Player Matchup

Poseidon
Poseidon
Ace Troglodyte
Poseidon
Level 116
God Stats
8W - 5L
1,598 SR
Queue Stats
258W - 257L
1,469 Elo+
Party 1
Osiris
Osiris
LosersDaedream
Osiris
Level 145
God Stats
11W - 9L
1,659 SR
Queue Stats
282W - 254L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
Norwall311
Jormungandr
Level 28
God Stats
2W - 2L
1,561 SR
Queue Stats
129W - 125L
1,385 Elo+
Party 1
Team Averages
Level 96
1,606 SR
1,477 Elo+

VS

Team Averages
Level 24
1,619 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cereolkolo57
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
NanghtTiger5
Fenrir
Level 4
God Stats
0W - 1L
1,858 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
10 / 0 / 13
11,042
849
15,080
7,803
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
17 / 0 / 9
11,525
887
16,036
13,500
13,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Norwall311
Jormungandr
12
3 / 0 / 18
10,278
791
7,126
11,560
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 0
7,342
565
9,053
17,314
16,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 14 / 0
7,073
544
5,889
13,113
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
0 / 15 / 0
6,909
531
2,222
14,683
5,048

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
30
Kills
0
0
Deaths
30
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Poseidon
10
0
13
16.5
L
0
14
0
0
W
17
0
9
21.5
L
Fenrir
0
15
0
0
W
Jormungandr
Norwall311
Jormungandr
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,242
Damage
17,164
32,863
Taken
45,110
26,613
Mitigated
25,574
11,582
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,053
1,583
0
6,037
17,314
16,230
0
9,492
7,477
0
31,385
W
Poseidon
15,080
2,108
0
2,447
7,803
2,470
1,417
829
6,854
62,953
0
L
5,889
1,076
188
483
13,113
4,296
0
6,616
6,257
23,939
0
W
16,036
5,811
0
5,309
13,500
13,469
1,368
1,443
11,674
0
44,817
L
Fenrir
2,222
375
0
114
14,683
5,048
0
6,146
8,117
27
7,561
W
Jormungandr
Norwall311
Jormungandr
7,126
3,092
617
3,209
11,560
10,674
181
3,706
7,524
25,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
21,324
169
Minions Killed
79
0
Camps Cleared
0
738,302
Distance Traveled
601,667
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,342
565
38
3
0
252,406
0
W
Poseidon
11,042
849
83
6
0
256,863
1
L
Ra
7,073
544
35
3
0
179,364
1
W
Osiris
11,525
887
35
3
0
247,845
2
L
Fenrir
6,909
531
6
0
0
169,897
2
W
Jormungandr
10,278
791
51
4
0
233,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role