Player Matchup

Gilgamesh
Gilgamesh
Gatsan
Gilgamesh
Level 77
God Stats
1W - 0L
1,282 SR
Queue Stats
152W - 116L
1,462 Elo+
Party 1
Ares
Ares
Selkabur
Ares
Level 136
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 88L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Snèbre
Kukulkan
Level 54
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 21L
1,327 Elo+
Solo
Ao Kuang
Ao Kuang
illakir
Ao Kuang
Level 83
God Stats
5W - 3L
1,597 SR
Queue Stats
273W - 216L
1,467 Elo+
Party 1
Apollo
Apollo
xImAimBot
Apollo
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 178L
1,293 Elo+
Solo
Team Averages
Level 91
1,476 SR
1,389 Elo+

VS

Team Averages
Level 57
1,470 SR
1,397 Elo+
Thanatos
Thanatos
Cinkitanki
Thanatos
Level 38
God Stats
24W - 15L
1,310 SR
Queue Stats
62W - 55L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
DonDarkwing
Danzaburou
Level 69
God Stats
43W - 37L
1,586 SR
Queue Stats
165W - 180L
1,452 Elo+
Solo
Ra
Ra
Džingischane
Ra
Level 64
God Stats
1W - 3L
1,534 SR
Queue Stats
83W - 80L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
JulieR
Aphrodite
Level 54
God Stats
50W - 48L
1,497 SR
Queue Stats
144W - 168L
1,434 Elo+
Solo
Hercules
Hercules
Werden98
Hercules
Level 59
God Stats
4W - 8L
1,421 SR
Queue Stats
78W - 92L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gatsan
Gilgamesh
17
3 / 4 / 8
10,792
540
7,873
17,782
12,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
14
2 / 2 / 19
10,849
542
8,435
17,742
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Snèbre
Kukulkan
17
9 / 1 / 9
11,345
567
19,827
5,728
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
illakir
Ao Kuang
18
15 / 3 / 7
12,381
619
18,897
17,390
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
xImAimBot
Apollo
18
7 / 3 / 7
11,924
596
12,718
15,234
6,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cinkitanki
Thanatos
15
7 / 4 / 0
9,803
490
10,972
15,436
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
DonDarkwing
Danzaburou
15
0 / 3 / 0
9,177
459
2,276
12,625
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 9 / 4
8,665
433
7,774
16,707
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
JulieR
Aphrodite
11
0 / 9 / 4
7,866
393
5,551
17,290
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Werden98
Hercules
11
3 / 11 / 0
8,264
413
6,752
22,298
11,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
36
Kills
11
13
Deaths
36
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cinkitanki
Thanatos
7
4
0
1.75
L
Danzaburou
DonDarkwing
Danzaburou
0
3
0
0
L
1
9
4
0.33
W
Gilgamesh
Gatsan
Gilgamesh
3
4
8
1.75
L
Aphrodite
JulieR
Aphrodite
0
9
4
0.22
W
Ares
2
2
19
5.75
W
Kukulkan
Snèbre
Kukulkan
9
1
9
13.5
L
Hercules
Werden98
Hercules
3
11
0
0.27
W
Ao Kuang
illakir
Ao Kuang
15
3
7
6.17
W
Apollo
xImAimBot
Apollo
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,750
Damage
33,325
73,876
Taken
84,356
47,625
Mitigated
40,468
20,529
Healing
32,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cinkitanki
Thanatos
10,972
2,079
0
9,964
15,436
5,667
0
5,111
10,325
0
43,412
L
Danzaburou
DonDarkwing
Danzaburou
2,276
990
0
3,323
12,625
3,912
72
4,794
7,831
0
63,613
L
7,774
289
391
2,639
16,707
7,051
144
11,634
5,073
50,212
0
W
Gilgamesh
Gatsan
Gilgamesh
7,873
1,616
0
4,648
17,782
12,350
1,881
2,757
15,025
0
58,678
L
Aphrodite
JulieR
Aphrodite
5,551
471
5,137
6,459
17,290
12,141
0
10,705
6,585
23,815
0
W
Ares
8,435
266
0
1,726
17,742
19,594
349
2,820
14,922
25,266
0
W
Kukulkan
Snèbre
Kukulkan
19,827
795
0
556
5,728
2,489
3,299
1,614
4,114
69,906
0
L
Hercules
Werden98
Hercules
6,752
2,530
0
4,149
22,298
11,697
0
14,915
7,383
0
33,231
W
Ao Kuang
illakir
Ao Kuang
18,897
5,679
0
4,718
17,390
6,889
2,300
3,086
13,911
95,223
0
W
Apollo
xImAimBot
Apollo
12,718
7,679
951
7,930
15,234
6,303
6,320
3,048
12,186
0
81,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
43,775
477
Minions Killed
392
0
Camps Cleared
0
1,965,458
Distance Traveled
1,674,348
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,803
490
72
4
0
382,121
0
L
Danzaburou
9,177
459
115
6
0
315,819
4
L
Ra
8,665
433
106
5
0
355,796
8
W
Gilgamesh
10,792
540
87
4
0
378,758
0
L
Aphrodite
7,866
393
34
2
0
342,821
5
W
Ares
10,849
542
20
1
0
410,696
11
W
Kukulkan
11,345
567
118
6
0
391,818
3
L
Hercules
8,264
413
65
3
0
277,791
5
W
Ao Kuang
12,381
619
110
6
0
419,007
6
W
Apollo
11,924
596
142
7
0
365,179
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role