Player Matchup

Izanami
Izanami
Alphalight24
Izanami
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 163L
1,587 Elo+
Solo
Bastet
Bastet
Gazelles2
Bastet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
LichBarDoc
Gilgamesh
Level 160
God Stats
6W - 4L
1,572 SR
Queue Stats
176W - 187L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
OutkastArtisan
Kuzenbo
Level 160
God Stats
2W - 2L
1,617 SR
Queue Stats
162W - 168L
1,469 Elo+
Party 1
Discordia
Discordia
SoloOrDrunk
Discordia
Level 32
God Stats
6W - 2L
1,896 SR
Queue Stats
113W - 90L
1,647 Elo+
Solo
Team Averages
Level 88
1,617 SR
1,561 Elo+

VS

Team Averages
Level 69
1,435 SR
1,576 Elo+
Ao Kuang
Ao Kuang
AdvanceBalogna
Ao Kuang
Level 40
God Stats
2W - 5L
1,282 SR
Queue Stats
453W - 439L
1,545 Elo+
Solo
Nike
Nike
AleNova
Nike
Level 124
God Stats
0W - 2L
1,676 SR
Queue Stats
499W - 475L
1,561 Elo+
Solo
Tiamat
Tiamat
DarthCyker
Tiamat
Level 77
God Stats
5W - 10L
1,340 SR
Queue Stats
637W - 628L
1,553 Elo+
Solo
Guan Yu
Guan Yu
FillOrTroll
Guan Yu
Level 15
God Stats
1W - 3L
1,305 SR
Queue Stats
240W - 204L
1,539 Elo+
Party 2
Rama
Rama
JingleAllTheWei
Rama
Level 89
God Stats
9W - 8L
1,574 SR
Queue Stats
135W - 76L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alphalight24
Izanami
14
4 / 1 / 1
8,854
681
7,314
8,207
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Gazelles2
Bastet
12
3 / 0 / 1
6,763
520
7,198
7,805
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
LichBarDoc
Gilgamesh
11
0 / 2 / 0
6,288
484
4,661
9,369
4,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 5
6,489
499
2,755
9,927
5,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
SoloOrDrunk
Discordia
13
2 / 1 / 1
7,025
540
4,307
5,044
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
2 / 1 / 2
6,464
497
2,940
6,590
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
AleNova
Nike
13
0 / 0 / 3
7,598
584
4,378
8,393
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
DarthCyker
Tiamat
12
3 / 1 / 0
7,248
558
5,227
5,472
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
FillOrTroll
Guan Yu
10
2 / 3 / 3
6,737
518
4,934
12,526
4,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 1
7,915
609
8,017
10,582
3,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
8
8
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
1
2
3
L
Nike
AleNova
Nike
0
0
3
1.5
W
Izanami
Alphalight24
Izanami
4
1
1
4.5
L
Tiamat
DarthCyker
Tiamat
3
1
0
3
L
Guan Yu
FillOrTroll
Guan Yu
2
3
3
1.17
W
Bastet
Gazelles2
Bastet
3
0
1
3.5
L
1
4
1
0.38
W
Gilgamesh
LichBarDoc
Gilgamesh
0
2
0
0
W
0
4
5
0.63
W
Discordia
SoloOrDrunk
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
25,496
40,352
Taken
43,563
16,200
Mitigated
17,352
9,328
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,940
1,045
0
1,276
6,590
2,013
276
1,142
5,448
36,009
0
L
Nike
AleNova
Nike
4,378
774
0
2,271
8,393
3,903
190
55
8,338
0
43,724
W
Izanami
Alphalight24
Izanami
7,314
6,121
0
625
8,207
2,419
116
87
8,120
0
64,949
L
Tiamat
DarthCyker
Tiamat
5,227
610
0
2,254
5,472
3,424
274
1,770
3,702
42,860
0
L
Guan Yu
FillOrTroll
Guan Yu
4,934
1,350
470
3,210
12,526
4,951
0
3,789
8,737
0
23,216
W
Bastet
Gazelles2
Bastet
7,198
2,807
0
3,304
7,805
2,132
0
1,150
6,589
0
38,735
L
8,017
6,630
0
3,041
10,582
3,061
0
306
10,276
0
57,649
W
Gilgamesh
LichBarDoc
Gilgamesh
4,661
1,078
0
3,564
9,369
4,992
0
1,237
8,132
0
32,766
W
2,755
1,436
0
1,000
9,927
5,066
0
2,998
6,833
14,237
0
W
Discordia
SoloOrDrunk
Discordia
4,307
547
0
835
5,044
1,591
0
2,257
2,511
48,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
35,962
418
Minions Killed
426
0
Camps Cleared
0
1,278,073
Distance Traveled
1,241,632
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,464
497
76
6
0
259,972
2
L
Nike
7,598
584
94
7
0
271,488
4
W
Izanami
8,854
681
135
10
0
248,627
2
L
Tiamat
7,248
558
101
8
0
236,261
2
L
Guan Yu
6,737
518
36
3
0
254,529
6
W
Bastet
6,763
520
78
6
0
281,834
4
L
Rama
7,915
609
119
9
0
219,382
3
W
Gilgamesh
6,288
484
72
6
0
252,403
5
W
Kuzenbo
6,489
499
26
2
0
244,582
3
W
Discordia
7,025
540
107
8
0
250,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role