Player Matchup

Jing Wei
Jing Wei
Gold IV
Apollofall
Jing Wei
Gold IV
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,649 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
EXF Alaba
Xing Tian
Platinum III
Level 159
God Stats
9W - 10L
1,552 SR
Queue Stats
263W - 249L
1,790 MMR
Party 1
Fenrir
Fenrir
Platinum IV
FxrmidabIe
Fenrir
Platinum IV
Level 88
God Stats
7W - 2L
1,710 SR
Queue Stats
174W - 161L
1,804 MMR
Solo
Odin
Odin
Platinum III
I3eLzebuTh59
Odin
Platinum III
Level 155
God Stats
0W - 7L
1,320 SR
Queue Stats
259W - 243L
1,838 MMR
Solo
Zeus
Zeus
Gold III
RubiEsp_3
Zeus
Gold III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 270L
1,866 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,516 SR
1,789 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,663 SR
1,792 MMR
Sobek
Sobek
Gold I
BALA43
Sobek
Gold I
Level 126
God Stats
19W - 13L
1,720 SR
Queue Stats
141W - 143L
1,704 MMR
Solo
Cabrakan
Cabrakan
Platinum III
LoPyroKing
Cabrakan
Platinum III
Level 147
God Stats
19W - 12L
1,786 SR
Queue Stats
630W - 633L
1,762 MMR
Solo
Discordia
Discordia
Platinum V
MereAlpaca22866
Discordia
Platinum V
Level 125
God Stats
93W - 74L
1,698 SR
Queue Stats
627W - 636L
1,707 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
T 4 G Z z
Danzaburou
Platinum III
Level 129
God Stats
66W - 46L
1,692 SR
Queue Stats
719W - 723L
1,906 MMR
Party 2
Ymir
Ymir
Diamond V
ljpg23
Ymir
Diamond V
Level 147
God Stats
13W - 5L
1,417 SR
Queue Stats
347W - 331L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apollofall
Jing Wei
17
1 / 4 / 0
10,742
488
7,520
11,778
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
EXF Alaba
Xing Tian
14
0 / 4 / 6
9,282
422
5,578
17,041
12,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
FxrmidabIe
Fenrir
19
3 / 3 / 5
11,153
507
7,632
19,429
11,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 7 / 1
10,442
475
13,058
20,674
14,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
17
5 / 5 / 3
10,975
499
17,384
13,377
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaSetTsukuyomiGilgameshTiamat

VS

Bans
ScyllaNemesisKing ArthurGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BALA43
Sobek
16
3 / 6 / 3
11,344
516
5,042
20,730
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
LoPyroKing
Cabrakan
20
3 / 2 / 7
12,461
566
13,802
16,950
11,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
MereAlpaca22866
Discordia
19
2 / 1 / 7
11,788
536
9,140
7,031
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
T 4 G Z z
Danzaburou
20
9 / 0 / 6
16,150
734
18,317
15,274
7,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
ljpg23
Ymir
19
6 / 2 / 8
12,926
588
11,110
23,522
26,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
23
23
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Apollofall
Jing Wei
1
4
0
0.25
W
Sobek
BALA43
Sobek
3
6
3
0.75
L
Xing Tian
EXF Alaba
Xing Tian
0
4
6
0.75
L
Fenrir
FxrmidabIe
Fenrir
3
3
5
1.83
L
2
7
1
0.36
W
Cabrakan
LoPyroKing
Cabrakan
3
2
7
3.25
W
Discordia
MereAlpaca22866
Discordia
2
1
7
5.5
L
Zeus
5
5
3
1.3
W
Danzaburou
T 4 G Z z
Danzaburou
9
0
6
12
W
Ymir
ljpg23
Ymir
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,172
Damage
57,411
82,299
Taken
83,507
46,066
Mitigated
64,442
16,069
Healing
34,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Apollofall
Jing Wei
7,520
4,494
0
4,075
11,778
4,182
1,399
3,628
8,092
0
79,463
W
Sobek
BALA43
Sobek
5,042
668
0
7,562
20,730
16,229
58
8,831
11,452
26,559
0
L
Xing Tian
EXF Alaba
Xing Tian
5,578
592
0
2,357
17,041
12,273
68
5,418
11,211
30,435
0
L
Fenrir
FxrmidabIe
Fenrir
7,632
1,579
0
4,640
19,429
11,147
0
8,972
10,205
0
95,907
L
13,058
4,011
0
3,162
20,674
14,098
0
11,883
8,735
0
70,852
W
Cabrakan
LoPyroKing
Cabrakan
13,802
1,867
0
7,043
16,950
11,847
82
6,885
9,821
94,538
0
W
Discordia
MereAlpaca22866
Discordia
9,140
69
0
691
7,031
2,429
238
3,105
3,716
77,126
0
L
Zeus
17,384
1,384
0
1,835
13,377
4,366
735
8,115
4,962
82,563
0
W
Danzaburou
T 4 G Z z
Danzaburou
18,317
10,409
0
10,952
15,274
7,170
7,041
2,567
12,697
0
146,964
W
Ymir
ljpg23
Ymir
11,110
2,864
0
7,966
23,522
26,767
8
1,752
21,724
80,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,594
Gold Earned
64,669
624
Minions Killed
704
0
Camps Cleared
0
1,995,359
Distance Traveled
2,159,773
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,742
488
156
7
0
398,222
5
W
Sobek
11,344
516
28
1
0
411,466
5
L
Xing Tian
9,282
422
41
2
0
430,406
11
L
Fenrir
11,153
507
144
7
0
443,387
5
L
Odin
10,442
475
127
6
0
372,551
3
W
Cabrakan
12,461
566
139
6
0
465,762
1
W
Discordia
11,788
536
154
7
0
429,399
13
L
Zeus
10,975
499
156
7
0
350,793
4
W
Danzaburou
16,150
734
234
11
0
433,909
8
W
Ymir
12,926
588
149
7
0
419,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role