Player Matchup

Tiamat
Tiamat
Alexsito8
Tiamat
Level 54
God Stats
5W - 0L
1,630 SR
Queue Stats
61W - 54L
1,485 Elo+
Solo
Rama
Rama
Barosangeles
Rama
Level 35
God Stats
2W - 2L
1,062 SR
Queue Stats
232W - 220L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
Gadjin
Ah Puch
Level 129
God Stats
18W - 4L
1,730 SR
Queue Stats
268W - 248L
1,476 Elo+
Party 1
Chaac
Chaac
callous281spider
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 97L
1,419 Elo+
Solo
Hel
Hel
kevkev080898
Hel
Level 115
God Stats
5W - 4L
1,609 SR
Queue Stats
205W - 240L
1,402 Elo+
Solo
Team Averages
Level 72
1,506 SR
1,449 Elo+

VS

Team Averages
Level 107
1,538 SR
1,481 Elo+
Erlang Shen
Erlang Shen
Annealer
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AwesomeMage15
Hel
Level 85
God Stats
2W - 1L
1,709 SR
Queue Stats
27W - 26L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
PricelessPuma76
Ao Kuang
Level 87
God Stats
2W - 6L
1,136 SR
Queue Stats
317W - 330L
1,433 Elo+
Solo
Da Ji
Da Ji
dopas90
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,549 Elo+
Solo
Ah Puch
Ah Puch
emanica
Ah Puch
Level 152
God Stats
8W - 6L
1,843 SR
Queue Stats
432W - 454L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexsito8
Tiamat
20
7 / 2 / 8
13,114
771
18,372
13,297
11,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 2 / 10
11,812
695
12,667
15,840
6,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Gadjin
Ah Puch
17
6 / 3 / 6
11,537
679
25,621
8,913
3,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 4 / 15
11,712
689
17,442
23,194
27,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 4 / 12
11,524
678
8,098
17,860
13,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Annealer
Erlang Shen
17
2 / 6 / 11
10,600
624
8,700
31,544
30,120
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 3 / 9
10,893
641
9,395
17,688
11,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
16
3 / 6 / 8
10,457
615
11,999
16,950
7,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
dopas90
Da Ji
16
3 / 5 / 6
10,530
619
6,053
13,290
6,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
emanica
Ah Puch
20
5 / 1 / 8
13,274
781
31,453
12,550
6,230
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
57
21
Kills
15
15
Deaths
21
51
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alexsito8
Tiamat
7
2
8
5.5
L
Erlang Shen
Annealer
Erlang Shen
2
6
11
1.25
L
2
3
9
2.17
W
3
2
10
4
W
Ah Puch
Gadjin
Ah Puch
6
3
6
3
L
Ao Kuang
3
6
8
1.17
W
2
4
15
2.38
L
Da Ji
dopas90
Da Ji
3
5
6
1.2
L
Ah Puch
emanica
Ah Puch
5
1
8
9
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,200
Damage
67,600
79,104
Taken
92,022
63,405
Mitigated
61,984
46,999
Healing
47,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alexsito8
Tiamat
18,372
1,574
3,047
3,240
13,297
11,812
896
9,731
3,180
57,803
0
L
Erlang Shen
Annealer
Erlang Shen
8,700
2,398
2,714
8,804
31,544
30,120
406
17,494
14,050
0
22,445
L
9,395
1,402
12,601
8,289
17,688
11,458
768
11,740
5,948
31,907
0
W
12,667
9,537
2,416
3,728
15,840
6,695
2,557
10,604
4,864
0
21,133
W
Ah Puch
Gadjin
Ah Puch
25,621
1,875
1,462
2,287
8,913
3,528
51
6,303
2,340
40,922
0
L
Ao Kuang
11,999
2,979
3,062
3,472
16,950
7,381
653
11,435
5,515
14,675
0
W
17,442
2,102
517
5,517
23,194
27,741
1,176
10,725
11,991
6,158
26,441
L
Da Ji
dopas90
Da Ji
6,053
1,132
2,183
1,305
13,290
6,795
599
7,425
5,865
0
8,952
L
Ah Puch
emanica
Ah Puch
31,453
1,320
3,048
2,214
12,550
6,230
1,093
7,486
5,064
66,415
0
W
8,098
681
15,095
9,690
17,860
13,629
695
13,422
3,882
22,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
55,754
212
Minions Killed
169
0
Camps Cleared
0
1,496,223
Distance Traveled
1,427,670
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,114
771
95
6
0
278,929
1
L
Erlang Shen
10,600
624
21
1
0
326,491
4
L
Hel
10,893
641
63
4
0
259,672
1
W
Rama
11,812
695
23
1
0
291,405
1
W
Ah Puch
11,537
679
38
2
0
277,306
0
L
Ao Kuang
10,457
615
5
0
0
287,145
0
W
Chaac
11,712
689
26
2
0
310,453
1
L
Da Ji
10,530
619
8
0
0
239,753
0
L
Ah Puch
13,274
781
72
4
0
314,609
4
W
Hel
11,524
678
30
2
0
338,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role