Player Matchup

Medusa
Medusa
Hanzo_lskl
Medusa
Level 18
God Stats
0W - 5L
1,180 SR
Queue Stats
4W - 9L
1,188 Elo+
Solo
Sylvanus
Sylvanus
La_Tartelette
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,618 Elo+
Party 1
Thanatos
Thanatos
Netulo
Thanatos
Level 27
God Stats
40W - 34L
1,651 SR
Queue Stats
105W - 99L
1,576 Elo+
Party 1
Discordia
Discordia
Ninja13310
Discordia
Level 25
God Stats
0W - 2L
1,290 SR
Queue Stats
97W - 88L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
byspectre71
Ao Kuang
Level 15
God Stats
0W - 3L
1,703 SR
Queue Stats
14W - 21L
1,250 Elo+
Solo
Team Averages
Level 23
1,465 SR
1,421 Elo+

VS

Team Averages
Level 25
1,469 SR
1,387 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MonkeyDSerbest
Gilgamesh
Level 23
God Stats
21W - 20L
1,366 SR
Queue Stats
321W - 377L
1,233 Elo+
Party 2
Janus
Janus
Ruben_5833
Janus
Level 28
God Stats
11W - 10L
1,720 SR
Queue Stats
97W - 76L
1,594 Elo+
Solo
Sobek
Sobek
Shadow_xXBaba
Sobek
Level 15
God Stats
5W - 6L
1,355 SR
Queue Stats
205W - 240L
1,203 Elo+
Party 2
Bellona
Bellona
TFranzi
Bellona
Level 29
God Stats
21W - 22L
1,402 SR
Queue Stats
131W - 138L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hanzo_lskl
Medusa
10
0 / 6 / 2
5,920
423
5,326
8,372
2,779
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
La_Tartelette
Sylvanus
9
0 / 3 / 1
6,018
430
3,044
9,485
6,218
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Netulo
Thanatos
12
6 / 4 / 4
8,168
583
8,643
10,588
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Ninja13310
Discordia
12
5 / 2 / 2
7,606
543
7,799
7,047
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
byspectre71
Ao Kuang
7
1 / 9 / 1
5,517
394
3,676
9,147
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
10 / 2 / 2
9,135
653
10,591
9,347
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MonkeyDSerbest
Gilgamesh
11
2 / 4 / 7
8,142
582
3,119
10,643
2,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
13
1 / 3 / 1
7,515
537
2,474
7,783
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 8
7,128
509
3,132
9,010
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
TFranzi
Bellona
14
9 / 2 / 0
8,945
639
10,221
10,687
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
12
Kills
23
24
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
2
5.5
L
Medusa
Hanzo_lskl
Medusa
0
6
2
0.17
L
Sylvanus
La_Tartelette
Sylvanus
0
3
1
0.17
W
Gilgamesh
MonkeyDSerbest
Gilgamesh
2
4
7
1.38
L
Thanatos
Netulo
Thanatos
6
4
4
2
L
Discordia
Ninja13310
Discordia
5
2
2
3
W
Janus
1
3
1
0.5
W
1
1
8
5
W
Bellona
TFranzi
Bellona
9
2
0
4.5
L
Ao Kuang
byspectre71
Ao Kuang
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,488
Damage
29,537
44,639
Taken
47,470
16,375
Mitigated
19,820
11,223
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,591
6,424
0
3,748
9,347
2,319
318
2,783
6,564
0
47,651
L
Medusa
Hanzo_lskl
Medusa
5,326
2,984
0
250
8,372
2,779
0
135
8,213
0
22,007
L
Sylvanus
La_Tartelette
Sylvanus
3,044
756
185
2,962
9,485
6,218
0
1,982
7,503
23,881
0
W
Gilgamesh
MonkeyDSerbest
Gilgamesh
3,119
1,066
0
1,949
10,643
2,628
407
3,387
7,256
0
14,924
L
Thanatos
Netulo
Thanatos
8,643
3,301
0
5,977
10,588
3,349
0
174
10,374
0
37,811
L
Discordia
Ninja13310
Discordia
7,799
1,146
0
837
7,047
2,070
178
1,059
5,900
36,550
0
W
Janus
2,474
220
0
757
7,783
2,312
52
2,470
5,313
51,276
0
W
3,132
453
0
2,739
9,010
4,976
133
4,367
4,643
15,632
0
W
Bellona
TFranzi
Bellona
10,221
3,743
0
3,730
10,687
7,585
714
1,512
9,175
0
47,026
L
Ao Kuang
byspectre71
Ao Kuang
3,676
943
0
1,012
9,147
1,959
0
2,004
7,043
18,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
40,865
239
Minions Killed
364
0
Camps Cleared
0
1,297,097
Distance Traveled
1,401,941
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,135
653
90
6
0
247,401
2
L
Medusa
5,920
423
39
3
0
208,858
0
L
Sylvanus
6,018
430
42
3
0
250,098
1
W
Gilgamesh
8,142
582
38
3
0
307,424
3
L
Thanatos
8,168
583
71
5
0
292,471
1
L
Discordia
7,606
543
60
4
0
260,912
3
W
Janus
7,515
537
97
7
0
251,930
1
W
Sobek
7,128
509
25
2
0
288,231
0
W
Bellona
8,945
639
114
8
0
306,955
3
L
Ao Kuang
5,517
394
27
2
0
284,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role