Player Matchup

Jormungandr
Jormungandr
Anthony_sword_16
Jormungandr
Level 66
God Stats
2W - 3L
1,560 SR
Queue Stats
14W - 15L
1,588 Elo+
Party 1
Set
Set
DarkHugo12
Set
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,477 Elo+
Party 1
Merlin
Merlin
jmanparty
Merlin
Level 120
God Stats
1W - 5L
1,497 SR
Queue Stats
122W - 117L
1,308 Elo+
Solo
Team Averages
Level 88
1,519 SR
1,457 Elo+

VS

Team Averages
Level 140
1,494 SR
1,466 Elo+
Osiris
Osiris
BakedtoaStake
Osiris
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
420W - 479L
1,487 Elo+
Party 2
Cerberus
Cerberus
TheWitchyKitty
Cerberus
Level 123
God Stats
16W - 30L
1,446 SR
Queue Stats
393W - 448L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
sergyngs
Kukulkan
Level 160
God Stats
110W - 114L
1,535 SR
Queue Stats
464W - 567L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anthony_sword_16
Jormungandr
16
4 / 5 / 2
11,925
663
11,633
17,306
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 6 / 4
10,855
603
16,778
18,414
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
jmanparty
Merlin
14
3 / 7 / 6
11,567
643
15,970
14,648
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 9
11,221
623
13,478
19,313
15,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
17
8 / 3 / 8
12,702
706
14,738
24,033
26,667
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
sergyngs
Kukulkan
17
8 / 2 / 8
12,830
713
13,979
10,841
4,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
18
18
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Anthony_sword_16
Jormungandr
4
5
2
1
W
2
5
9
1.3
L
3
6
4
0.83
W
Cerberus
8
3
8
4
L
Merlin
jmanparty
Merlin
3
7
6
0.86
W
Kukulkan
sergyngs
Kukulkan
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,381
Damage
42,195
50,368
Taken
54,187
24,571
Mitigated
46,783
9,734
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Anthony_sword_16
Jormungandr
11,633
2,396
448
3,761
17,306
7,702
260
10,137
7,169
44,082
0
W
13,478
7,022
465
1,239
19,313
15,788
60
9,856
9,137
0
59,698
L
16,778
5,955
0
2,048
18,414
11,611
0
10,438
7,976
0
44,494
W
Cerberus
14,738
1,327
1,470
6,499
24,033
26,667
0
12,725
10,843
36,180
0
L
Merlin
jmanparty
Merlin
15,970
576
178
3,299
14,648
5,258
0
8,232
6,416
54,429
0
W
Kukulkan
sergyngs
Kukulkan
13,979
927
442
5,835
10,841
4,328
193
5,198
5,463
79,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
36,753
186
Minions Killed
263
0
Camps Cleared
0
888,129
Distance Traveled
1,025,511
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,925
663
63
4
0
286,835
0
W
Osiris
11,221
623
75
4
0
323,839
0
L
Set
10,855
603
50
3
0
317,488
3
W
Cerberus
12,702
706
78
4
0
368,101
1
L
Merlin
11,567
643
73
4
0
283,806
5
W
Kukulkan
12,830
713
110
6
0
333,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role