Player Matchup

Chaac
Chaac
Creszin
Chaac
Level 4
God Stats
3W - 4L
1,520 SR
Queue Stats
162W - 93L
1,594 Elo+
Solo
Thanatos
Thanatos
Diamond8Sparton
Thanatos
Level 25
God Stats
16W - 14L
1,431 SR
Queue Stats
157W - 153L
1,482 Elo+
Solo
Ares
Ares
Scooberino
Ares
Level 59
God Stats
73W - 44L
1,780 SR
Queue Stats
358W - 240L
1,529 Elo+
Party 1
Eset
Eset
UKindaCuteBigBro
Eset
Level 6
God Stats
5W - 2L
1,684 SR
Queue Stats
77W - 40L
1,661 Elo+
Party 1
Artemis
Artemis
İnfinityvanity
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,502 Elo+
Solo
Team Averages
Level 24
1,583 SR
1,554 Elo+

VS

Team Averages
Level 22
1,608 SR
1,533 Elo+
Awilix
Awilix
Amdaal
Awilix
Level 22
God Stats
1W - 4L
1,363 SR
Queue Stats
43W - 57L
1,337 Elo+
Party 2
Persephone
Persephone
ControlPlayer
Persephone
Level 15
God Stats
5W - 2L
1,732 SR
Queue Stats
22W - 18L
1,706 Elo+
Party 3
Erlang Shen
Erlang Shen
PapaZhong
Erlang Shen
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 40L
1,653 Elo+
Solo
Medusa
Medusa
Phransois
Medusa
Level 14
God Stats
5W - 5L
1,773 SR
Queue Stats
18W - 25L
1,402 Elo+
Party 2
Bacchus
Bacchus
elBERTINx
Bacchus
Level 45
God Stats
12W - 9L
1,675 SR
Queue Stats
205W - 196L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Creszin
Chaac
19
2 / 0 / 8
12,554
598
13,320
17,884
24,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
18
11 / 6 / 7
12,491
595
11,778
18,199
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 11
11,696
557
7,220
16,952
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
15 / 2 / 11
14,520
691
27,044
17,421
7,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 4 / 6
12,137
578
11,558
13,289
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Amdaal
Awilix
17
9 / 7 / 3
11,700
557
7,721
20,710
13,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ControlPlayer
Persephone
15
2 / 10 / 3
9,789
466
10,317
15,469
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
PapaZhong
Erlang Shen
16
1 / 4 / 6
9,931
473
9,675
20,160
17,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Phransois
Medusa
15
2 / 7 / 5
9,398
448
8,911
14,502
4,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
elBERTINx
Bacchus
14
2 / 7 / 6
9,527
454
7,231
20,862
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
36
Kills
16
16
Deaths
35
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
Amdaal
Awilix
9
7
3
1.5
L
Persephone
ControlPlayer
Persephone
2
10
3
0.35
W
Chaac
Creszin
Chaac
2
0
8
6
W
Thanatos
11
6
7
2.42
L
Erlang Shen
PapaZhong
Erlang Shen
1
4
6
1
L
Medusa
Phransois
Medusa
2
7
5
0.64
W
3
4
11
2.13
W
15
2
11
10.25
L
Bacchus
elBERTINx
Bacchus
2
7
6
0.71
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,920
Damage
43,855
83,745
Taken
91,703
60,439
Mitigated
59,571
43,562
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Amdaal
Awilix
7,721
3,256
0
3,090
20,710
13,836
0
7,490
12,824
0
59,616
L
Persephone
ControlPlayer
Persephone
10,317
372
0
2,590
15,469
4,549
0
8,524
6,509
54,631
0
W
Chaac
Creszin
Chaac
13,320
3,336
0
10,827
17,884
24,397
1,236
1,975
15,849
0
82,562
W
Thanatos
11,778
4,162
0
14,068
18,199
7,352
2,811
6,815
11,324
0
66,135
L
Erlang Shen
PapaZhong
Erlang Shen
9,675
4,823
0
7,340
20,160
17,048
0
4,155
15,136
0
55,493
L
Medusa
Phransois
Medusa
8,911
3,814
0
1,820
14,502
4,520
0
4,670
9,746
0
55,071
W
7,220
747
0
2,434
16,952
14,586
346
2,720
14,202
28,334
0
W
27,044
3,557
2,751
8,787
17,421
7,485
3,182
7,175
10,042
109,326
0
L
Bacchus
elBERTINx
Bacchus
7,231
648
441
3,732
20,862
19,618
0
8,411
12,188
32,611
0
W
11,558
4,506
1,446
3,249
13,289
6,619
4,865
2,848
10,321
0
87,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,398
Gold Earned
50,345
587
Minions Killed
430
0
Camps Cleared
0
1,952,505
Distance Traveled
1,843,735
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,700
557
87
4
0
386,865
0
L
Persephone
9,789
466
93
4
0
358,577
5
W
Chaac
12,554
598
147
7
0
373,270
1
W
Thanatos
12,491
595
87
4
0
425,771
4
L
Erlang Shen
9,931
473
113
5
0
347,391
3
L
Medusa
9,398
448
101
5
0
358,184
1
W
Ares
11,696
557
35
2
0
397,339
6
W
Eset
14,520
691
178
8
0
415,759
2
L
Bacchus
9,527
454
36
2
0
392,718
8
W
Artemis
12,137
578
140
7
0
340,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role