Player Matchup

Mercury
Mercury
 
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
GHOST20011990
Cerberus
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 24L
1,370 Elo+
Party 1
Loki
Loki
black_lampard800
Loki
Level 133
God Stats
12W - 11L
1,558 SR
Queue Stats
310W - 336L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
spidervitomins
Baron Samedi
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
thebest94270
Chang'e
Level 29
God Stats
3W - 2L
1,743 SR
Queue Stats
212W - 206L
1,515 Elo+
Party 2
Team Averages
Level 53
1,517 SR
1,466 Elo+

VS

Team Averages
Level 42
1,566 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Flash5496
Gilgamesh
Level 47
God Stats
34W - 39L
1,411 SR
Queue Stats
447W - 455L
1,352 Elo+
Party 3
Tyr
Tyr
Kerakis
Tyr
Level 29
God Stats
21W - 22L
1,550 SR
Queue Stats
177W - 192L
1,416 Elo+
Party 3
Anhur
Anhur
Valkorionn_
Anhur
Level 32
God Stats
5W - 6L
1,454 SR
Queue Stats
124W - 143L
1,435 Elo+
Solo
Athena
Athena
Xiquitin10
Athena
Level 79
God Stats
6W - 5L
1,743 SR
Queue Stats
200W - 188L
1,527 Elo+
Party 4
Ra
Ra
victormn040
Ra
Level 22
God Stats
1W - 1L
1,672 SR
Queue Stats
15W - 18L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 8 / 14
14,235
569
25,244
22,976
10,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
GHOST20011990
Cerberus
19
3 / 4 / 12
12,298
492
11,747
24,899
24,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 0 / 8
15,789
632
17,346
13,602
14,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
spidervitomins
Baron Samedi
19
5 / 3 / 7
12,685
507
15,319
16,273
7,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
thebest94270
Chang'e
20
6 / 3 / 10
13,625
545
14,676
17,459
7,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flash5496
Gilgamesh
17
4 / 9 / 6
11,379
455
14,678
30,008
14,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
17
0 / 6 / 0
10,933
437
4,234
17,543
16,337
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 5 / 1
12,612
504
19,195
21,166
8,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Xiquitin10
Athena
16
4 / 7 / 9
11,239
450
16,190
31,465
37,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 4
10,757
430
8,295
12,609
5,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
34
Kills
18
18
Deaths
34
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
8
14
2.13
L
Gilgamesh
Flash5496
Gilgamesh
4
9
6
0.78
W
Cerberus
GHOST20011990
Cerberus
3
4
12
2.25
L
Tyr
0
6
0
0
L
9
5
1
1.9
L
Athena
Xiquitin10
Athena
4
7
9
1.21
W
10
0
8
14
W
Baron Samedi
spidervitomins
Baron Samedi
5
3
7
2.83
W
Chang'e
thebest94270
Chang'e
6
3
10
3.67
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,332
Damage
62,592
95,209
Taken
112,791
64,922
Mitigated
82,315
37,998
Healing
21,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
25,244
17,536
810
3,425
22,976
10,606
4,536
6,711
16,265
0
97,156
L
Gilgamesh
Flash5496
Gilgamesh
14,678
4,277
0
5,805
30,008
14,752
471
7,872
21,975
0
107,079
W
Cerberus
GHOST20011990
Cerberus
11,747
1,657
768
5,815
24,899
24,730
1,073
6,628
17,986
51,222
0
L
Tyr
4,234
546
0
2,395
17,543
16,337
702
3,156
14,290
0
60,895
L
19,195
11,481
0
7,315
21,166
8,382
320
11,449
9,631
0
80,137
L
Athena
Xiquitin10
Athena
16,190
4,061
0
2,182
31,465
37,185
36
14,373
16,772
50,276
0
W
17,346
4,484
0
3,617
13,602
14,623
2,232
1,767
11,835
0
112,927
W
Baron Samedi
spidervitomins
Baron Samedi
15,319
2,391
2,815
4,421
16,273
7,430
1,660
4,782
11,491
71,510
0
W
Chang'e
thebest94270
Chang'e
14,676
1,530
7,245
9,082
17,459
7,533
1,483
5,079
12,380
85,621
0
L
8,295
1,742
1,785
2,444
12,609
5,659
185
4,293
8,216
61,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,632
Gold Earned
56,920
628
Minions Killed
588
0
Camps Cleared
0
2,360,867
Distance Traveled
2,189,152
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,235
569
89
4
0
504,247
1
L
Gilgamesh
11,379
455
134
5
0
414,833
9
W
Cerberus
12,298
492
98
4
0
429,435
5
L
Tyr
10,933
437
146
6
0
487,409
3
L
Anhur
12,612
504
130
5
0
412,819
0
L
Athena
11,239
450
64
3
0
449,434
2
W
Loki
15,789
632
192
8
0
510,212
7
W
Baron Samedi
12,685
507
106
4
0
465,305
3
W
Chang'e
13,625
545
143
6
0
451,668
1
L
Ra
10,757
430
114
5
0
424,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role