Player Matchup

Ne Zha
Ne Zha
LegacyForge
Ne Zha
Level 121
God Stats
3W - 0L
1,800 SR
Queue Stats
272W - 239L
1,618 Elo+
Solo
Zhong Kui
Zhong Kui
Milan0r
Zhong Kui
Level 160
God Stats
13W - 2L
1,739 SR
Queue Stats
448W - 401L
1,575 Elo+
Party 1
Baba Yaga
Baba Yaga
Wucas
Baba Yaga
Level 160
God Stats
15W - 12L
1,605 SR
Queue Stats
1,009W - 988L
1,651 Elo+
Party 1
Heimdallr
Heimdallr
dabigd89
Heimdallr
Level 145
God Stats
2W - 4L
1,245 SR
Queue Stats
227W - 234L
1,555 Elo+
Solo
Apollo
Apollo
monty27
Apollo
Level 158
God Stats
2W - 0L
1,745 SR
Queue Stats
98W - 104L
1,616 Elo+
Solo
Team Averages
Level 149
1,627 SR
1,603 Elo+

VS

Team Averages
Level 153
1,586 SR
1,560 Elo+
Jormungandr
Jormungandr
Attenuation
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Czycki
Ymir
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 317L
1,573 Elo+
Solo
Ne Zha
Ne Zha
Keaton Flannel
Ne Zha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,588 Elo+
Solo
Cernunnos
Cernunnos
Zυko
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
iTzKracKerjacK
Hercules
Level 145
God Stats
5W - 2L
1,929 SR
Queue Stats
150W - 140L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 4 / 10
11,286
806
16,498
15,568
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Milan0r
Zhong Kui
17
4 / 4 / 9
10,526
752
15,390
17,424
24,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Wucas
Baba Yaga
17
1 / 4 / 14
10,133
724
15,305
10,416
4,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
dabigd89
Heimdallr
18
4 / 2 / 11
10,953
782
12,773
12,588
6,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
monty27
Apollo
16
2 / 3 / 12
10,133
724
11,517
12,064
5,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Attenuation
Jormungandr
18
7 / 3 / 5
10,550
754
16,887
13,805
7,974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Czycki
Ymir
17
5 / 3 / 9
11,246
803
4,814
18,356
19,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 6 / 11
9,228
659
12,331
13,143
5,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Zυko
Cernunnos
17
2 / 3 / 8
9,846
703
9,280
11,119
5,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
2 / 3 / 12
9,885
706
10,284
18,867
25,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
62
18
Kills
17
17
Deaths
18
56
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Attenuation
Jormungandr
7
3
5
3.17
L
Ymir
Czycki
Ymir
5
3
9
3.17
L
1
6
11
1.08
W
Ne Zha
7
4
10
3
W
Zhong Kui
Milan0r
Zhong Kui
4
4
9
2.13
W
Baba Yaga
Wucas
Baba Yaga
1
4
14
2
L
Cernunnos
Zυko
Cernunnos
2
3
8
2
W
Heimdallr
dabigd89
Heimdallr
4
2
11
4.75
L
Hercules
2
3
12
2.67
W
Apollo
monty27
Apollo
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,483
Damage
53,596
68,060
Taken
75,290
54,538
Mitigated
63,794
24,503
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Attenuation
Jormungandr
16,887
2,440
386
1,287
13,805
7,974
437
5,824
7,801
40,446
0
L
Ymir
Czycki
Ymir
4,814
1,140
1,807
2,637
18,356
19,147
60
7,381
10,774
6,031
0
L
12,331
1,430
2,754
1,608
13,143
5,661
0
5,698
7,205
0
26,095
W
Ne Zha
16,498
2,540
1,333
3,887
15,568
13,220
549
5,025
10,171
0
25,757
W
Zhong Kui
Milan0r
Zhong Kui
15,390
1,130
1,469
3,580
17,424
24,901
438
5,109
12,039
24,549
0
W
Baba Yaga
Wucas
Baba Yaga
15,305
681
1,228
2,883
10,416
4,596
814
3,064
7,021
33,396
0
L
Cernunnos
Zυko
Cernunnos
9,280
4,999
0
1,974
11,119
5,092
940
5,102
5,837
0
23,437
W
Heimdallr
dabigd89
Heimdallr
12,773
4,234
3,107
4,093
12,588
6,285
1,957
3,418
8,850
0
28,184
L
Hercules
10,284
1,704
1,975
5,718
18,867
25,920
176
6,690
12,002
0
17,005
W
Apollo
monty27
Apollo
11,517
5,050
531
2,392
12,064
5,536
2,468
3,530
8,278
0
35,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
50,755
165
Minions Killed
144
0
Camps Cleared
0
1,336,800
Distance Traveled
1,285,717
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,550
754
47
3
0
238,020
0
L
Ymir
11,246
803
7
1
0
272,938
0
L
Ne Zha
9,228
659
27
2
0
259,417
4
W
Ne Zha
11,286
806
6
0
0
276,412
3
W
Zhong Kui
10,526
752
31
2
0
229,635
2
W
Baba Yaga
10,133
724
29
2
0
298,010
1
L
Cernunnos
9,846
703
49
4
0
218,525
0
W
Heimdallr
10,953
782
36
3
0
272,107
0
L
Hercules
9,885
706
14
1
0
296,817
0
W
Apollo
10,133
724
63
5
0
260,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role