Player Matchup

Olorun
Olorun
Dreamardium
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
909 Elo+
Solo
Bellona
Bellona
Gohar946
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
aze1247
Hou Yi
Level 28
God Stats
3W - 6L
1,198 SR
Queue Stats
111W - 129L
1,378 Elo+
Party 3
Hel
Hel
king4all
Hel
Level 27
God Stats
9W - 8L
1,495 SR
Queue Stats
32W - 32L
1,398 Elo+
Party 2
Bastet
Bastet
kripcio1247
Bastet
Level 32
God Stats
3W - 0L
1,815 SR
Queue Stats
330W - 397L
1,317 Elo+
Party 3
Team Averages
Level 24
1,502 SR
1,300 Elo+

VS

Team Averages
Level 12
1,499 SR
1,368 Elo+
Yemoja
Yemoja
AIR21
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Aryel7
Medusa
Level 7
God Stats
2W - 3L
1,495 SR
Queue Stats
6W - 11L
1,183 Elo+
Party 1
Amaterasu
Amaterasu
BoxxBoxx12345
Amaterasu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 22L
1,379 Elo+
Party 1
Olorun
Olorun
DFFBYD
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
animelordd
Da Ji
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
2 / 2 / 3
4,748
678
3,001
4,095
1,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Gohar946
Bellona
9
2 / 0 / 2
5,095
728
1,885
4,059
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
aze1247
Hou Yi
8
6 / 2 / 2
5,166
738
4,705
3,741
1,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 0 / 3
5,366
767
2,794
3,556
811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
7
4 / 1 / 2
4,949
707
1,872
3,143
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AIR21
Yemoja
2
0 / 2 / 1
3,223
460
350
2,282
720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Aryel7
Medusa
6
0 / 5 / 2
4,143
592
645
4,625
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
BoxxBoxx12345
Amaterasu
8
0 / 3 / 1
4,223
603
1,631
4,064
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
DFFBYD
Olorun
6
1 / 5 / 1
4,329
618
2,838
5,143
1,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
7
4 / 3 / 0
4,634
662
3,159
5,058
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
5
5
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AIR21
Yemoja
0
2
1
0.25
L
Medusa
Aryel7
Medusa
0
5
2
0.2
L
Amaterasu
BoxxBoxx12345
Amaterasu
0
3
1
0.17
L
Olorun
DFFBYD
Olorun
1
5
1
0.3
W
Olorun
2
2
3
1.75
W
Bellona
Gohar946
Bellona
2
0
2
3
L
Da Ji
4
3
0
1.33
W
Hou Yi
aze1247
Hou Yi
6
2
2
3.5
W
4
0
3
5.5
W
Bastet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,257
Damage
8,623
18,594
Taken
21,172
6,677
Mitigated
6,704
6,233
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AIR21
Yemoja
350
252
22
48
2,282
720
0
476
1,806
3,648
0
L
Medusa
Aryel7
Medusa
645
606
0
0
4,625
957
0
1,269
3,222
0
10,267
L
Amaterasu
BoxxBoxx12345
Amaterasu
1,631
626
0
868
4,064
1,923
0
0
4,064
0
14,329
L
Olorun
DFFBYD
Olorun
2,838
1,623
66
889
5,143
1,620
54
2,397
2,746
15,922
0
W
Olorun
3,001
2,219
76
1,154
4,095
1,267
781
2,195
1,900
15,121
0
W
Bellona
Gohar946
Bellona
1,885
662
0
892
4,059
2,887
0
0
4,059
0
20,265
L
Da Ji
3,159
954
0
451
5,058
1,484
0
1,410
3,539
0
17,128
W
Hou Yi
aze1247
Hou Yi
4,705
3,630
0
770
3,741
1,015
995
448
3,293
0
13,030
W
2,794
118
250
1,523
3,556
811
234
58
3,498
19,140
0
W
Bastet
1,872
724
0
1,568
3,143
697
333
487
2,656
0
10,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
20,552
175
Minions Killed
135
0
Camps Cleared
0
697,416
Distance Traveled
628,595
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,223
460
10
1
0
63,633
1
L
Medusa
4,143
592
23
3
0
126,318
0
L
Amaterasu
4,223
603
35
5
0
158,579
0
L
Olorun
4,329
618
36
5
0
129,041
0
W
Olorun
4,748
678
25
4
0
123,904
0
W
Bellona
5,095
728
57
8
0
136,449
0
L
Da Ji
4,634
662
31
4
0
151,024
0
W
Hou Yi
5,166
738
32
5
0
144,411
0
W
Hel
5,366
767
37
5
0
146,658
3
W
Bastet
4,949
707
24
3
0
145,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role