Player Matchup

Fafnir
Fafnir
BarryVest
Fafnir
Level 6
God Stats
0W - 3L
1,362 SR
Queue Stats
0W - 4L
1,086 Elo+
Solo
Merlin
Merlin
TruFearr
Merlin
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 149L
1,417 Elo+
Party 1
Chiron
Chiron
Wavy_F_Baby
Chiron
Level 87
God Stats
7W - 15L
1,411 SR
Queue Stats
251W - 259L
1,448 Elo+
Party 1
Pele
Pele
gohanjake
Pele
Level 23
God Stats
2W - 1L
1,490 SR
Queue Stats
24W - 20L
1,551 Elo+
Solo
Janus
Janus
zugorth
Janus
Level 27
God Stats
14W - 18L
1,346 SR
Queue Stats
85W - 99L
1,382 Elo+
Solo
Team Averages
Level 30
1,422 SR
1,377 Elo+

VS

Team Averages
Level 21
1,594 SR
1,380 Elo+
Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FuzzyManager399
Hercules
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 92L
1,323 Elo+
Solo
Medusa
Medusa
HllwKing29
Medusa
Level 5
God Stats
2W - 2L
1,395 SR
Queue Stats
186W - 174L
1,204 Elo+
Solo
Gilgamesh
Gilgamesh
NTL_D3M0N
Gilgamesh
Level 30
God Stats
69W - 32L
1,680 SR
Queue Stats
233W - 140L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
Roflrawr
Baron Samedi
Level 16
God Stats
3W - 0L
1,897 SR
Queue Stats
13W - 15L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BarryVest
Fafnir
16
0 / 8 / 2
10,219
852
3,011
18,030
24,960
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
TruFearr
Merlin
16
0 / 13 / 5
10,287
857
6,544
17,265
7,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
4 / 5 / 4
12,845
1,070
19,532
20,442
8,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
2 / 5 / 5
11,411
951
15,192
20,716
11,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
zugorth
Janus
17
2 / 6 / 6
11,501
958
25,302
14,571
5,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

3

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
3 / 1 / 25
11,759
980
9,718
7,860
7,535
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
20
8 / 2 / 22
13,334
1,111
18,222
26,684
31,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
HllwKing29
Medusa
19
8 / 1 / 15
12,861
1,072
13,514
10,999
4,211
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NTL_D3M0N
Gilgamesh
19
12 / 2 / 17
13,321
1,110
29,611
18,250
22,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Roflrawr
Baron Samedi
19
6 / 2 / 16
11,909
992
14,770
12,650
5,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
132
8
Kills
37
37
Deaths
8
22
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
1
25
15.5
L
Fafnir
BarryVest
Fafnir
0
8
2
0.13
W
Hercules
8
2
22
9.5
W
Medusa
HllwKing29
Medusa
8
1
15
15.5
W
Gilgamesh
NTL_D3M0N
Gilgamesh
12
2
17
10.25
W
Baron Samedi
Roflrawr
Baron Samedi
6
2
16
7
L
Merlin
TruFearr
Merlin
0
13
5
0.19
L
Chiron
4
5
4
1.2
L
Pele
2
5
5
0.9
L
Janus
zugorth
Janus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,581
Damage
85,835
91,024
Taken
76,443
58,578
Mitigated
70,661
8,087
Healing
28,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,718
1,339
736
174
7,860
7,535
0
3,376
4,360
19,462
0
L
Fafnir
BarryVest
Fafnir
3,011
1,360
0
254
18,030
24,960
0
7,163
10,867
8,381
0
W
Hercules
18,222
4,334
0
12,215
26,684
31,015
0
13,548
12,840
0
43,058
W
Medusa
HllwKing29
Medusa
13,514
7,595
2,214
2,528
10,999
4,211
0
4,277
6,700
0
36,024
W
Gilgamesh
NTL_D3M0N
Gilgamesh
29,611
9,385
0
1,955
18,250
22,083
0
8,321
9,803
0
39,635
W
Baron Samedi
Roflrawr
Baron Samedi
14,770
1,091
4,738
3,678
12,650
5,817
0
4,679
7,883
43,509
0
L
Merlin
TruFearr
Merlin
6,544
1,457
0
0
17,265
7,697
0
3,299
13,966
17,583
0
L
Chiron
19,532
11,797
716
4,200
20,442
8,784
0
4,287
16,155
0
38,493
L
Pele
15,192
4,075
0
984
20,716
11,534
0
6,530
14,186
0
35,237
L
Janus
zugorth
Janus
25,302
1,459
1,195
738
14,571
5,603
0
3,209
11,362
53,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,263
Gold Earned
63,184
213
Minions Killed
225
3
Camps Cleared
11
936,920
Distance Traveled
1,106,378
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,759
980
24
2
0
206,869
0
L
Fafnir
10,219
852
12
1
0
165,627
2
W
Hercules
13,334
1,111
55
5
1
233,950
2
W
Medusa
12,861
1,072
52
4
9
192,510
0
W
Gilgamesh
13,321
1,110
24
2
0
243,242
2
W
Baron Samedi
11,909
992
70
6
1
229,807
3
L
Merlin
10,287
857
39
3
0
128,069
0
L
Chiron
12,845
1,070
55
5
2
183,245
0
L
Pele
11,411
951
35
3
0
247,196
0
L
Janus
11,501
958
72
6
1
212,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role