Player Matchup

Gilgamesh
Gilgamesh
LeszyGM
Gilgamesh
Level 55
God Stats
1W - 6L
1,203 SR
Queue Stats
57W - 94L
1,309 Elo+
Party 2
Athena
Athena
Shadow666
Athena
Level 121
God Stats
2W - 2L
1,528 SR
Queue Stats
206W - 221L
1,460 Elo+
Solo
Scylla
Scylla
Yumiikko
Scylla
Level 30
God Stats
2W - 5L
1,333 SR
Queue Stats
26W - 53L
1,273 Elo+
Party 2
Medusa
Medusa
optidrejk
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,256 Elo+
Party 2
Janus
Janus
prinsie
Janus
Level 46
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 47L
1,289 Elo+
Solo
Team Averages
Level 56
1,370 SR
1,318 Elo+

VS

Team Averages
Level 73
1,564 SR
1,553 Elo+
Achilles
Achilles
Laide
Achilles
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 54L
1,425 Elo+
Solo
Raijin
Raijin
Tеrriе
Raijin
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
726W - 586L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
Tоrnasuk
Sun Wukong
Level 26
God Stats
2W - 0L
1,742 SR
Queue Stats
222W - 116L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
dolby0101
Kukulkan
Level 113
God Stats
6W - 5L
1,367 SR
Queue Stats
158W - 165L
1,474 Elo+
Solo
Hun Batz
Hun Batz
l1on3000King
Hun Batz
Level 28
God Stats
48W - 22L
1,710 SR
Queue Stats
54W - 22L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LeszyGM
Gilgamesh
15
5 / 8 / 4
10,682
971
19,720
23,549
15,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Shadow666
Athena
16
1 / 3 / 8
10,666
970
13,186
25,792
26,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Yumiikko
Scylla
15
1 / 10 / 7
9,902
900
7,984
18,308
8,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
optidrejk
Medusa
15
2 / 14 / 5
9,774
889
13,777
23,936
10,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
prinsie
Janus
16
1 / 7 / 4
10,176
925
10,581
14,586
6,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

69

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Laide
Achilles
18
9 / 4 / 20
12,262
1,115
13,396
16,833
19,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Tеrriе
Raijin
19
16 / 2 / 16
13,365
1,215
31,596
12,446
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Tоrnasuk
Sun Wukong
18
2 / 1 / 26
11,313
1,028
10,118
12,753
12,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
dolby0101
Kukulkan
20
14 / 0 / 20
13,104
1,191
34,473
6,560
2,698
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
l1on3000King
Hun Batz
18
1 / 3 / 30
11,633
1,058
10,054
21,171
19,557
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
154
10
Kills
42
42
Deaths
10
28
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Achilles
Laide
Achilles
9
4
20
4.75
L
Gilgamesh
LeszyGM
Gilgamesh
5
8
4
0.88
L
Athena
Shadow666
Athena
1
3
8
1.67
W
Raijin
Tеrriе
Raijin
16
2
16
12
W
Sun Wukong
Tоrnasuk
Sun Wukong
2
1
26
15
L
Scylla
Yumiikko
Scylla
1
10
7
0.45
W
Kukulkan
dolby0101
Kukulkan
14
0
20
24
W
Hun Batz
l1on3000King
Hun Batz
1
3
30
5.33
L
Medusa
optidrejk
Medusa
2
14
5
0.32
L
Janus
prinsie
Janus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,248
Damage
99,637
106,171
Taken
69,763
67,744
Mitigated
58,989
6,325
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Laide
Achilles
13,396
6,655
0
391
16,833
19,157
0
7,211
9,420
0
18,540
L
Gilgamesh
LeszyGM
Gilgamesh
19,720
6,227
705
1,898
23,549
15,489
0
14,822
8,345
0
33,063
L
Athena
Shadow666
Athena
13,186
2,293
0
1,097
25,792
26,993
0
14,858
10,554
29,214
0
W
Raijin
Tеrriе
Raijin
31,596
3,865
234
3,255
12,446
5,553
0
5,433
6,965
49,366
0
W
Sun Wukong
Tоrnasuk
Sun Wukong
10,118
1,893
0
990
12,753
12,024
0
5,003
7,666
0
23,478
L
Scylla
Yumiikko
Scylla
7,984
2,025
0
555
18,308
8,023
0
11,273
6,939
15,709
0
W
Kukulkan
dolby0101
Kukulkan
34,473
3,309
0
555
6,560
2,698
0
4,488
2,032
62,756
0
W
Hun Batz
l1on3000King
Hun Batz
10,054
1,404
343
1,164
21,171
19,557
0
9,054
11,929
618
18,654
L
Medusa
optidrejk
Medusa
13,777
6,429
270
1,800
23,936
10,875
0
15,390
8,254
0
20,668
L
Janus
prinsie
Janus
10,581
696
0
0
14,586
6,364
0
9,020
5,392
46,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
61,677
162
Minions Killed
178
5
Camps Cleared
7
1,005,372
Distance Traveled
1,154,453
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,262
1,115
11
1
3
225,112
0
L
Gilgamesh
10,682
971
23
2
0
215,587
0
L
Athena
10,666
970
26
2
1
232,709
2
W
Raijin
13,365
1,215
44
4
1
204,792
4
W
Sun Wukong
11,313
1,028
30
3
0
261,641
0
L
Scylla
9,902
900
21
2
0
175,391
1
W
Kukulkan
13,104
1,191
79
7
3
238,041
1
W
Hun Batz
11,633
1,058
14
1
0
224,867
1
L
Medusa
9,774
889
13
1
0
172,520
0
L
Janus
10,176
925
79
7
4
209,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role