9,633
19
0 / 4 / 13
13,279
830
4,377
12,178
4,897
Pele
20
24 / 5 / 9
19,864
1,242
53,701
23,513
10,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
nastu1080
Hades
20
0 / 7 / 12
13,378
836
5,241
16,279
7,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
pig121
Nemesis
20
15 / 2 / 14
18,544
1,159
26,604
14,687
7,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
97
29
Kills
39
40
Deaths
29
51
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Khepri
Fletiamo
Khepri
0
11
10
0.45
L
Jormungandr
Olle-laserboll
Jormungandr
8
5
16
3.2
L
5
8
7
1.06
L
Loki
8
4
9
3.13
L
Jing Wei
WildingEnd145
Jing Wei
1
12
4
0.25
L
Baron Samedi
Winter_baspod
Baron Samedi
7
11
15
1.32
W
0
4
13
1.63
W
Pele
24
5
9
5.7
W
Hades
nastu1080
Hades
0
7
12
0.86
W
Nemesis
pig121
Nemesis
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,320
Damage
91,257
100,858
Taken
87,742
58,697
Mitigated
40,712
8,480
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Fletiamo
Khepri
1,334
445
0
0
21,085
9,633
0
15,144
5,941
15,485
0
L
Jormungandr
Olle-laserboll
Jormungandr
21,056
5,401
0
3,954
30,487
35,605
0
6,223
24,264
62,737
0
L
15,142
2,209
0
0
16,299
4,603
0
357
15,942
64,099
0
L
Loki
19,048
7,349
0
972
12,501
4,503
0
845
11,656
0
43,119
L
Jing Wei
WildingEnd145
Jing Wei
1,427
1,098
0
92
17,661
4,127
0
563
17,098
0
3,894
L
Baron Samedi
Winter_baspod
Baron Samedi
20,647
4,224
1,230
2,232
23,910
9,859
0
2,964
20,946
30,702
0
W
4,377
2,130
0
0
12,178
4,897
0
8,669
3,509
18,591
0
W
Pele
53,701
18,630
0
2,529
23,513
10,625
0
12,766
10,747
0
95,240
W
Hades
nastu1080
Hades
5,241
1,708
446
1,589
16,279
7,875
0
12,763
3,516
22,671
0
W
Nemesis
pig121
Nemesis
26,604
14,602
0
1,537
14,687
7,682
0
7,503
7,184
0
54,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,162
Gold Earned
78,539
264
Minions Killed
263
11
Camps Cleared
5
1,318,991
Distance Traveled
1,333,429
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,474
842
33
2
0
139,644
0
L
Jormungandr
16,931
1,058
72
5
0
242,288
4
L
Scylla
14,613
913
143
9
0
272,935
0
L
Loki
16,491
1,031
31
2
11
284,835
0
L
Jing Wei
12,505
782
6
0
0
248,442
2
L
Baron Samedi
15,622
976
12
1
0
270,491
0
W
Zeus
13,279
830
32
2
0
204,646
0
W
Pele
19,864
1,242
86
5
0
370,545
1
W
Hades
13,378
836
57
4
0
232,375
0
W
Nemesis
18,544
1,159
55
3
5
386,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role