Player Matchup

Ares
Ares
BabyFlounder
Ares
Level 18
God Stats
0W - 2L
1,163 SR
Queue Stats
30W - 32L
1,424 Elo+
Solo
Achilles
Achilles
Gwoodzy2009
Achilles
Level 27
God Stats
11W - 11L
1,446 SR
Queue Stats
59W - 47L
1,525 Elo+
Solo
Hou Yi
Hou Yi
ImTheOceanMan
Hou Yi
Level 28
God Stats
1W - 2L
1,642 SR
Queue Stats
21W - 22L
1,460 Elo+
Solo
Loki
Loki
dsleite360moleza
Loki
Level 14
God Stats
7W - 6L
1,283 SR
Queue Stats
29W - 23L
1,412 Elo+
Solo
Hel
Hel
toxicityfire
Hel
Level 27
God Stats
2W - 4L
1,880 SR
Queue Stats
53W - 74L
1,402 Elo+
Solo
Team Averages
Level 23
1,483 SR
1,444 Elo+

VS

Team Averages
Level 27
1,437 SR
1,432 Elo+
Sobek
Sobek
AlFONSO214977
Sobek
Level 22
God Stats
11W - 13L
1,505 SR
Queue Stats
31W - 40L
1,410 Elo+
Solo
Nemesis
Nemesis
BLIZARTH
Nemesis
Level 34
God Stats
17W - 14L
1,425 SR
Queue Stats
599W - 666L
1,357 Elo+
Party 1
Vamana
Vamana
Il_Mitico_Gandhi
Vamana
Level 26
God Stats
45W - 34L
1,500 SR
Queue Stats
546W - 632L
1,422 Elo+
Party 1
Chronos
Chronos
SuhMyDude22
Chronos
Level 24
God Stats
9W - 11L
1,208 SR
Queue Stats
128W - 127L
1,401 Elo+
Solo
Neith
Neith
nViolence
Neith
Level 28
God Stats
19W - 17L
1,545 SR
Queue Stats
107W - 92L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
8,688
334
3,203
14,657
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Gwoodzy2009
Achilles
20
3 / 2 / 0
12,796
492
16,105
20,642
26,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 2 / 0
6,973
268
117
3,186
292
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 2 / 3
15,771
607
28,341
20,963
9,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 15 / 4
9,582
369
10,153
20,952
7,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
11,436
440
10,629
21,576
27,665
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
BLIZARTH
Nemesis
19
3 / 3 / 9
11,987
461
9,202
16,739
7,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 0 / 3
13,208
508
6,834
17,618
8,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
SuhMyDude22
Chronos
20
6 / 5 / 8
13,683
526
13,448
19,968
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
nViolence
Neith
20
12 / 2 / 2
14,657
564
18,175
18,044
8,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
13
Kills
26
26
Deaths
13
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Nemesis
BLIZARTH
Nemesis
3
3
9
2.5
L
0
5
2
0.2
L
Achilles
Gwoodzy2009
Achilles
3
2
0
1.5
W
2
0
3
3.5
L
0
2
0
0
W
Chronos
SuhMyDude22
Chronos
6
5
8
2
L
9
2
3
5.25
W
Neith
nViolence
Neith
12
2
2
6.5
L
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,919
Damage
58,288
80,400
Taken
93,945
54,589
Mitigated
62,085
14,115
Healing
27,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,629
235
656
5,839
21,576
27,665
718
4,348
16,998
47,064
0
W
Nemesis
BLIZARTH
Nemesis
9,202
6,024
0
4,551
16,739
7,953
188
2,080
14,569
0
70,623
L
3,203
178
0
313
14,657
11,229
191
5,549
9,108
34,974
0
L
Achilles
Gwoodzy2009
Achilles
16,105
3,179
0
5,878
20,642
26,524
528
3,930
16,712
0
95,529
W
6,834
4,254
0
5,562
17,618
8,991
0
1,057
16,467
0
99,777
L
117
117
0
296
3,186
292
0
260
2,926
0
5,409
W
Chronos
SuhMyDude22
Chronos
13,448
3,803
0
4,488
19,968
8,830
6,562
3,212
16,572
91,552
0
L
28,341
6,497
0
375
20,963
9,155
347
5,665
15,298
0
148,655
W
Neith
nViolence
Neith
18,175
8,956
0
5,999
18,044
8,646
7,301
1,937
15,983
0
137,876
L
10,153
724
3,405
3,848
20,952
7,389
0
8,673
12,279
30,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,810
Gold Earned
64,971
555
Minions Killed
681
0
Camps Cleared
0
1,735,787
Distance Traveled
2,609,105
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,436
440
75
3
0
507,180
0
W
Nemesis
11,987
461
107
4
0
568,341
2
L
Ares
8,688
334
61
2
0
253,525
3
L
Achilles
12,796
492
184
7
0
488,893
1
W
Vamana
13,208
508
160
6
0
604,409
0
L
Hou Yi
6,973
268
14
1
0
87,411
0
W
Chronos
13,683
526
142
5
0
463,729
0
L
Loki
15,771
607
253
10
0
553,974
2
W
Neith
14,657
564
197
8
0
465,446
4
L
Hel
9,582
369
43
2
0
351,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role