Player Matchup

Nu Wa
Nu Wa
AngelWolf20
Nu Wa
Level 16
God Stats
26W - 19L
1,383 SR
Queue Stats
55W - 58L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not-Martin-4
Tsukuyomi
Level 5
God Stats
4W - 2L
1,562 SR
Queue Stats
4W - 5L
1,486 Elo+
Solo
Da Ji
Da Ji
WH1TEx0WLSx420
Da Ji
Level 17
God Stats
8W - 17L
1,274 SR
Queue Stats
104W - 88L
1,334 Elo+
Solo
Neith
Neith
XaladinGaming
Neith
Level 7
God Stats
7W - 4L
1,680 SR
Queue Stats
43W - 39L
1,481 Elo+
Solo
Horus
Horus
antbraun
Horus
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 22L
1,464 Elo+
Solo
Team Averages
Level 10
1,480 SR
1,426 Elo+

VS

Team Averages
Level 11
1,534 SR
1,387 Elo+
Gilgamesh
Gilgamesh
BoricuaJalaPelo
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,521 Elo+
Solo
Ra
Ra
C4istheman
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
DecomplexFn-_-
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 47L
1,252 Elo+
Solo
Hel
Hel
JustJoshinJK
Hel
Level 24
God Stats
15W - 11L
1,669 SR
Queue Stats
89W - 73L
1,535 Elo+
Solo
Susano
Susano
Mr_Angel_37
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 25
13,716
1,247
28,163
9,865
4,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Not-Martin-4
Tsukuyomi
17
8 / 4 / 15
11,843
1,077
11,073
11,821
4,967
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 4 / 20
12,595
1,145
18,516
14,834
6,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 2 / 21
12,641
1,149
24,265
11,520
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Horus
antbraun
Horus
19
5 / 5 / 24
11,844
1,077
8,139
13,192
13,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoricuaJalaPelo
Gilgamesh
17
0 / 16 / 7
10,514
956
9,055
28,348
11,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 5 / 6
12,807
1,164
17,097
13,294
4,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DecomplexFn-_-
Baron Samedi
17
1 / 10 / 7
10,422
947
3,629
18,981
7,958
18
8 / 5 / 3
13,080
1,189
15,788
16,454
7,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
16
0 / 13 / 5
10,141
922
9,262
20,804
7,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
43
48
Kills
15
15
Deaths
49
105
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
0
25
25.5
L
Gilgamesh
BoricuaJalaPelo
Gilgamesh
0
16
7
0.22
L
6
5
6
1.8
L
Baron Samedi
DecomplexFn-_-
Baron Samedi
1
10
7
0.45
L
8
5
3
1.9
L
Susano
0
13
5
0.19
W
Tsukuyomi
Not-Martin-4
Tsukuyomi
8
4
15
3.88
W
11
4
20
5.25
W
11
2
21
10.75
W
Horus
antbraun
Horus
5
5
24
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,156
Damage
54,831
61,232
Taken
97,881
34,735
Mitigated
39,692
8,371
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,163
6,315
64
3,529
9,865
4,171
0
5,409
4,456
64,575
0
L
Gilgamesh
BoricuaJalaPelo
Gilgamesh
9,055
2,524
0
624
28,348
11,368
0
7,216
21,132
263
27,859
L
17,097
1,733
1,231
1,154
13,294
4,836
0
4,108
9,186
48,493
0
L
Baron Samedi
DecomplexFn-_-
Baron Samedi
3,629
253
550
886
18,981
7,958
0
4,817
14,164
12,360
0
L
15,788
1,076
3,401
3,812
16,454
7,655
0
6,568
9,886
49,672
0
L
Susano
9,262
2,243
0
921
20,804
7,875
0
5,454
15,350
0
19,546
W
Tsukuyomi
Not-Martin-4
Tsukuyomi
11,073
3,684
0
123
11,821
4,967
0
8,428
3,393
0
20,654
W
18,516
5,401
0
337
14,834
6,775
0
8,356
6,478
0
27,340
W
24,265
15,364
0
2,580
11,520
5,331
0
6,406
5,114
0
48,889
W
Horus
antbraun
Horus
8,139
3,728
372
1,366
13,192
13,491
0
8,003
5,189
0
20,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,639
Gold Earned
56,964
192
Minions Killed
223
9
Camps Cleared
2
1,003,691
Distance Traveled
939,626
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,716
1,247
67
6
0
215,078
1
L
Gilgamesh
10,514
956
44
4
0
156,495
2
L
Ra
12,807
1,164
73
7
1
204,509
0
L
Baron Samedi
10,422
947
7
1
0
175,599
1
L
Hel
13,080
1,189
75
7
1
239,942
0
L
Susano
10,141
922
24
2
0
163,081
0
W
Tsukuyomi
11,843
1,077
13
1
4
182,184
2
W
Da Ji
12,595
1,145
19
2
0
212,144
0
W
Neith
12,641
1,149
64
6
2
198,425
2
W
Horus
11,844
1,077
29
3
3
195,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role