Player Matchup

Nemesis
Nemesis
BlueBrainEater
Nemesis
Level 6
God Stats
2W - 5L
1,196 SR
Queue Stats
9W - 16L
1,006 Elo+
Party 1
Skadi
Skadi
KNGKAID_1102
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
MEST0987
King Arthur
Level 23
God Stats
2W - 5L
1,731 SR
Queue Stats
109W - 128L
1,299 Elo+
Solo
Tiamat
Tiamat
fatZ_2130
Tiamat
Level 6
God Stats
3W - 4L
1,518 SR
Queue Stats
26W - 27L
1,102 Elo+
Party 1
Bacchus
Bacchus
lx__N1K1T0Carp-
Bacchus
Level 28
God Stats
3W - 10L
1,438 SR
Queue Stats
350W - 432L
1,360 Elo+
Solo
Team Averages
Level 13
1,477 SR
1,253 Elo+

VS

Team Averages
Level 23
1,433 SR
1,269 Elo+
Ra
Ra
Trippy_Clouds23
Ra
Level 18
God Stats
2W - 0L
1,732 SR
Queue Stats
30W - 29L
1,417 Elo+
Solo
Sol
Sol
WattsUp__
Sol
Level 28
God Stats
14W - 7L
1,505 SR
Queue Stats
110W - 117L
1,238 Elo+
Party 2
Hercules
Hercules
bennycraz
Hercules
Level 18
God Stats
1W - 2L
1,150 SR
Queue Stats
15W - 31L
1,102 Elo+
Solo
Arachne
Arachne
enorm_bob
Arachne
Level 25
God Stats
5W - 7L
1,429 SR
Queue Stats
134W - 157L
1,319 Elo+
Solo
Cupid
Cupid
evanator32
Cupid
Level 27
God Stats
5W - 7L
1,352 SR
Queue Stats
42W - 49L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,497
458
4,100
9,338
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
1 / 4 / 1
4,539
378
956
2,816
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
MEST0987
King Arthur
9
1 / 4 / 2
5,493
458
5,039
8,823
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
fatZ_2130
Tiamat
10
4 / 4 / 0
6,245
520
5,117
8,285
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 1
5,200
433
2,242
6,358
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,281
607
3,930
6,080
2,002
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 2 / 3
7,829
652
6,936
9,202
2,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
bennycraz
Hercules
11
2 / 2 / 0
6,793
566
3,199
8,280
3,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
enorm_bob
Arachne
12
7 / 2 / 0
7,669
639
4,754
6,376
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
10
1 / 1 / 3
5,900
492
2,082
3,009
1,291
Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
17
19
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
1
4
1
0.38
L
King Arthur
MEST0987
King Arthur
1
4
2
0.5
W
2
0
1
2.5
W
5
2
3
3.25
W
Hercules
bennycraz
Hercules
2
2
0
1
W
Arachne
enorm_bob
Arachne
7
2
0
3.5
W
Cupid
1
1
3
2.5
L
Tiamat
fatZ_2130
Tiamat
4
4
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,454
Damage
20,901
35,620
Taken
32,947
14,308
Mitigated
12,112
3,196
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,100
2,080
0
694
9,338
2,695
0
2,237
7,101
0
30,135
L
956
671
0
0
2,816
622
0
890
1,926
0
1,562
L
King Arthur
MEST0987
King Arthur
5,039
1,680
0
321
8,823
3,226
0
813
8,010
167
21,935
W
3,930
365
465
3,339
6,080
2,002
1,118
831
5,249
57,216
0
W
6,936
2,706
0
6,818
9,202
2,716
4,684
3,941
4,845
40,578
0
W
Hercules
bennycraz
Hercules
3,199
1,759
0
2,744
8,280
3,368
757
0
8,280
0
25,214
W
Arachne
enorm_bob
Arachne
4,754
3,430
0
1,473
6,376
2,735
188
680
5,660
0
33,844
W
Cupid
2,082
1,301
974
292
3,009
1,291
877
1,497
1,442
0
8,931
L
Tiamat
fatZ_2130
Tiamat
5,117
909
0
1,906
8,285
3,466
60
3,626
4,659
23,146
0
L
2,242
94
0
275
6,358
4,299
0
3,300
3,058
13,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
35,472
157
Minions Killed
333
0
Camps Cleared
0
991,200
Distance Traveled
1,047,738
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,497
458
51
4
0
226,963
0
L
Skadi
4,539
378
1
0
0
91,586
1
L
King Arthur
5,493
458
35
3
0
233,971
0
W
Ra
7,281
607
102
9
0
237,719
1
W
Sol
7,829
652
90
8
0
204,449
0
W
Hercules
6,793
566
53
4
0
184,503
0
W
Arachne
7,669
639
66
6
0
222,000
0
W
Cupid
5,900
492
22
2
0
199,067
2
L
Tiamat
6,245
520
46
4
0
215,009
0
L
Bacchus
5,200
433
24
2
0
223,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role