Player Matchup

Ao Kuang
Ao Kuang
Alderete
Ao Kuang
Level 2
God Stats
1W - 0L
1,258 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KorraAsamiHanni
Danzaburou
Level 12
God Stats
8W - 3L
1,500 SR
Queue Stats
13W - 13L
1,249 Elo+
Solo
Janus
Janus
KosanKarpuZ
Janus
Level 106
God Stats
2W - 0L
1,821 SR
Queue Stats
28W - 22L
1,276 Elo+
Party 1
Arachne
Arachne
Max-_-ter99
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Zülfükar
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,256 Elo+
Party 1
Team Averages
Level 43
1,516 SR
1,356 Elo+

VS

Team Averages
Level 14
1,386 SR
1,290 Elo+
Fafnir
Fafnir
FelllowPaladin
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LukaV89
Cu Chulainn
Level 22
God Stats
6W - 6L
1,376 SR
Queue Stats
189W - 215L
1,295 Elo+
Solo
Nemesis
Nemesis
Quzsu
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,402 Elo+
Solo
Janus
Janus
eViL_GoDz_2507
Janus
Level 29
God Stats
2W - 8L
1,295 SR
Queue Stats
14W - 29L
1,117 Elo+
Solo
Artemis
Artemis
hisler
Artemis
Level 2
God Stats
0W - 3L
1,257 SR
Queue Stats
2W - 7L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alderete
Ao Kuang
8
1 / 3 / 0
4,493
562
1,057
3,411
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KorraAsamiHanni
Danzaburou
7
2 / 1 / 0
4,680
585
1,617
4,006
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
4,158
520
1,901
3,137
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Max-_-ter99
Arachne
7
0 / 0 / 1
4,371
546
2,104
3,433
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jing Wei
Zülfükar
Jing Wei
7
0 / 1 / 1
4,164
521
1,031
3,519
836
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,857
482
790
3,513
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
LukaV89
Cu Chulainn
9
4 / 1 / 0
5,197
650
4,013
6,238
2,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Quzsu
Nemesis
1
0 / 0 / 0
2,997
375
0
0
0
8
2 / 2 / 1
4,652
582
2,939
3,590
769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
hisler
Artemis
1
0 / 0 / 0
1,497
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
6
6
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alderete
Ao Kuang
1
3
0
0.33
L
0
1
0
0
W
Danzaburou
KorraAsamiHanni
Danzaburou
2
1
0
2
W
1
1
0
1
L
Cu Chulainn
LukaV89
Cu Chulainn
4
1
0
4
W
Arachne
Max-_-ter99
Arachne
0
0
1
0.5
L
Nemesis
Quzsu
Nemesis
0
0
0
0
W
Jing Wei
Zülfükar
Jing Wei
0
1
1
0.5
L
2
2
1
1.25
L
Artemis
hisler
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,710
Damage
7,742
17,506
Taken
13,341
5,346
Mitigated
5,328
2,520
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alderete
Ao Kuang
1,057
276
0
594
3,411
1,202
774
0
3,411
9,513
899
L
790
0
0
846
3,513
1,809
0
1,167
2,178
7,516
0
W
Danzaburou
KorraAsamiHanni
Danzaburou
1,617
340
0
212
4,006
1,257
540
2,018
1,988
0
12,870
W
1,901
102
0
0
3,137
779
78
1,336
1,801
15,993
0
L
Cu Chulainn
LukaV89
Cu Chulainn
4,013
800
0
1,614
6,238
2,750
0
1,019
5,219
0
23,379
W
Arachne
Max-_-ter99
Arachne
2,104
1,290
0
901
3,433
1,272
0
0
3,433
0
19,460
L
Nemesis
Quzsu
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Zülfükar
Jing Wei
1,031
920
0
813
3,519
836
502
375
3,144
0
14,850
L
2,939
78
0
1,452
3,590
769
460
510
3,024
19,518
0
L
Artemis
hisler
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,866
Gold Earned
18,200
148
Minions Killed
103
0
Camps Cleared
0
742,046
Distance Traveled
435,855
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,493
562
19
2
0
154,547
0
L
Fafnir
3,857
482
13
2
0
130,222
0
W
Danzaburou
4,680
585
20
3
0
130,944
0
W
Janus
4,158
520
32
4
0
144,302
0
L
Cu Chulainn
5,197
650
59
7
0
142,356
0
W
Arachne
4,371
546
44
6
0
173,355
2
L
Nemesis
2,997
375
0
0
0
9,864
0
W
Jing Wei
4,164
521
33
4
0
138,898
0
L
Janus
4,652
582
31
4
0
153,413
1
L
Artemis
1,497
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role