Player Matchup

Hun Batz
Hun Batz
ArbitraryCarp
Hun Batz
Level 107
God Stats
14W - 16L
1,366 SR
Queue Stats
421W - 496L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
DebTim
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,531 Elo+
Solo
Sol
Sol
adophhilter
Sol
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 63L
1,470 Elo+
Party 1
Team Averages
Level 103
1,455 SR
1,470 Elo+

VS

Team Averages
Level 104
1,557 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
BulidMuch
Tsukuyomi
Level 125
God Stats
27W - 29L
1,548 SR
Queue Stats
161W - 248L
1,406 Elo+
Solo
Chernobog
Chernobog
KappaLordShadow
Chernobog
Level 63
God Stats
25W - 18L
1,671 SR
Queue Stats
67W - 35L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
OBLIVlON
Gilgamesh
Level 125
God Stats
22W - 15L
1,451 SR
Queue Stats
49W - 46L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArbitraryCarp
Hun Batz
17
6 / 8 / 8
15,266
694
21,519
29,414
15,417
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
DebTim
Gilgamesh
17
2 / 10 / 11
15,516
705
17,016
26,135
27,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
9 / 6 / 6
15,163
689
25,205
25,401
11,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BulidMuch
Tsukuyomi
18
6 / 4 / 12
15,564
707
15,710
19,048
8,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
KappaLordShadow
Chernobog
20
15 / 5 / 8
17,525
797
35,572
20,552
10,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
OBLIVlON
Gilgamesh
17
3 / 8 / 18
16,397
745
19,172
36,400
34,833
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
17
Kills
24
24
Deaths
17
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArbitraryCarp
Hun Batz
6
8
8
1.25
W
Tsukuyomi
BulidMuch
Tsukuyomi
6
4
12
3
L
Gilgamesh
DebTim
Gilgamesh
2
10
11
0.75
W
Chernobog
KappaLordShadow
Chernobog
15
5
8
3.8
W
Gilgamesh
OBLIVlON
Gilgamesh
3
8
18
1.5
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,740
Damage
70,454
80,950
Taken
76,000
53,956
Mitigated
54,409
20,471
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArbitraryCarp
Hun Batz
21,519
5,908
900
5,985
29,414
15,417
0
95
29,319
0
67,059
W
Tsukuyomi
BulidMuch
Tsukuyomi
15,710
5,310
267
6,029
19,048
8,882
0
5,104
13,944
0
72,338
L
Gilgamesh
DebTim
Gilgamesh
17,016
4,222
112
1,573
26,135
27,295
663
0
26,135
0
48,728
W
Chernobog
KappaLordShadow
Chernobog
35,572
28,337
0
5,274
20,552
10,694
3,122
7,375
13,177
0
103,017
W
Gilgamesh
OBLIVlON
Gilgamesh
19,172
4,365
0
7,115
36,400
34,833
17
12,896
23,504
1,551
58,243
L
25,205
7,628
1,246
10,655
25,401
11,244
1,043
680
24,721
80,629
3,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
49,486
209
Minions Killed
247
0
Camps Cleared
0
1,040,201
Distance Traveled
1,220,055
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,266
694
51
2
0
378,407
3
W
Tsukuyomi
15,564
707
70
3
0
423,370
0
L
Gilgamesh
15,516
705
62
3
0
337,597
1
W
Chernobog
17,525
797
128
6
0
383,259
3
W
Gilgamesh
16,397
745
49
2
0
413,426
2
L
Sol
15,163
689
96
4
0
324,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role