Player Matchup

Xing Tian
Xing Tian
Akelarre67
Xing Tian
Level 81
God Stats
1W - 1L
1,809 SR
Queue Stats
29W - 32L
1,440 Elo+
Solo
Raijin
Raijin
K otic1701
Raijin
Level 88
God Stats
13W - 15L
1,466 SR
Queue Stats
502W - 494L
1,362 Elo+
Solo
Apollo
Apollo
alexdebaran
Apollo
Level 46
God Stats
2W - 2L
1,723 SR
Queue Stats
27W - 35L
1,348 Elo+
Party 1
Thanatos
Thanatos
alexdebaran
Thanatos
Level 28
God Stats
4W - 6L
1,106 SR
Queue Stats
107W - 125L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
vissker
Guan Yu
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 117L
1,421 Elo+
Party 1
Team Averages
Level 61
1,521 SR
1,388 Elo+

VS

Team Averages
Level 71
1,388 SR
1,358 Elo+
Loki
Loki
Anni__Rection
Loki
Level 70
God Stats
25W - 30L
1,349 SR
Queue Stats
171W - 209L
1,373 Elo+
Party 2
Thor
Thor
Intharasri
Thor
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 164L
1,402 Elo+
Solo
Cupid
Cupid
Nxbba-Nugget
Cupid
Level 63
God Stats
32W - 9L
1,420 SR
Queue Stats
468W - 520L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
UC_Sentinel
Cthulhu
Level 64
God Stats
64W - 78L
1,405 SR
Queue Stats
85W - 118L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
x17_Tex
Gilgamesh
Level 26
God Stats
1W - 1L
1,266 SR
Queue Stats
14W - 17L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Akelarre67
Xing Tian
15
2 / 3 / 4
10,106
439
10,420
22,094
21,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
K otic1701
Raijin
15
1 / 4 / 4
9,430
410
13,487
10,476
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
14
0 / 10 / 0
8,966
390
3,486
14,593
5,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
alexdebaran
Thanatos
17
3 / 8 / 0
10,426
453
11,049
21,175
8,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
vissker
Guan Yu
18
3 / 1 / 3
11,593
504
18,671
20,833
28,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 5
13,145
572
16,281
14,648
7,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 1 / 4
11,243
489
9,370
14,451
7,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 8
12,831
558
13,293
16,985
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
UC_Sentinel
Cthulhu
15
2 / 3 / 11
10,523
458
12,242
21,015
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
x17_Tex
Gilgamesh
16
0 / 4 / 2
10,350
450
10,797
24,365
9,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
25
26
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Akelarre67
Xing Tian
2
3
4
1.33
W
11
0
5
13.5
W
5
1
4
7
L
Raijin
K otic1701
Raijin
1
4
4
0.75
W
7
1
8
11
W
Cthulhu
UC_Sentinel
Cthulhu
2
3
11
2.5
L
Apollo
0
10
0
0
L
Thanatos
alexdebaran
Thanatos
3
8
0
0.38
L
Guan Yu
vissker
Guan Yu
3
1
3
4.5
W
Gilgamesh
x17_Tex
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,113
Damage
61,983
89,171
Taken
91,464
68,229
Mitigated
44,228
33,178
Healing
30,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Akelarre67
Xing Tian
10,420
918
0
4,578
22,094
21,468
0
6,717
15,377
30,635
0
W
16,281
4,403
0
2,400
14,648
7,024
109
4,720
9,898
0
86,653
W
9,370
2,154
0
6,273
14,451
7,506
712
1,335
12,816
0
77,893
L
Raijin
K otic1701
Raijin
13,487
1,115
0
1,698
10,476
4,170
0
1,577
8,899
68,839
0
W
13,293
9,252
310
10,356
16,985
6,757
5,387
4,918
12,037
0
107,872
W
Cthulhu
UC_Sentinel
Cthulhu
12,242
826
1,437
5,963
21,015
13,519
188
10,918
10,005
40,113
0
L
Apollo
3,486
1,152
0
0
14,593
5,321
870
1,044
13,549
0
55,045
L
Thanatos
alexdebaran
Thanatos
11,049
4,603
0
13,008
21,175
8,836
0
1,705
19,470
0
77,683
L
Guan Yu
vissker
Guan Yu
18,671
3,989
1,465
12,429
20,833
28,434
218
1,199
19,634
0
74,116
W
Gilgamesh
x17_Tex
Gilgamesh
10,797
2,814
0
4,099
24,365
9,422
360
2,016
21,479
0
56,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,521
Gold Earned
58,092
506
Minions Killed
597
0
Camps Cleared
0
2,022,865
Distance Traveled
2,115,915
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,106
439
29
1
0
462,753
7
W
Loki
13,145
572
161
7
0
489,535
5
W
Thor
11,243
489
122
5
0
420,404
0
L
Raijin
9,430
410
136
6
0
373,625
11
W
Cupid
12,831
558
165
7
0
370,397
2
W
Cthulhu
10,523
458
52
2
0
434,927
2
L
Apollo
8,966
390
94
4
0
362,879
0
L
Thanatos
10,426
453
125
5
0
395,735
0
L
Guan Yu
11,593
504
122
5
0
427,873
9
W
Gilgamesh
10,350
450
97
4
0
400,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role