Player Matchup

Odin
Odin
AlexoSkillas
Odin
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 42L
1,524 Elo+
Solo
Horus
Horus
MaXiMuS-BZH
Horus
Level 55
God Stats
30W - 35L
1,524 SR
Queue Stats
596W - 575L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Seba220199
Jormungandr
Level 66
God Stats
0W - 3L
1,470 SR
Queue Stats
252W - 191L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
Wolf_DarkSword
Danzaburou
Level 63
God Stats
5W - 11L
1,470 SR
Queue Stats
32W - 46L
1,359 Elo+
Party 1
Persephone
Persephone
x4lphaPropH3tx
Persephone
Level 124
God Stats
1W - 1L
1,737 SR
Queue Stats
40W - 46L
1,488 Elo+
Solo
Team Averages
Level 81
1,540 SR
1,513 Elo+

VS

Team Averages
Level 101
1,443 SR
1,520 Elo+
King Arthur
King Arthur
BigFurryDaddy
King Arthur
Level 67
God Stats
453W - 442L
1,555 SR
Queue Stats
658W - 673L
1,519 Elo+
Solo
Sol
Sol
DaLLasTX214972
Sol
Level 46
God Stats
14W - 15L
1,416 SR
Queue Stats
15W - 15L
1,463 Elo+
Solo
Bacchus
Bacchus
Odinyo
Bacchus
Level 106
God Stats
4W - 5L
1,273 SR
Queue Stats
48W - 40L
1,561 Elo+
Solo
Chronos
Chronos
PsichiiK_21
Chronos
Level 128
God Stats
10W - 11L
1,498 SR
Queue Stats
159W - 169L
1,543 Elo+
Solo
Ne Zha
Ne Zha
REAL Vicious
Ne Zha
Level 158
God Stats
21W - 27L
1,471 SR
Queue Stats
600W - 651L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
10,866
988
11,874
16,628
11,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 5
10,811
983
7,120
21,395
22,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Seba220199
Jormungandr
16
2 / 2 / 5
10,592
963
18,310
20,650
22,560
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Wolf_DarkSword
Danzaburou
16
1 / 10 / 4
10,484
953
10,860
17,375
7,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
x4lphaPropH3tx
Persephone
16
2 / 3 / 3
11,019
1,002
13,827
13,040
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

130

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigFurryDaddy
King Arthur
17
8 / 1 / 5
11,473
1,043
26,542
19,714
15,867
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 2 / 7
9,992
908
7,342
8,956
2,895
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Odinyo
Bacchus
17
5 / 1 / 10
11,264
1,024
14,945
11,461
12,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
PsichiiK_21
Chronos
17
7 / 3 / 9
11,652
1,059
21,400
17,978
6,445
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
19
4 / 2 / 15
12,414
1,129
14,524
9,349
3,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
9
Kills
24
24
Deaths
9
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
King Arthur
BigFurryDaddy
King Arthur
8
1
5
10.5
W
0
2
7
1.75
L
2
2
5
2.25
W
Bacchus
Odinyo
Bacchus
5
1
10
10
W
Chronos
PsichiiK_21
Chronos
7
3
9
3.83
W
Ne Zha
4
2
15
5.75
L
Jormungandr
Seba220199
Jormungandr
2
2
5
2.25
L
Danzaburou
Wolf_DarkSword
Danzaburou
1
10
4
0.3
L
Persephone
x4lphaPropH3tx
Persephone
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,991
Damage
84,753
89,088
Taken
67,458
69,022
Mitigated
41,155
16,656
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,874
1,443
0
0
16,628
11,100
0
12,461
4,167
0
22,894
W
King Arthur
BigFurryDaddy
King Arthur
26,542
3,031
0
5,444
19,714
15,867
0
9,448
10,266
0
38,863
W
7,342
1,406
219
1,615
8,956
2,895
0
5,504
3,452
17,981
0
L
7,120
3,802
5,891
7,510
21,395
22,702
0
9,922
11,473
0
22,008
W
Bacchus
Odinyo
Bacchus
14,945
1,280
0
0
11,461
12,804
0
4,345
6,831
29,550
0
W
Chronos
PsichiiK_21
Chronos
21,400
7,727
0
3,013
17,978
6,445
0
8,491
9,487
32,288
0
W
Ne Zha
14,524
2,567
0
959
9,349
3,144
0
4,310
5,039
0
45,677
L
Jormungandr
Seba220199
Jormungandr
18,310
4,139
0
1,031
20,650
22,560
0
7,000
13,650
40,344
0
L
Danzaburou
Wolf_DarkSword
Danzaburou
10,860
5,564
0
1,932
17,375
7,357
0
7,367
10,008
0
24,787
L
Persephone
x4lphaPropH3tx
Persephone
13,827
198
0
292
13,040
5,303
0
6,935
6,102
33,919
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,772
Gold Earned
56,795
205
Minions Killed
187
6
Camps Cleared
8
1,169,366
Distance Traveled
1,122,363
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,866
988
38
3
3
242,925
0
W
King Arthur
11,473
1,043
27
2
0
254,890
1
W
Sol
9,992
908
26
2
2
175,508
0
L
Horus
10,811
983
21
2
0
246,914
0
W
Bacchus
11,264
1,024
23
2
1
234,248
0
W
Chronos
11,652
1,059
29
3
1
223,680
0
W
Ne Zha
12,414
1,129
82
7
4
234,037
1
L
Jormungandr
10,592
963
51
5
0
226,854
0
L
Danzaburou
10,484
953
40
4
1
186,926
0
L
Persephone
11,019
1,002
55
5
2
265,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role