Player Matchup

Jormungandr
Jormungandr
Hiroto0
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Totyvixx
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Olorun
Olorun
dmmurph3
Olorun
Level 15
God Stats
11W - 3L
1,730 SR
Queue Stats
220W - 177L
1,436 Elo+
Solo
Nike
Nike
laytao
Nike
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Chang'e
Chang'e
nonstopnu34
Chang'e
Level 25
God Stats
9W - 6L
1,617 SR
Queue Stats
51W - 41L
1,480 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,483 Elo+

VS

Team Averages
Level 20
1,599 SR
1,326 Elo+
Jormungandr
Jormungandr
CrayJae
Jormungandr
Level 18
God Stats
22W - 16L
1,651 SR
Queue Stats
56W - 55L
1,463 Elo+
Solo
Medusa
Medusa
Kirito30707677
Medusa
Level 23
God Stats
2W - 2L
1,884 SR
Queue Stats
27W - 32L
1,276 Elo+
Party 1
Thanatos
Thanatos
NightmareJack666
Thanatos
Level 26
God Stats
5W - 11L
1,171 SR
Queue Stats
10W - 21L
1,032 Elo+
Solo
Kukulkan
Kukulkan
PDLoren
Kukulkan
Level 27
God Stats
1W - 2L
1,581 SR
Queue Stats
17W - 26L
1,357 Elo+
Party 1
Fenrir
Fenrir
TangTTo
Fenrir
Level 4
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hiroto0
Jormungandr
20
4 / 6 / 30
13,657
1,138
19,488
27,262
31,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Totyvixx
Nemesis
18
3 / 11 / 16
11,573
964
6,332
19,873
9,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
dmmurph3
Olorun
20
22 / 1 / 14
17,775
1,481
45,568
17,645
8,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
laytao
Nike
20
9 / 4 / 21
13,158
1,097
20,221
18,776
22,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
nonstopnu34
Chang'e
20
2 / 9 / 25
12,475
1,040
14,996
21,304
12,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrayJae
Jormungandr
19
5 / 3 / 17
12,845
1,070
25,926
25,529
25,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 8 / 6
12,496
1,041
16,887
16,796
6,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 15 / 12
12,869
1,072
10,730
27,211
10,471
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
PDLoren
Kukulkan
20
8 / 4 / 16
13,744
1,145
31,367
15,564
6,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
TangTTo
Fenrir
18
1 / 10 / 16
11,564
964
13,201
26,144
16,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
98
40
Kills
31
31
Deaths
40
106
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrayJae
Jormungandr
5
3
17
4.5
W
Jormungandr
Hiroto0
Jormungandr
4
6
30
3.17
L
9
8
6
1.5
L
8
15
12
0.93
L
Kukulkan
PDLoren
Kukulkan
8
4
16
4
L
Fenrir
TangTTo
Fenrir
1
10
16
0.9
W
Nemesis
Totyvixx
Nemesis
3
11
16
1
W
Olorun
dmmurph3
Olorun
22
1
14
29
W
Nike
laytao
Nike
9
4
21
4.88
W
Chang'e
nonstopnu34
Chang'e
2
9
25
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,605
Damage
98,111
104,860
Taken
111,244
84,872
Mitigated
65,863
28,054
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrayJae
Jormungandr
25,926
1,848
0
0
25,529
25,325
0
21,091
4,318
57,672
0
W
Jormungandr
Hiroto0
Jormungandr
19,488
4,521
0
890
27,262
31,632
0
14,049
13,213
33,734
0
L
16,887
7,015
0
1,280
16,796
6,745
0
13,031
3,585
0
32,974
L
10,730
3,127
0
4,805
27,211
10,471
0
20,892
5,971
0
18,502
L
Kukulkan
PDLoren
Kukulkan
31,367
1,126
0
2,548
15,564
6,742
0
9,696
5,718
62,036
0
L
Fenrir
TangTTo
Fenrir
13,201
3,474
0
585
26,144
16,580
0
19,809
5,988
0
19,811
W
Nemesis
Totyvixx
Nemesis
6,332
2,120
0
560
19,873
9,078
0
11,820
8,053
0
13,032
W
Olorun
dmmurph3
Olorun
45,568
26,120
4,366
8,323
17,645
8,667
0
9,379
8,266
96,533
0
W
Nike
laytao
Nike
20,221
2,771
0
990
18,776
22,629
0
10,245
8,531
7,279
21,476
W
Chang'e
nonstopnu34
Chang'e
14,996
1,121
8,133
4,792
21,304
12,866
0
11,800
9,504
31,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,638
Gold Earned
63,518
223
Minions Killed
212
4
Camps Cleared
8
1,078,341
Distance Traveled
1,088,240
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,845
1,070
61
5
0
256,016
1
W
Jormungandr
13,657
1,138
16
1
1
214,094
0
L
Medusa
12,496
1,041
40
3
3
183,238
1
L
Thanatos
12,869
1,072
8
1
1
209,645
0
L
Kukulkan
13,744
1,145
94
8
1
213,721
0
L
Fenrir
11,564
964
9
1
3
225,620
2
W
Nemesis
11,573
964
10
1
0
198,788
0
W
Olorun
17,775
1,481
128
11
1
238,500
1
W
Nike
13,158
1,097
24
2
1
210,241
0
W
Chang'e
12,475
1,040
45
4
1
216,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role