Player Matchup

Loki
Loki
GameWyvern
Loki
Level 117
God Stats
14W - 9L
1,639 SR
Queue Stats
177W - 153L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
NotXukl
Cthulhu
Level 106
God Stats
18W - 12L
1,467 SR
Queue Stats
157W - 151L
1,450 Elo+
Party 1
Anhur
Anhur
rustythug201
Anhur
Level 47
God Stats
14W - 8L
1,524 SR
Queue Stats
86W - 89L
1,418 Elo+
Party 1
Team Averages
Level 90
1,543 SR
1,453 Elo+

VS

Team Averages
Level 73
1,531 SR
1,463 Elo+
Merlin
Merlin
Spex_lp
Merlin
Level 104
God Stats
1W - 3L
1,573 SR
Queue Stats
145W - 145L
1,512 Elo+
Party 2
Bacchus
Bacchus
Sturm_Tinte
Bacchus
Level 28
God Stats
28W - 27L
1,521 SR
Queue Stats
91W - 90L
1,422 Elo+
Party 2
Apollo
Apollo
Why_Not_LP
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 116L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
11,015
688
11,261
9,768
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NotXukl
Cthulhu
15
5 / 0 / 9
10,825
677
18,608
18,050
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 8
10,541
659
3,474
8,670
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Spex_lp
Merlin
12
2 / 6 / 2
9,106
569
10,285
11,788
4,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Sturm_Tinte
Bacchus
12
1 / 3 / 3
9,582
599
8,310
14,628
14,034
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Why_Not_LP
Apollo
12
1 / 5 / 3
9,299
581
4,366
12,477
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
4
4
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Cthulhu
NotXukl
Cthulhu
5
0
9
9.5
L
Merlin
Spex_lp
Merlin
2
6
2
0.5
L
Bacchus
Sturm_Tinte
Bacchus
1
3
3
0.83
L
Apollo
Why_Not_LP
Apollo
1
5
3
0.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
22,961
36,488
Taken
38,893
19,234
Mitigated
22,003
12,834
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,261
1,711
0
1,383
9,768
4,890
0
3,649
6,119
0
57,370
W
Cthulhu
NotXukl
Cthulhu
18,608
339
0
8,773
18,050
11,344
453
8,642
9,408
44,307
0
L
Merlin
Spex_lp
Merlin
10,285
595
0
2,763
11,788
4,102
0
5,392
6,126
42,078
0
L
Bacchus
Sturm_Tinte
Bacchus
8,310
407
0
2,266
14,628
14,034
0
6,104
7,957
15,681
0
L
Apollo
Why_Not_LP
Apollo
4,366
1,618
453
1,293
12,477
3,867
0
5,874
6,183
0
34,956
W
3,474
701
0
2,678
8,670
3,000
2,348
6,448
2,222
0
37,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
27,987
168
Minions Killed
136
0
Camps Cleared
0
917,980
Distance Traveled
833,954
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,015
688
57
4
0
317,682
3
W
Cthulhu
10,825
677
40
3
0
323,972
0
L
Merlin
9,106
569
53
3
0
270,111
5
L
Bacchus
9,582
599
10
1
0
305,542
2
L
Apollo
9,299
581
73
5
0
258,301
3
W
Anhur
10,541
659
71
4
0
276,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role