Player Matchup

Gilgamesh
Gilgamesh
BeteXenota
Gilgamesh
Level 57
God Stats
20W - 15L
1,575 SR
Queue Stats
84W - 104L
1,445 Elo+
Party 1
Ymir
Ymir
DacerSL
Ymir
Level 12
God Stats
3W - 3L
1,663 SR
Queue Stats
19W - 25L
1,469 Elo+
Party 1
Vulcan
Vulcan
KingGetro
Vulcan
Level 29
God Stats
4W - 4L
1,239 SR
Queue Stats
173W - 206L
1,394 Elo+
Party 1
Fenrir
Fenrir
Xenota
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,456 Elo+
Party 1
Ullr
Ullr
willyflint14
Ullr
Level 22
God Stats
1W - 2L
1,714 SR
Queue Stats
33W - 37L
1,405 Elo+
Party 1
Team Averages
Level 33
1,538 SR
1,434 Elo+

VS

Team Averages
Level 57
1,411 SR
1,408 Elo+
Poseidon
Poseidon
ArkAngel99
Poseidon
Level 36
God Stats
1W - 1L
1,302 SR
Queue Stats
14W - 17L
1,222 Elo+
Solo
Discordia
Discordia
Koriimo
Discordia
Level 28
God Stats
23W - 17L
1,440 SR
Queue Stats
46W - 31L
1,478 Elo+
Party 2
Neith
Neith
Purriquito
Neith
Level 23
God Stats
58W - 77L
1,374 SR
Queue Stats
92W - 143L
1,410 Elo+
Party 3
Guan Yu
Guan Yu
Zeeg2
Guan Yu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
kaako_14
Bastet
Level 82
God Stats
11W - 19L
1,439 SR
Queue Stats
106W - 150L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeteXenota
Gilgamesh
18
4 / 7 / 7
13,092
935
10,932
26,411
14,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
DacerSL
Ymir
19
2 / 8 / 10
12,847
918
8,950
27,287
28,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
KingGetro
Vulcan
19
4 / 6 / 9
13,867
991
14,579
14,203
4,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Xenota
Fenrir
19
1 / 11 / 10
12,212
872
11,071
25,998
11,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 9
12,249
875
6,486
20,084
8,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArkAngel99
Poseidon
20
7 / 0 / 27
14,351
1,025
24,353
7,491
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Koriimo
Discordia
20
13 / 2 / 21
15,431
1,102
25,226
6,914
2,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
4 / 1 / 20
12,799
914
13,105
6,535
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Zeeg2
Guan Yu
20
9 / 4 / 24
14,623
1,045
23,872
20,342
26,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
kaako_14
Bastet
20
6 / 6 / 25
14,364
1,026
22,504
17,700
7,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
156
13
Kills
39
39
Deaths
13
45
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ArkAngel99
Poseidon
7
0
27
20.5
L
Gilgamesh
BeteXenota
Gilgamesh
4
7
7
1.07
L
Ymir
DacerSL
Ymir
2
8
10
0.88
L
Vulcan
KingGetro
Vulcan
4
6
9
1.42
W
Discordia
Koriimo
Discordia
13
2
21
11.75
W
Neith
4
1
20
14
L
Fenrir
Xenota
Fenrir
1
11
10
0.55
W
Guan Yu
Zeeg2
Guan Yu
9
4
24
5.25
W
Bastet
kaako_14
Bastet
6
6
25
3.08
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,018
Damage
109,060
113,983
Taken
58,982
67,693
Mitigated
43,148
5,255
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ArkAngel99
Poseidon
24,353
1,965
1,008
1,267
7,491
3,025
0
2,335
5,156
52,889
0
L
Gilgamesh
BeteXenota
Gilgamesh
10,932
2,005
0
80
26,411
14,946
0
13,479
12,492
0
20,297
L
Ymir
DacerSL
Ymir
8,950
732
0
123
27,287
28,608
0
11,613
15,272
33,470
0
L
Vulcan
KingGetro
Vulcan
14,579
6,190
1,115
808
14,203
4,757
0
5,228
8,885
58,178
0
W
Discordia
Koriimo
Discordia
25,226
1,804
0
988
6,914
2,911
0
3,447
3,467
58,562
0
W
Neith
13,105
6,701
0
1,667
6,535
2,645
0
4,034
2,501
0
38,711
L
Fenrir
Xenota
Fenrir
11,071
1,934
0
2,491
25,998
11,146
0
10,150
15,480
0
33,546
W
Guan Yu
Zeeg2
Guan Yu
23,872
2,334
2,472
3,277
20,342
26,962
0
8,671
10,999
680
34,606
W
Bastet
kaako_14
Bastet
22,504
4,480
0
375
17,700
7,605
0
5,042
12,094
0
38,724
L
6,486
3,014
0
638
20,084
8,236
0
7,987
11,841
0
25,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,267
Gold Earned
71,568
272
Minions Killed
285
8
Camps Cleared
9
1,306,562
Distance Traveled
1,365,856
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,351
1,025
104
7
0
280,580
3
L
Gilgamesh
13,092
935
20
1
1
282,718
1
L
Ymir
12,847
918
58
4
1
246,330
0
L
Vulcan
13,867
991
111
8
3
279,229
2
W
Discordia
15,431
1,102
72
5
0
256,347
0
W
Neith
12,799
914
51
4
2
269,618
0
L
Fenrir
12,212
872
46
3
2
267,813
0
W
Guan Yu
14,623
1,045
25
2
2
279,819
0
W
Bastet
14,364
1,026
33
2
5
279,492
0
L
Ullr
12,249
875
37
3
1
230,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role