Player Matchup

Chronos
Chronos
Abel331
Chronos
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 105L
1,516 Elo+
Party 1
Serqet
Serqet
Beefyboy
Serqet
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bushur
Chang'e
Level 37
God Stats
2W - 3L
1,806 SR
Queue Stats
9W - 15L
1,692 Elo+
Solo
Freya
Freya
WhiteRocket
Freya
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 320L
1,492 Elo+
Party 1
Nemesis
Nemesis
heinekken
Nemesis
Level 142
God Stats
3W - 1L
1,709 SR
Queue Stats
106W - 88L
1,567 Elo+
Solo
Team Averages
Level 95
1,603 SR
1,554 Elo+

VS

Team Averages
Level 58
1,544 SR
1,582 Elo+
King Arthur
King Arthur
AsunaYume
King Arthur
Level 125
God Stats
24W - 20L
1,571 SR
Queue Stats
35W - 33L
1,597 Elo+
Party 2
Geb
Geb
JFerraz2000
Geb
Level 24
God Stats
12W - 15L
1,619 SR
Queue Stats
26W - 23L
1,499 Elo+
Party 2
Ra
Ra
SkullPtYt
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,591 Elo+
Party 2
Tiamat
Tiamat
Sp1k3S
Tiamat
Level 14
God Stats
1W - 1L
1,532 SR
Queue Stats
3W - 5L
1,722 Elo+
Party 2
Pele
Pele
shortcominqs
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Abel331
Chronos
16
13 / 0 / 2
10,272
734
15,415
8,872
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Beefyboy
Serqet
13
1 / 4 / 2
7,511
537
4,043
10,592
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Bushur
Chang'e
11
1 / 4 / 8
6,614
472
5,134
9,812
2,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 1
7,412
529
4,828
5,185
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
heinekken
Nemesis
13
3 / 2 / 8
7,875
563
6,679
9,953
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsunaYume
King Arthur
12
5 / 2 / 2
7,547
539
11,488
13,799
8,577
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 4 / 4
6,399
457
5,073
11,564
4,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 2
5,940
424
1,729
6,264
2,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Sp1k3S
Tiamat
10
2 / 4 / 0
6,320
451
3,146
7,466
3,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 1
7,195
514
5,002
10,484
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
9
10
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
Abel331
Chronos
13
0
2
14
L
King Arthur
AsunaYume
King Arthur
5
2
2
3
W
Serqet
Beefyboy
Serqet
1
4
2
0.5
W
Chang'e
Bushur
Chang'e
1
4
8
1.25
L
0
4
4
0.5
L
0
7
2
0.14
L
Tiamat
Sp1k3S
Tiamat
2
4
0
0.5
W
3
0
1
3.5
W
Nemesis
heinekken
Nemesis
3
2
8
3.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,099
Damage
26,438
44,414
Taken
49,577
17,082
Mitigated
22,042
18,387
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Abel331
Chronos
15,415
6,539
0
5,636
8,872
3,441
602
1,768
7,104
68,523
0
L
King Arthur
AsunaYume
King Arthur
11,488
861
0
3,980
13,799
8,577
72
5,418
7,887
0
43,861
W
Serqet
Beefyboy
Serqet
4,043
954
0
3,818
10,592
5,156
224
138
10,454
0
35,025
W
Chang'e
Bushur
Chang'e
5,134
291
1,320
3,890
9,812
2,866
261
4,670
5,142
22,923
0
L
5,073
1,053
0
1,460
11,564
4,009
0
7,031
4,533
15,315
0
L
1,729
383
73
384
6,264
2,161
436
3,744
2,520
21,626
0
L
Tiamat
Sp1k3S
Tiamat
3,146
923
0
1,680
7,466
3,678
240
5,060
2,406
30,830
0
W
4,828
1,848
0
3,026
5,185
1,581
84
1,469
3,716
39,294
0
W
Nemesis
heinekken
Nemesis
6,679
2,402
0
697
9,953
4,038
0
1,903
8,050
0
47,179
L
5,002
997
0
2,898
10,484
3,617
205
4,124
6,360
0
45,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
33,401
403
Minions Killed
308
0
Camps Cleared
0
1,428,347
Distance Traveled
1,341,206
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,272
734
137
10
0
281,023
7
L
King Arthur
7,547
539
78
6
0
277,495
5
W
Serqet
7,511
537
71
5
0
305,630
5
W
Chang'e
6,614
472
38
3
0
260,542
3
L
Geb
6,399
457
24
2
0
275,517
3
L
Ra
5,940
424
61
4
0
223,081
1
L
Tiamat
6,320
451
52
4
0
262,473
5
W
Freya
7,412
529
68
5
0
256,412
6
W
Nemesis
7,875
563
89
6
0
324,740
1
L
Pele
7,195
514
93
7
0
302,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role