Player Matchup

Odin
Odin
Aleido2004
Odin
Level 24
God Stats
2W - 0L
1,351 SR
Queue Stats
49W - 54L
1,309 Elo+
Solo
Thor
Thor
Daddylovebone
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Monkey_D_Elijah
Bakasura
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 29L
1,339 Elo+
Solo
Yemoja
Yemoja
Roflrawr
Yemoja
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,355 Elo+
Solo
Neith
Neith
Simogaro9500
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,401 Elo+

VS

Team Averages
Level 15
1,590 SR
1,301 Elo+
Thor
Thor
JP_Campello
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Necrogamer2001
Hades
Level 18
God Stats
5W - 5L
1,838 SR
Queue Stats
9W - 18L
1,219 Elo+
Solo
Sol
Sol
The_Dominant_V
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
901 Elo+
Solo
Yemoja
Yemoja
petrm98
Yemoja
Level 28
God Stats
32W - 42L
1,488 SR
Queue Stats
76W - 93L
1,456 Elo+
Solo
Awilix
Awilix
zaytoocut
Awilix
Level 21
God Stats
5W - 3L
1,623 SR
Queue Stats
8W - 6L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
7,151
550
4,493
6,753
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 1 / 1
4,189
322
156
680
146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
12
6 / 1 / 7
7,298
561
4,227
7,972
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Roflrawr
Yemoja
10
5 / 1 / 11
6,926
533
3,666
6,757
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 3 / 7
6,143
473
4,787
5,205
1,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 12 / 0
5,293
407
2,802
10,343
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 3 / 0
5,870
452
5,518
8,892
3,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 6 / 1
4,533
349
1,400
4,030
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
petrm98
Yemoja
9
2 / 3 / 1
6,310
485
4,731
7,616
2,636
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
zaytoocut
Awilix
2
0 / 0 / 0
4,115
317
0
621
98
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
6
6
Deaths
24
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
0
1
1
0.5
L
1
12
0
0.08
W
Bakasura
6
1
7
9.5
L
3
3
0
1
W
Yemoja
Roflrawr
Yemoja
5
1
11
10.5
W
2
3
7
1.83
L
0
6
1
0.08
L
Yemoja
petrm98
Yemoja
2
3
1
0.83
L
Awilix
zaytoocut
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,329
Damage
14,451
27,367
Taken
31,502
11,474
Mitigated
10,556
7,265
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,493
1,172
0
2,192
6,753
3,357
0
2,018
4,735
0
27,880
W
156
156
0
0
680
146
0
271
409
0
156
L
2,802
701
0
0
10,343
2,809
350
1,173
8,620
0
17,275
W
Bakasura
4,227
2,696
0
2,253
7,972
2,666
0
2,109
5,863
0
35,266
L
5,518
413
0
2,438
8,892
3,987
318
1,084
7,611
29,144
0
W
Yemoja
Roflrawr
Yemoja
3,666
1,095
985
924
6,757
3,795
62
4,221
2,536
12,854
0
W
4,787
1,936
0
911
5,205
1,510
1,620
2,854
2,351
0
19,258
L
1,400
703
0
153
4,030
1,026
0
514
3,170
3,220
697
L
Yemoja
petrm98
Yemoja
4,731
983
175
138
7,616
2,636
624
895
6,581
25,278
0
L
Awilix
zaytoocut
Awilix
0
0
0
0
621
98
0
0
621
0
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
26,121
203
Minions Killed
131
0
Camps Cleared
0
1,098,943
Distance Traveled
914,919
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,151
550
62
5
0
273,821
1
W
Thor
4,189
322
0
0
0
25,456
1
L
Thor
5,293
407
31
2
0
231,530
0
W
Bakasura
7,298
561
88
7
0
308,445
0
L
Hades
5,870
452
47
4
0
240,767
0
W
Yemoja
6,926
533
20
2
0
239,650
4
W
Neith
6,143
473
33
3
0
251,571
0
L
Sol
4,533
349
5
0
0
145,633
0
L
Yemoja
6,310
485
44
3
0
232,566
0
L
Awilix
4,115
317
4
0
0
64,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role