Player Matchup

Neith
Neith
Andi1877858
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tyr
Tyr
HALO802
Tyr
Level 25
God Stats
3W - 3L
1,860 SR
Queue Stats
45W - 49L
1,411 Elo+
Solo
Athena
Athena
Sneaky Vibez
Athena
Level 28
God Stats
3W - 5L
1,330 SR
Queue Stats
74W - 75L
1,472 Elo+
Solo
Mercury
Mercury
dmkellison
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 86L
1,399 Elo+
Solo
Tiamat
Tiamat
evanleb136
Tiamat
Level 17
God Stats
28W - 33L
1,596 SR
Queue Stats
248W - 285L
1,521 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,461 Elo+

VS

Team Averages
Level 15
1,384 SR
1,385 Elo+
Anhur
Anhur
Aurorxs
Anhur
Level 29
God Stats
7W - 4L
1,646 SR
Queue Stats
49W - 33L
1,543 Elo+
Solo
Cerberus
Cerberus
Cursedfire19411
Cerberus
Level 7
God Stats
1W - 4L
1,206 SR
Queue Stats
1W - 7L
1,093 Elo+
Solo
Fenrir
Fenrir
Mochsin1
Fenrir
Level 8
God Stats
4W - 6L
1,384 SR
Queue Stats
76W - 56L
1,589 Elo+
Solo
Skadi
Skadi
SantieaQue
Skadi
Level 9
God Stats
0W - 2L
1,186 SR
Queue Stats
6W - 18L
1,242 Elo+
Solo
Merlin
Merlin
Wildnify
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 7
12,216
421
5,583
18,200
8,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
20
15 / 4 / 8
15,235
525
18,454
24,653
29,892
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
19
12 / 2 / 10
14,665
506
19,393
33,019
39,977
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
dmkellison
Mercury
20
10 / 7 / 7
14,449
498
20,548
21,161
11,141
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
evanleb136
Tiamat
13
9 / 4 / 8
11,211
387
11,409
10,538
5,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aurorxs
Anhur
1
0 / 0 / 0
6,969
240
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
10
2 / 12 / 3
9,565
330
5,496
14,349
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Mochsin1
Fenrir
20
21 / 4 / 5
16,439
567
30,796
33,247
56,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
14
0 / 24 / 3
9,473
327
3,762
25,991
10,066
Merlin
Wildnify
Merlin
19
4 / 8 / 10
12,864
444
19,847
21,745
9,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
48
Kills
27
29
Deaths
48
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
12
7
0.46
L
Anhur
Aurorxs
Anhur
0
0
0
0
L
Cerberus
2
12
3
0.29
W
Tyr
15
4
8
4.75
L
Fenrir
Mochsin1
Fenrir
21
4
5
5.88
L
Skadi
0
24
3
0.06
W
Athena
12
2
10
8.5
L
Merlin
Wildnify
Merlin
4
8
10
1.13
W
Mercury
dmkellison
Mercury
10
7
7
1.93
W
Tiamat
evanleb136
Tiamat
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,387
Damage
59,901
107,571
Taken
95,332
94,431
Mitigated
84,273
17,791
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,583
4,326
0
1,892
18,200
8,056
5,477
2,968
15,232
0
49,514
L
Anhur
Aurorxs
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
5,496
596
0
937
14,349
8,654
0
5,856
8,231
20,186
0
W
Tyr
18,454
4,913
0
5,687
24,653
29,892
1,225
6,555
16,145
0
101,801
L
Fenrir
Mochsin1
Fenrir
30,796
9,145
401
4,998
33,247
56,328
0
8,611
24,500
545
71,701
L
Skadi
3,762
1,389
0
0
25,991
10,066
275
8,995
16,734
0
26,399
W
Athena
19,393
5,096
0
5,163
33,019
39,977
945
7,532
25,487
75,242
0
L
Merlin
Wildnify
Merlin
19,847
2,241
112
7,870
21,745
9,225
0
6,586
15,065
71,946
0
W
Mercury
dmkellison
Mercury
20,548
13,317
468
1,601
21,161
11,141
168
4,822
16,339
0
108,910
W
Tiamat
evanleb136
Tiamat
11,409
1,128
0
2,980
10,538
5,365
838
3,862
6,676
36,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,776
Gold Earned
55,310
532
Minions Killed
254
0
Camps Cleared
0
2,398,092
Distance Traveled
1,551,778
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,216
421
105
4
0
447,608
2
L
Anhur
6,969
240
0
0
0
1,822
0
L
Cerberus
9,565
330
44
2
0
259,454
1
W
Tyr
15,235
525
149
5
0
518,675
5
L
Fenrir
16,439
567
70
2
0
501,953
0
L
Skadi
9,473
327
43
1
0
338,790
2
W
Athena
14,665
506
104
4
0
572,417
2
L
Merlin
12,864
444
97
3
0
449,759
0
W
Mercury
14,449
498
121
4
0
587,335
7
W
Tiamat
11,211
387
53
2
0
272,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role