Player Matchup

Chang'e
Chang'e
Miithhi
Chang'e
Level 126
God Stats
20W - 23L
1,558 SR
Queue Stats
701W - 721L
1,540 Elo+
Solo
Fenrir
Fenrir
PeruSkill
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,587 Elo+
Party 2
Skadi
Skadi
Zeclipses
Skadi
Level 114
God Stats
4W - 0L
1,885 SR
Queue Stats
10W - 8L
1,614 Elo+
Party 2
Horus
Horus
kehtle
Horus
Level 124
God Stats
2W - 1L
1,509 SR
Queue Stats
78W - 69L
1,550 Elo+
Party 3
Baron Samedi
Baron Samedi
poofus
Baron Samedi
Level 113
God Stats
3W - 2L
1,453 SR
Queue Stats
99W - 75L
1,609 Elo+
Party 3
Team Averages
Level 121
1,581 SR
1,580 Elo+

VS

Team Averages
Level 94
1,521 SR
1,550 Elo+
Kuzenbo
Kuzenbo
Andrologue
Kuzenbo
Level 56
God Stats
0W - 3L
1,283 SR
Queue Stats
90W - 79L
1,529 Elo+
Solo
Medusa
Medusa
Griger
Medusa
Level 138
God Stats
7W - 12L
1,751 SR
Queue Stats
217W - 221L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sambist
Cu Chulainn
Level 125
God Stats
18W - 31L
1,525 SR
Queue Stats
160W - 161L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
Yionos
Kukulkan
Level 69
God Stats
2W - 4L
1,269 SR
Queue Stats
138W - 133L
1,587 Elo+
Party 4
Eset
Eset
theo1497
Eset
Level 83
God Stats
1W - 1L
1,779 SR
Queue Stats
214W - 199L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Miithhi
Chang'e
20
9 / 2 / 27
13,694
1,141
24,293
20,289
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
PeruSkill
Fenrir
20
16 / 3 / 26
14,283
1,190
23,711
23,016
21,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Zeclipses
Skadi
20
8 / 1 / 32
13,722
1,144
28,052
16,947
7,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
kehtle
Horus
20
9 / 2 / 30
13,702
1,142
11,113
20,242
26,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
poofus
Baron Samedi
20
8 / 0 / 33
13,722
1,144
26,485
11,706
6,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Andrologue
Kuzenbo
17
0 / 7 / 5
11,371
948
9,750
26,915
43,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Griger
Medusa
18
1 / 9 / 7
11,418
952
20,681
20,090
9,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Sambist
Cu Chulainn
18
1 / 9 / 7
12,581
1,048
17,972
31,121
28,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Yionos
Kukulkan
17
4 / 12 / 3
12,679
1,057
22,251
19,911
9,933
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
17
2 / 13 / 4
11,094
925
15,770
19,105
8,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
34
50
Kills
8
8
Deaths
50
148
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Andrologue
Kuzenbo
0
7
5
0.36
L
Medusa
Griger
Medusa
1
9
7
0.5
W
Chang'e
Miithhi
Chang'e
9
2
27
11.25
W
Fenrir
PeruSkill
Fenrir
16
3
26
9.67
L
Cu Chulainn
Sambist
Cu Chulainn
1
9
7
0.5
L
Kukulkan
Yionos
Kukulkan
4
12
3
0.46
W
Skadi
Zeclipses
Skadi
8
1
32
24
W
Horus
kehtle
Horus
9
2
30
12
W
Baron Samedi
poofus
Baron Samedi
8
0
33
24.5
L
Eset
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,654
Damage
86,424
92,200
Taken
117,142
69,889
Mitigated
100,599
43,180
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Andrologue
Kuzenbo
9,750
2,845
0
1,679
26,915
43,831
0
11,658
15,257
11,775
0
L
Medusa
Griger
Medusa
20,681
9,592
0
1,118
20,090
9,517
0
8,729
11,361
0
49,944
W
Chang'e
Miithhi
Chang'e
24,293
1,919
8,343
10,384
20,289
8,165
0
11,663
8,626
59,541
0
W
Fenrir
PeruSkill
Fenrir
23,711
4,515
0
612
23,016
21,888
0
11,256
11,760
7,936
28,431
L
Cu Chulainn
Sambist
Cu Chulainn
17,972
2,936
0
4,351
31,121
28,774
0
16,126
14,995
0
48,128
L
Kukulkan
Yionos
Kukulkan
22,251
2,376
0
0
19,911
9,933
0
8,691
11,220
69,578
0
W
Skadi
Zeclipses
Skadi
28,052
14,609
0
1,690
16,947
7,415
0
7,733
9,214
0
58,139
W
Horus
kehtle
Horus
11,113
5,343
6,546
6,635
20,242
26,121
0
12,260
7,982
0
16,837
W
Baron Samedi
poofus
Baron Samedi
26,485
2,492
5,150
3,820
11,706
6,300
0
4,859
6,847
51,848
0
L
Eset
15,770
1,458
1,462
1,470
19,105
8,544
0
9,887
9,218
24,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,123
Gold Earned
59,143
254
Minions Killed
239
15
Camps Cleared
3
1,248,257
Distance Traveled
1,118,278
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,371
948
3
0
0
238,846
0
L
Medusa
11,418
952
57
5
2
213,763
0
W
Chang'e
13,694
1,141
92
8
6
249,624
1
W
Fenrir
14,283
1,190
21
2
1
241,532
0
L
Cu Chulainn
12,581
1,048
50
4
0
239,949
0
L
Kukulkan
12,679
1,057
109
9
0
209,637
2
W
Skadi
13,722
1,144
71
6
6
252,772
1
W
Horus
13,702
1,142
9
1
0
259,017
0
W
Baron Samedi
13,722
1,144
61
5
2
245,312
0
L
Eset
11,094
925
20
2
1
216,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role