Player Matchup

Medusa
Medusa
Bruno17
Medusa
Level 125
God Stats
5W - 2L
1,645 SR
Queue Stats
66W - 65L
1,558 Elo+
Solo
Tiamat
Tiamat
MrLoadiing
Tiamat
Level 88
God Stats
3W - 4L
1,518 SR
Queue Stats
71W - 82L
1,504 Elo+
Party 1
Geb
Geb
mrpocooyo
Geb
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 77L
1,504 Elo+
Party 1
Team Averages
Level 98
1,554 SR
1,522 Elo+

VS

Team Averages
Level 53
1,593 SR
1,314 Elo+
Discordia
Discordia
LaTengoBienGorda
Discordia
Level 28
God Stats
4W - 1L
1,805 SR
Queue Stats
85W - 72L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
MathiwArcorizado
Gilgamesh
Level 123
God Stats
8W - 7L
1,474 SR
Queue Stats
124W - 106L
1,161 Elo+
Solo
Tsukuyomi
Tsukuyomi
Separovvic
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bruno17
Medusa
14
7 / 8 / 3
10,945
730
12,427
16,442
7,295
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
MrLoadiing
Tiamat
12
3 / 8 / 4
9,496
633
9,025
12,853
11,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 9
8,958
597
3,917
15,330
15,626
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
13 / 1 / 7
12,856
857
23,476
13,003
4,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
14
5 / 3 / 11
12,707
847
10,159
13,866
13,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Separovvic
Tsukuyomi
14
3 / 6 / 7
10,565
704
5,147
11,045
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
21
21
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bruno17
Medusa
7
8
3
1.06
W
Discordia
13
1
7
16.5
W
Gilgamesh
5
3
11
3.5
L
Tiamat
MrLoadiing
Tiamat
3
8
4
0.63
W
Tsukuyomi
Separovvic
Tsukuyomi
3
6
7
1.08
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
38,782
44,625
Taken
37,914
34,525
Mitigated
22,563
7,162
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bruno17
Medusa
12,427
5,913
0
2,604
16,442
7,295
380
9,801
6,641
0
59,956
W
Discordia
23,476
1,392
127
5,703
13,003
4,499
1,717
4,613
8,072
70,631
0
W
Gilgamesh
10,159
3,133
0
311
13,866
13,612
380
4,454
9,112
0
34,526
L
Tiamat
MrLoadiing
Tiamat
9,025
552
0
1,502
12,853
11,604
102
7,152
5,701
28,636
0
W
Tsukuyomi
Separovvic
Tsukuyomi
5,147
1,215
0
657
11,045
4,452
78
3,761
7,048
0
48,263
L
3,917
590
778
2,278
15,330
15,626
72
6,579
8,751
10,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
36,128
146
Minions Killed
198
0
Camps Cleared
0
750,762
Distance Traveled
870,758
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,945
730
77
5
0
232,285
6
W
Discordia
12,856
857
99
7
0
296,513
2
W
Gilgamesh
12,707
847
30
2
0
288,708
2
L
Tiamat
9,496
633
59
4
0
237,999
0
W
Tsukuyomi
10,565
704
69
5
0
285,537
2
L
Geb
8,958
597
10
1
0
280,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role