Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MuralWings73
Ah Muzen Cab
Level 23
God Stats
3W - 5L
1,505 SR
Queue Stats
20W - 39L
1,263 Elo+
Party 1
Fafnir
Fafnir
Pure Darts
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,349 Elo+
Party 1
Bacchus
Bacchus
Sinekel
Bacchus
Level 29
God Stats
8W - 9L
1,428 SR
Queue Stats
64W - 104L
1,330 Elo+
Party 1
Team Averages
Level 19
1,478 SR
1,314 Elo+

VS

Team Averages
Level 83
1,435 SR
1,347 Elo+
Bacchus
Bacchus
BLAZEHUNTER107
Bacchus
Level 26
God Stats
4W - 4L
1,369 SR
Queue Stats
127W - 133L
1,337 Elo+
Party 2
Ra
Ra
SB LEDGENDZZZ
Ra
Level 117
God Stats
3W - 4L
1,210 SR
Queue Stats
134W - 168L
1,370 Elo+
Party 2
Fenrir
Fenrir
shortensign4707
Fenrir
Level 107
God Stats
2W - 1L
1,726 SR
Queue Stats
25W - 31L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MuralWings73
Ah Muzen Cab
20
6 / 8 / 0
15,898
636
22,894
27,878
12,349
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Pure Darts
Fafnir
14
0 / 13 / 3
12,726
509
6,345
30,720
35,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Sinekel
Bacchus
16
0 / 6 / 4
12,940
518
15,609
27,109
37,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 19
15,312
612
12,253
25,693
37,184
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
18 / 2 / 7
17,701
708
48,804
24,013
11,369
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
7 / 2 / 5
14,151
566
4,300
7,775
7,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
27
27
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
2
19
5.75
W
Ah Muzen Cab
MuralWings73
Ah Muzen Cab
6
8
0
0.75
W
Fafnir
Pure Darts
Fafnir
0
13
3
0.12
L
18
2
7
10.75
W
Bacchus
Sinekel
Bacchus
0
6
4
0.33
L
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,848
Damage
65,357
85,707
Taken
57,481
85,563
Mitigated
55,972
15,031
Healing
25,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,253
2,637
364
684
25,693
37,184
715
9,348
16,345
28,774
0
W
Ah Muzen Cab
MuralWings73
Ah Muzen Cab
22,894
12,198
689
11,328
27,878
12,349
2,613
21,067
6,721
0
120,987
W
Fafnir
Pure Darts
Fafnir
6,345
3,153
0
922
30,720
35,825
108
21,199
9,341
18,573
0
L
48,804
5,062
10,070
14,201
24,013
11,369
1,901
10,495
13,518
138,222
0
W
Bacchus
Sinekel
Bacchus
15,609
1,286
610
1,482
27,109
37,389
156
18,888
8,086
37,003
0
L
4,300
1,102
0
493
7,775
7,419
46
2,144
5,631
0
7,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
47,164
185
Minions Killed
200
0
Camps Cleared
0
1,114,537
Distance Traveled
925,320
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,312
612
44
2
0
384,241
0
W
Ah Muzen Cab
15,898
636
151
6
0
342,774
4
W
Fafnir
12,726
509
15
1
0
319,252
1
L
Ra
17,701
708
148
6
0
379,982
0
W
Bacchus
12,940
518
19
1
0
452,511
2
L
Fenrir
14,151
566
8
0
0
161,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role