Player Matchup

Artemis
Artemis
AgentOrange10
Artemis
Level 17
God Stats
1W - 2L
1,746 SR
Queue Stats
1W - 2L
1,747 Elo+
Party 1
Anubis
Anubis
GrandShamann
Anubis
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,280 Elo+
Party 2
Bellona
Bellona
PhysicalCamel
Bellona
Level 14
God Stats
15W - 13L
1,422 SR
Queue Stats
15W - 14L
1,381 Elo+
Party 1
Achilles
Achilles
olithethird
Achilles
Level 46
God Stats
8W - 5L
1,622 SR
Queue Stats
61W - 35L
1,643 Elo+
Party 2
Awilix
Awilix
sawyeriscool
Awilix
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,252 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,460 Elo+

VS

Team Averages
Level 19
1,542 SR
1,498 Elo+
Sun Wukong
Sun Wukong
FullOfDespair
Sun Wukong
Level 28
God Stats
8W - 8L
1,530 SR
Queue Stats
76W - 73L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
LazyBearr
Tsukuyomi
Level 27
God Stats
11W - 8L
1,475 SR
Queue Stats
319W - 287L
1,533 Elo+
Solo
Danzaburou
Danzaburou
NealNealNealNeal
Danzaburou
Level 7
God Stats
7W - 2L
1,653 SR
Queue Stats
16W - 14L
1,464 Elo+
Solo
Yemoja
Yemoja
Vonroo
Yemoja
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Vonroo
Nox
Level 18
God Stats
32W - 26L
1,552 SR
Queue Stats
60W - 45L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 4 / 3
4,800
480
3,033
4,699
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
9
1 / 4 / 1
5,349
535
2,695
5,275
2,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
8
3 / 1 / 0
5,047
505
2,476
6,647
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
olithethird
Achilles
10
3 / 0 / 1
6,079
608
5,807
6,196
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
3
0 / 1 / 0
3,730
373
87
1,771
389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FullOfDespair
Sun Wukong
11
0 / 1 / 0
5,943
594
2,584
7,021
2,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
LazyBearr
Tsukuyomi
10
4 / 2 / 0
5,992
599
3,711
4,501
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
NealNealNealNeal
Danzaburou
10
3 / 1 / 2
6,107
611
4,969
5,511
1,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Vonroo
Yemoja
9
1 / 2 / 3
5,579
558
2,198
4,415
1,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nox
Vonroo
Nox
10
2 / 1 / 3
6,026
603
3,214
3,485
862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
10
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
3
0.38
W
Sun Wukong
FullOfDespair
Sun Wukong
0
1
0
0
L
Anubis
1
4
1
0.38
W
Tsukuyomi
LazyBearr
Tsukuyomi
4
2
0
2
W
Danzaburou
NealNealNealNeal
Danzaburou
3
1
2
4
L
Bellona
3
1
0
3
W
Yemoja
Vonroo
Yemoja
1
2
3
1.25
W
Nox
Vonroo
Nox
2
1
3
3.5
L
Achilles
olithethird
Achilles
3
0
1
3.5
L
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,098
Damage
16,676
24,588
Taken
24,933
13,376
Mitigated
7,760
6,459
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,033
1,809
0
0
4,699
1,328
240
1,082
3,617
0
15,245
W
Sun Wukong
FullOfDespair
Sun Wukong
2,584
161
0
2,378
7,021
2,386
215
0
6,541
0
32,132
L
Anubis
2,695
495
0
1,240
5,275
2,298
0
2,159
3,116
17,151
0
W
Tsukuyomi
LazyBearr
Tsukuyomi
3,711
1,455
0
1,436
4,501
1,271
318
324
4,087
0
21,662
W
Danzaburou
NealNealNealNeal
Danzaburou
4,969
2,370
0
2,608
5,511
1,727
174
175
5,336
0
37,019
L
Bellona
2,476
950
222
2,356
6,647
3,417
136
1,833
4,814
0
16,280
W
Yemoja
Vonroo
Yemoja
2,198
726
1,365
565
4,415
1,514
480
0
4,415
8,489
0
W
Nox
Vonroo
Nox
3,214
304
0
564
3,485
862
1,418
2,196
1,259
22,893
0
L
Achilles
olithethird
Achilles
5,807
1,243
282
2,109
6,196
5,944
0
0
6,196
0
25,478
L
Awilix
87
0
0
250
1,771
389
0
338
1,433
0
4,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
29,647
177
Minions Killed
254
0
Camps Cleared
0
800,899
Distance Traveled
933,983
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,800
480
39
4
0
182,211
0
W
Sun Wukong
5,943
594
69
7
0
176,875
1
L
Anubis
5,349
535
37
4
0
166,665
1
W
Tsukuyomi
5,992
599
51
5
0
217,785
1
W
Danzaburou
6,107
611
75
8
0
175,548
1
L
Bellona
5,047
505
32
3
0
199,297
0
W
Yemoja
5,579
558
9
1
0
189,309
2
W
Nox
6,026
603
50
5
0
174,466
0
L
Achilles
6,079
608
56
6
0
203,122
1
L
Awilix
3,730
373
13
1
0
49,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role