Player Matchup

Arachne
Arachne
FutureSquash940
Arachne
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 51L
1,041 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr Bubbleboy21
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 174L
1,267 Elo+
Solo
Neith
Neith
ShaDowGAMER9268
Neith
Level 15
God Stats
10W - 8L
1,533 SR
Queue Stats
58W - 59L
1,354 Elo+
Party 1
Olorun
Olorun
SmokinRoach4201
Olorun
Level 8
God Stats
2W - 5L
1,271 SR
Queue Stats
2W - 7L
1,010 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gilt_holmium0
Tsukuyomi
Level 28
God Stats
42W - 45L
1,434 SR
Queue Stats
84W - 111L
1,288 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,192 Elo+

VS

Team Averages
Level 13
1,531 SR
1,378 Elo+
Nemesis
Nemesis
Bini_boy_7
Nemesis
Level 22
God Stats
3W - 3L
1,577 SR
Queue Stats
48W - 52L
1,376 Elo+
Solo
Bacchus
Bacchus
OGJeebusPrice
Bacchus
Level 6
God Stats
10W - 15L
1,207 SR
Queue Stats
23W - 26L
1,249 Elo+
Party 2
Kukulkan
Kukulkan
PsychonauticApe
Kukulkan
Level 7
God Stats
6W - 6L
1,353 SR
Queue Stats
24W - 26L
1,249 Elo+
Party 2
Bellona
Bellona
SaJ49
Bellona
Level 22
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 3L
1,666 Elo+
Solo
Hachiman
Hachiman
TAR Kakashi
Hachiman
Level 8
God Stats
2W - 1L
1,825 SR
Queue Stats
4W - 4L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 6 / 2
18,896
700
27,952
25,580
13,050
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Mr Bubbleboy21
Sun Wukong
17
1 / 4 / 2
11,923
442
4,459
20,796
11,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 6 / 4
14,769
547
12,147
20,988
8,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 6 / 7
13,647
505
9,473
22,033
8,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
gilt_holmium0
Tsukuyomi
15
2 / 3 / 2
11,700
433
5,477
9,951
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bini_boy_7
Nemesis
19
4 / 3 / 4
12,529
464
9,180
20,269
10,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
20
7 / 6 / 4
13,826
512
22,869
21,778
15,560
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
20
7 / 8 / 5
13,661
506
14,146
18,336
10,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
SaJ49
Bellona
19
5 / 11 / 2
12,835
475
12,857
25,332
16,422
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
TAR Kakashi
Hachiman
7
0 / 3 / 2
7,763
288
648
3,535
782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
31
Kills
23
25
Deaths
31
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bini_boy_7
Nemesis
4
3
4
2
W
20
6
2
3.5
W
Sun Wukong
Mr Bubbleboy21
Sun Wukong
1
4
2
0.5
L
Bacchus
7
6
4
1.5
L
Kukulkan
7
8
5
1.19
L
Bellona
SaJ49
Bellona
5
11
2
0.55
W
6
6
4
1.33
W
2
6
7
0.92
L
Hachiman
TAR Kakashi
Hachiman
0
3
2
0.33
W
Tsukuyomi
gilt_holmium0
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
59,700
99,348
Taken
89,250
44,649
Mitigated
53,296
29,668
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bini_boy_7
Nemesis
9,180
4,640
0
5,421
20,269
10,079
190
1,077
19,192
0
70,887
W
27,952
20,675
0
5,051
25,580
13,050
7,592
6,860
18,620
0
164,132
W
Sun Wukong
Mr Bubbleboy21
Sun Wukong
4,459
784
171
7,228
20,796
11,230
4,059
15,459
5,199
0
42,129
L
Bacchus
22,869
2,039
0
4,754
21,778
15,560
342
1,930
19,848
79,274
0
L
Kukulkan
14,146
1,503
0
601
18,336
10,453
1,529
3,172
15,164
89,624
0
L
Bellona
SaJ49
Bellona
12,857
4,582
671
1,168
25,332
16,422
618
3,019
22,313
0
52,981
W
12,147
7,514
0
6,646
20,988
8,216
3,576
1,444
19,506
0
98,726
W
9,473
4,700
616
8,496
22,033
8,466
2,694
8,469
13,360
78,313
0
L
Hachiman
TAR Kakashi
Hachiman
648
456
0
0
3,535
782
211
275
3,260
0
5,695
W
Tsukuyomi
gilt_holmium0
Tsukuyomi
5,477
848
0
1,460
9,951
3,687
288
4,091
5,648
0
43,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,935
Gold Earned
60,614
635
Minions Killed
508
0
Camps Cleared
0
2,411,195
Distance Traveled
1,872,993
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,529
464
126
5
0
492,141
0
W
Arachne
18,896
700
238
9
0
555,743
0
W
Sun Wukong
11,923
442
66
2
0
522,703
0
L
Bacchus
13,826
512
140
5
0
370,029
3
L
Kukulkan
13,661
506
157
6
0
434,692
4
L
Bellona
12,835
475
75
3
0
447,328
0
W
Neith
14,769
547
149
6
0
449,811
2
W
Olorun
13,647
505
101
4
0
426,112
0
L
Hachiman
7,763
288
10
0
0
128,803
0
W
Tsukuyomi
11,700
433
81
3
0
456,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role