Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Acrobata_Kill
Izanami
Level 108
God Stats
8W - 3L
1,556 SR
Queue Stats
103W - 90L
1,511 Elo+
Party 1
Athena
Athena
Al_essio_YT
Athena
Level 69
God Stats
4W - 3L
1,308 SR
Queue Stats
135W - 123L
1,496 Elo+
Party 1
Susano
Susano
tommodelrey
Susano
Level 127
God Stats
1W - 0L
1,744 SR
Queue Stats
108W - 94L
1,560 Elo+
Party 1
Chang'e
Chang'e
valS_madneSS
Chang'e
Level 160
God Stats
20W - 13L
1,550 SR
Queue Stats
804W - 748L
1,545 Elo+
Party 1
Team Averages
Level 118
1,532 SR
1,522 Elo+

VS

Team Averages
Level 77
1,421 SR
1,444 Elo+
Gilgamesh
Gilgamesh
A503s-
Gilgamesh
Level 63
God Stats
11W - 20L
1,586 SR
Queue Stats
276W - 286L
1,467 Elo+
Solo
Ymir
Ymir
Battle-Bash
Ymir
Level 86
God Stats
6W - 9L
1,296 SR
Queue Stats
398W - 414L
1,361 Elo+
Solo
Ra
Ra
Yxng_Cartiii
Ra
Level 68
God Stats
2W - 2L
1,184 SR
Queue Stats
165W - 169L
1,485 Elo+
Solo
Ullr
Ullr
caarloos_84_
Ullr
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 33L
1,498 Elo+
Solo
Hades
Hades
francoisstoki
Hades
Level 68
God Stats
10W - 6L
1,540 SR
Queue Stats
473W - 527L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
8 / 1 / 2
10,508
553
16,636
12,529
7,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
19
4 / 0 / 2
12,474
657
8,073
10,518
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
14
1 / 1 / 13
9,406
495
7,626
18,929
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
15
4 / 2 / 7
9,649
508
8,937
14,384
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
valS_madneSS
Chang'e
18
2 / 1 / 4
10,466
551
11,413
18,615
15,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A503s-
Gilgamesh
16
2 / 4 / 0
9,512
501
14,523
16,901
13,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 5 / 1
8,470
446
11,163
21,447
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 5 / 1
8,484
447
13,044
12,758
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 0
9,733
512
4,837
8,978
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 0
8,362
440
4,806
12,532
5,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
5
5
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
1
2
9
L
Gilgamesh
A503s-
Gilgamesh
2
4
0
0.5
W
Izanami
4
0
2
5
W
Athena
1
1
13
7.5
L
1
5
1
0.3
L
1
5
1
0.3
L
0
1
0
0
L
1
4
0
0.25
W
Susano
4
2
7
3.75
W
Chang'e
valS_madneSS
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,685
Damage
48,373
74,975
Taken
72,616
42,325
Mitigated
41,556
41,578
Healing
26,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,636
896
2,006
6,547
12,529
7,872
0
8,066
4,231
78,239
0
L
Gilgamesh
A503s-
Gilgamesh
14,523
4,288
0
6,638
16,901
13,845
621
9,751
7,150
91
71,404
W
Izanami
8,073
6,094
0
5,512
10,518
4,475
424
1,788
8,730
0
112,533
W
Athena
7,626
1,593
0
6,667
18,929
9,212
0
11,726
6,857
22,291
0
L
11,163
1,574
599
4,418
21,447
14,103
0
13,125
8,322
42,008
0
L
13,044
472
2,247
4,163
12,758
4,916
0
8,048
4,710
55,969
0
L
4,837
1,814
0
3,125
8,978
3,364
396
117
8,861
0
64,223
L
4,806
194
111
5,440
12,532
5,328
0
4,634
7,898
51,946
0
W
Susano
8,937
1,382
0
6,374
14,384
5,633
30
3,598
10,576
0
56,111
W
Chang'e
valS_madneSS
Chang'e
11,413
967
2,031
12,441
18,615
15,133
0
3,026
15,477
73,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,503
Gold Earned
44,561
616
Minions Killed
501
0
Camps Cleared
0
1,792,573
Distance Traveled
1,707,234
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,508
553
146
8
0
332,313
5
L
Gilgamesh
9,512
501
131
7
0
326,162
3
W
Izanami
12,474
657
209
11
0
327,113
3
W
Athena
9,406
495
36
2
0
369,206
6
L
Ymir
8,470
446
66
3
0
355,889
3
L
Ra
8,484
447
86
5
0
339,343
5
L
Ullr
9,733
512
135
7
0
342,947
6
L
Hades
8,362
440
83
4
0
342,893
0
W
Susano
9,649
508
88
5
0
408,687
6
W
Chang'e
10,466
551
137
7
0
355,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role