Player Matchup

Kuzenbo
Kuzenbo
BR0CARDO671TTV
Kuzenbo
Level 7
God Stats
1W - 2L
1,496 SR
Queue Stats
6W - 5L
1,512 Elo+
Solo
Arachne
Arachne
D9 plxsma
Arachne
Level 26
God Stats
12W - 7L
1,714 SR
Queue Stats
141W - 160L
1,442 Elo+
Solo
Baba Yaga
Baba Yaga
Not Nitz
Baba Yaga
Level 25
God Stats
1W - 3L
1,544 SR
Queue Stats
35W - 44L
1,499 Elo+
Solo
Osiris
Osiris
Zeusop2873e48
Osiris
Level 26
God Stats
13W - 19L
1,622 SR
Queue Stats
61W - 63L
1,506 Elo+
Solo
Artemis
Artemis
lmaobesti
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,172 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,426 Elo+

VS

Team Averages
Level 25
1,529 SR
1,437 Elo+
Guan Yu
Guan Yu
RojoBall
Guan Yu
Level 23
God Stats
25W - 18L
1,573 SR
Queue Stats
31W - 27L
1,393 Elo+
Solo
Kumbhakarna
Kumbhakarna
SliderNSider
Kumbhakarna
Level 27
God Stats
3W - 2L
1,706 SR
Queue Stats
66W - 73L
1,435 Elo+
Solo
Thanatos
Thanatos
box ep derp
Thanatos
Level 18
God Stats
24W - 21L
1,456 SR
Queue Stats
198W - 195L
1,367 Elo+
Solo
Scylla
Scylla
ikwach
Scylla
Level 27
God Stats
31W - 31L
1,536 SR
Queue Stats
77W - 81L
1,551 Elo+
Solo
Hachiman
Hachiman
zyron554
Hachiman
Level 29
God Stats
3W - 7L
1,372 SR
Queue Stats
37W - 48L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
9,722
463
9,851
18,008
20,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
D9 plxsma
Arachne
15
8 / 7 / 1
10,225
487
10,691
17,188
6,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Not Nitz
Baba Yaga
16
3 / 3 / 4
9,917
472
14,273
11,168
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 2
9,064
432
9,697
14,330
12,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
lmaobesti
Artemis
12
1 / 11 / 5
8,054
384
7,692
13,514
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RojoBall
Guan Yu
16
3 / 2 / 6
11,337
540
9,600
19,809
20,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
SliderNSider
Kumbhakarna
13
0 / 4 / 11
9,031
430
7,099
18,669
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
box ep derp
Thanatos
14
4 / 7 / 8
9,166
436
8,807
13,666
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ikwach
Scylla
18
12 / 2 / 4
11,816
563
15,284
9,162
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
zyron554
Hachiman
18
7 / 4 / 6
11,589
552
11,687
11,820
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
18
Kills
26
27
Deaths
19
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
L
Arachne
D9 plxsma
Arachne
8
7
1
1.21
L
Baba Yaga
Not Nitz
Baba Yaga
3
3
4
1.67
W
Guan Yu
RojoBall
Guan Yu
3
2
6
3
W
Kumbhakarna
SliderNSider
Kumbhakarna
0
4
11
1.38
L
3
2
2
2
W
Thanatos
box ep derp
Thanatos
4
7
8
1.14
W
Scylla
ikwach
Scylla
12
2
4
7
L
Artemis
lmaobesti
Artemis
1
11
5
0.32
W
Hachiman
zyron554
Hachiman
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,204
Damage
52,477
74,208
Taken
73,126
49,192
Mitigated
47,512
14,542
Healing
26,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,851
2,105
0
5,720
18,008
20,935
0
4,529
13,448
49,179
0
L
Arachne
D9 plxsma
Arachne
10,691
8,158
0
2,943
17,188
6,589
0
4,497
12,575
0
53,651
L
Baba Yaga
Not Nitz
Baba Yaga
14,273
245
0
3,249
11,168
4,306
0
4,147
6,710
75,342
0
W
Guan Yu
RojoBall
Guan Yu
9,600
2,263
1,679
9,850
19,809
20,954
0
3,579
15,480
0
59,200
W
Kumbhakarna
SliderNSider
Kumbhakarna
7,099
1,309
0
3,278
18,669
13,908
610
7,254
10,935
25,859
0
L
9,697
825
0
2,465
14,330
12,550
574
4,416
9,778
6,735
38,441
W
Thanatos
box ep derp
Thanatos
8,807
2,667
0
8,814
13,666
4,827
326
5,756
7,670
0
34,342
W
Scylla
ikwach
Scylla
15,284
1,358
221
2,609
9,162
3,592
0
4,961
4,171
63,332
0
L
Artemis
lmaobesti
Artemis
7,692
2,915
0
165
13,514
4,812
0
4,148
9,314
0
35,252
W
Hachiman
zyron554
Hachiman
11,687
7,806
0
440
11,820
4,231
572
3,559
7,871
0
86,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
52,939
449
Minions Killed
487
0
Camps Cleared
0
1,828,551
Distance Traveled
1,813,266
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,722
463
74
4
0
412,498
6
L
Arachne
10,225
487
96
5
0
351,679
1
L
Baba Yaga
9,917
472
131
6
0
398,799
1
W
Guan Yu
11,337
540
97
5
0
375,768
0
W
Kumbhakarna
9,031
430
36
2
0
356,612
1
L
Osiris
9,064
432
93
4
0
400,189
3
W
Thanatos
9,166
436
67
3
0
374,564
3
W
Scylla
11,816
563
124
6
0
376,968
5
L
Artemis
8,054
384
55
3
0
265,386
0
W
Hachiman
11,589
552
163
8
0
329,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role