Player Matchup

Hercules
Hercules
AvengedDarkness
Hercules
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 51L
1,996 Elo+
Party 1
Danzaburou
Danzaburou
BOBAPHETT
Danzaburou
Level 65
God Stats
0W - 1L
1,711 SR
Queue Stats
44W - 46L
1,627 Elo+
Solo
Tiamat
Tiamat
antrock16
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,809 Elo+
Party 1
Team Averages
Level 89
1,570 SR
1,811 Elo+

VS

Team Averages
Level 108
1,712 SR
1,748 Elo+
Gilgamesh
Gilgamesh
Sunsolblaze
Gilgamesh
Level 160
God Stats
34W - 17L
1,825 SR
Queue Stats
249W - 141L
1,927 Elo+
Solo
Jing Wei
Jing Wei
TankGank182
Jing Wei
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 250L
1,666 Elo+
Party 2
Hades
Hades
brodin69
Hades
Level 62
God Stats
11W - 5L
1,810 SR
Queue Stats
145W - 112L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 4 / 3
9,433
674
8,374
14,943
12,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
BOBAPHETT
Danzaburou
13
2 / 3 / 3
9,272
662
8,496
10,451
4,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
antrock16
Tiamat
12
2 / 7 / 5
9,050
646
8,761
9,794
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sunsolblaze
Gilgamesh
16
12 / 1 / 2
12,197
871
14,069
13,175
14,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
TankGank182
Jing Wei
14
1 / 2 / 9
10,232
731
7,242
9,100
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
brodin69
Hades
12
1 / 4 / 6
9,401
672
5,318
9,869
4,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
14
14
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
4
3
1.13
L
Danzaburou
BOBAPHETT
Danzaburou
2
3
3
1.17
W
Gilgamesh
Sunsolblaze
Gilgamesh
12
1
2
13
W
Jing Wei
TankGank182
Jing Wei
1
2
9
2.75
L
Tiamat
antrock16
Tiamat
2
7
5
0.64
W
Hades
brodin69
Hades
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,631
Damage
26,629
35,188
Taken
32,144
21,663
Mitigated
23,585
9,503
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,374
3,480
0
3,447
14,943
12,295
0
1,611
13,332
0
19,647
L
Danzaburou
BOBAPHETT
Danzaburou
8,496
5,059
0
4,733
10,451
4,093
37
2,302
8,149
0
50,713
W
Gilgamesh
Sunsolblaze
Gilgamesh
14,069
4,551
0
1,486
13,175
14,845
918
3,143
9,620
0
41,664
W
Jing Wei
TankGank182
Jing Wei
7,242
5,827
0
2,557
9,100
4,048
865
2,291
6,653
0
58,123
L
Tiamat
antrock16
Tiamat
8,761
790
0
1,323
9,794
5,275
26
1,942
7,852
30,603
0
W
Hades
brodin69
Hades
5,318
258
797
3,257
9,869
4,692
1,311
2,514
7,025
32,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,755
Gold Earned
31,830
153
Minions Killed
210
0
Camps Cleared
0
677,109
Distance Traveled
759,805
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,433
674
16
1
0
239,225
2
L
Danzaburou
9,272
662
89
6
0
218,363
2
W
Gilgamesh
12,197
871
41
3
0
289,659
3
W
Jing Wei
10,232
731
116
8
0
256,290
4
L
Tiamat
9,050
646
48
3
0
219,521
0
W
Hades
9,401
672
53
4
0
213,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role