Player Matchup

Jing Wei
Jing Wei
StinkyPirrate
Jing Wei
Level 44
God Stats
3W - 2L
1,307 SR
Queue Stats
22W - 21L
1,527 Elo+
Solo
Thoth
Thoth
V12U5
Thoth
Level 135
God Stats
3W - 4L
1,761 SR
Queue Stats
169W - 171L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
Willm4n
Ratatoskr
Level 106
God Stats
5W - 3L
1,645 SR
Queue Stats
375W - 341L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
xxphwowxx
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,745 Elo+
Party 1
Khepri
Khepri
xyOlaf
Khepri
Level 104
God Stats
8W - 4L
1,554 SR
Queue Stats
417W - 428L
1,506 Elo+
Party 1
Team Averages
Level 84
1,554 SR
1,549 Elo+

VS

Team Averages
Level 70
1,621 SR
1,541 Elo+
Scylla
Scylla
Branter321
Scylla
Level 128
God Stats
3W - 1L
2,030 SR
Queue Stats
70W - 48L
1,601 Elo+
Party 2
Odin
Odin
H0Bb1t42
Odin
Level 135
God Stats
12W - 13L
1,395 SR
Queue Stats
524W - 499L
1,457 Elo+
Solo
Nike
Nike
Seergio13
Nike
Level 17
God Stats
1W - 5L
1,514 SR
Queue Stats
40W - 34L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
erdercamionazul
Erlang Shen
Level 43
God Stats
1W - 1L
1,436 SR
Queue Stats
44W - 40L
1,572 Elo+
Party 2
Neith
Neith
gabripopcorn
Neith
Level 26
God Stats
7W - 4L
1,732 SR
Queue Stats
40W - 32L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
StinkyPirrate
Jing Wei
14
2 / 1 / 5
8,867
554
8,151
8,568
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
V12U5
Thoth
13
2 / 4 / 7
8,482
530
5,811
7,559
3,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Willm4n
Ratatoskr
17
11 / 1 / 5
10,441
653
12,076
13,532
10,622
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
xxphwowxx
Erlang Shen
15
8 / 6 / 7
9,659
604
12,798
13,663
9,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
xyOlaf
Khepri
12
3 / 3 / 11
8,245
515
5,898
10,380
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Branter321
Scylla
13
8 / 6 / 1
8,332
521
7,655
8,204
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
11
2 / 5 / 7
7,847
490
4,335
15,881
7,693
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
13
1 / 4 / 0
8,033
502
6,655
9,445
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
erdercamionazul
Erlang Shen
13
4 / 9 / 6
8,080
505
11,148
16,640
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 2
8,015
501
5,989
9,122
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
26
Kills
15
15
Deaths
26
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Branter321
Scylla
8
6
1
1.42
L
Odin
2
5
7
1.1
L
Nike
1
4
0
0.25
W
Jing Wei
StinkyPirrate
Jing Wei
2
1
5
4.5
W
Thoth
V12U5
Thoth
2
4
7
1.38
W
Ratatoskr
Willm4n
Ratatoskr
11
1
5
13.5
L
Erlang Shen
erdercamionazul
Erlang Shen
4
9
6
0.78
L
0
2
2
0.5
W
Erlang Shen
xxphwowxx
Erlang Shen
8
6
7
1.92
W
Khepri
xyOlaf
Khepri
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,734
Damage
35,782
53,702
Taken
59,292
34,492
Mitigated
24,963
14,479
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Branter321
Scylla
7,655
917
0
916
8,204
2,304
246
1,802
6,402
42,134
0
L
Odin
4,335
1,875
0
3,870
15,881
7,693
12
4,770
11,111
0
16,512
L
Nike
6,655
809
0
1,352
9,445
6,247
678
1,374
7,780
3,958
41,825
W
Jing Wei
StinkyPirrate
Jing Wei
8,151
6,215
0
4,575
8,568
3,179
944
1,647
6,830
0
52,039
W
Thoth
V12U5
Thoth
5,811
162
0
1,134
7,559
3,015
0
670
6,859
49,466
0
W
Ratatoskr
Willm4n
Ratatoskr
12,076
2,894
0
3,409
13,532
10,622
1,046
2,419
10,627
0
60,237
L
Erlang Shen
erdercamionazul
Erlang Shen
11,148
6,918
0
1,962
16,640
5,796
0
2,627
14,013
0
45,466
L
5,989
3,151
0
5,019
9,122
2,923
0
1,136
7,986
0
46,805
W
Erlang Shen
xxphwowxx
Erlang Shen
12,798
7,473
0
2,174
13,663
9,855
2,200
2,121
11,405
0
60,391
W
Khepri
xyOlaf
Khepri
5,898
972
831
2,356
10,380
7,821
260
1,821
8,439
19,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
40,307
421
Minions Killed
387
0
Camps Cleared
0
1,499,265
Distance Traveled
1,434,152
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,332
521
82
5
0
265,923
2
L
Odin
7,847
490
28
2
0
312,472
6
L
Nike
8,033
502
96
6
0
299,358
1
W
Jing Wei
8,867
554
110
7
0
283,131
1
W
Thoth
8,482
530
88
6
0
283,891
3
W
Ratatoskr
10,441
653
120
8
0
339,223
2
L
Erlang Shen
8,080
505
78
5
0
273,430
1
L
Neith
8,015
501
103
6
0
282,969
5
W
Erlang Shen
9,659
604
86
5
0
287,546
3
W
Khepri
8,245
515
17
1
0
305,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role