Player Matchup

Yemoja
Yemoja
Bloodgarm13
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MERİPOSA
Kuzenbo
Level 121
God Stats
2W - 5L
1,048 SR
Queue Stats
425W - 430L
1,457 Elo+
Solo
Izanami
Izanami
Serviceman1985
Izanami
Level 108
God Stats
3W - 3L
1,285 SR
Queue Stats
285W - 300L
1,403 Elo+
Solo
Janus
Janus
Skovmand-Holm
Janus
Level 107
God Stats
1W - 2L
1,374 SR
Queue Stats
237W - 241L
1,459 Elo+
Solo
Da Ji
Da Ji
p1ta
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,341 SR
1,464 Elo+

VS

Team Averages
Level 78
1,362 SR
1,472 Elo+
Baron Samedi
Baron Samedi
SaberOneLuken
Baron Samedi
Level 73
God Stats
1W - 1L
1,148 SR
Queue Stats
33W - 24L
1,525 Elo+
Party 1
Artio
Artio
Sobredossys
Artio
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 132L
1,447 Elo+
Solo
Merlin
Merlin
XxKillerW33DxX25
Merlin
Level 128
God Stats
8W - 6L
1,164 SR
Queue Stats
264W - 264L
1,425 Elo+
Party 2
Olorun
Olorun
chikenpro
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,548 Elo+
Party 1
Fenrir
Fenrir
p3ry1804
Fenrir
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 259L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 6 / 13
9,497
731
12,337
16,096
6,834
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
MERİPOSA
Kuzenbo
17
1 / 4 / 13
9,325
717
12,713
28,462
23,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 8 / 9
9,448
727
14,901
14,267
5,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
6 / 8 / 5
10,158
781
13,404
12,374
4,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
p1ta
Da Ji
17
7 / 6 / 7
10,503
808
11,075
14,320
8,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SaberOneLuken
Baron Samedi
20
10 / 1 / 16
12,134
933
21,178
13,470
7,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 4 / 20
11,713
901
8,784
22,507
27,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
2 / 4 / 23
10,843
834
19,997
11,107
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
chikenpro
Olorun
17
6 / 5 / 14
10,864
836
15,940
16,526
7,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
p3ry1804
Fenrir
16
9 / 7 / 13
10,668
821
10,289
15,626
8,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
118
21
Kills
32
32
Deaths
21
47
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
6
13
1.58
L
Kuzenbo
MERİPOSA
Kuzenbo
1
4
13
1.88
W
Baron Samedi
SaberOneLuken
Baron Samedi
10
1
16
18
L
4
8
9
1.06
L
6
8
5
1.06
W
5
4
20
3.75
W
2
4
23
3.38
W
Olorun
chikenpro
Olorun
6
5
14
2.6
L
Da Ji
p1ta
Da Ji
7
6
7
1.75
W
Fenrir
p3ry1804
Fenrir
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,430
Damage
76,188
85,519
Taken
79,236
49,080
Mitigated
56,094
24,821
Healing
39,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
12,337
1,413
3,796
1,940
16,096
6,834
150
13,712
2,384
23,790
0
L
Kuzenbo
MERİPOSA
Kuzenbo
12,713
4,937
1,828
9,810
28,462
23,912
92
21,850
6,612
23,745
0
W
Baron Samedi
SaberOneLuken
Baron Samedi
21,178
1,655
7,135
6,815
13,470
7,729
1,384
6,473
6,997
35,710
0
L
14,901
7,093
1,483
1,535
14,267
5,472
376
11,255
3,012
0
34,325
L
13,404
624
1,283
1,426
12,374
4,245
643
8,986
3,388
30,151
0
W
8,784
595
5,023
6,512
22,507
27,057
488
8,651
13,856
20,210
0
W
19,997
1,083
2,497
2,585
11,107
4,707
1,362
4,652
6,455
55,112
0
W
Olorun
chikenpro
Olorun
15,940
10,127
743
4,092
16,526
7,798
78
9,717
6,809
27,872
0
L
Da Ji
p1ta
Da Ji
11,075
2,609
846
874
14,320
8,617
0
10,096
4,224
0
12,652
W
Fenrir
p3ry1804
Fenrir
10,289
2,463
2,204
2,378
15,626
8,803
2,235
8,961
6,665
0
15,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
56,222
115
Minions Killed
146
0
Camps Cleared
0
993,167
Distance Traveled
1,200,851
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,497
731
31
2
0
186,164
0
L
Kuzenbo
9,325
717
14
1
0
227,209
0
W
Baron Samedi
12,134
933
36
3
0
254,625
1
L
Izanami
9,448
727
39
3
0
167,464
0
L
Janus
10,158
781
25
2
0
204,499
1
W
Artio
11,713
901
11
1
0
269,633
0
W
Merlin
10,843
834
67
5
0
231,015
0
W
Olorun
10,864
836
25
2
0
208,039
0
L
Da Ji
10,503
808
6
0
0
207,831
0
W
Fenrir
10,668
821
7
1
0
237,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role