Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Spex_lp
Vamana
Level 104
God Stats
18W - 8L
1,906 SR
Queue Stats
145W - 145L
1,524 Elo+
Party 1
Bacchus
Bacchus
Sturm_Tinte
Bacchus
Level 28
God Stats
28W - 27L
1,529 SR
Queue Stats
91W - 90L
1,431 Elo+
Party 1
Team Averages
Level 96
1,645 SR
1,485 Elo+

VS

Team Averages
Level 105
1,668 SR
1,512 Elo+
Hou Yi
Hou Yi
adriaanvalero
Hou Yi
Level 66
God Stats
4W - 4L
1,584 SR
Queue Stats
95W - 121L
1,392 Elo+
Solo
Hercules
Hercules
babilon_15
Hercules
Level 143
God Stats
20W - 11L
1,672 SR
Queue Stats
274W - 215L
1,583 Elo+
Party 2
Chang'e
Chang'e
tonvar63C
Chang'e
Level 107
God Stats
7W - 4L
1,749 SR
Queue Stats
142W - 136L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 7 / 9
11,013
612
14,531
12,234
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Spex_lp
Vamana
16
9 / 4 / 2
12,902
717
15,464
20,763
16,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Sturm_Tinte
Bacchus
14
2 / 4 / 9
12,238
680
11,705
17,384
23,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
12,326
685
11,751
15,827
6,350
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
babilon_15
Hercules
17
7 / 3 / 6
12,664
704
10,382
22,307
21,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
tonvar63C
Chang'e
15
5 / 6 / 7
11,937
663
15,363
14,811
5,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
12
Kills
15
15
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
9
0.79
L
Vamana
Spex_lp
Vamana
9
4
2
2.5
L
Bacchus
Sturm_Tinte
Bacchus
2
4
9
1.63
W
3
3
8
2.33
W
Hercules
babilon_15
Hercules
7
3
6
3.33
W
Chang'e
tonvar63C
Chang'e
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
37,496
50,381
Taken
52,945
47,928
Mitigated
33,118
8,681
Healing
27,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,531
2,217
0
1,177
12,234
8,041
1,202
4,039
7,967
47,803
0
L
Vamana
Spex_lp
Vamana
15,464
6,260
0
3,937
20,763
16,143
239
6,891
13,572
0
77,745
L
Bacchus
Sturm_Tinte
Bacchus
11,705
669
0
3,567
17,384
23,744
111
4,479
12,581
24,723
0
W
11,751
7,404
441
6,820
15,827
6,350
2,573
7,816
8,011
0
62,183
W
Hercules
babilon_15
Hercules
10,382
2,736
0
6,831
22,307
21,255
342
11,035
11,272
0
25,531
W
Chang'e
tonvar63C
Chang'e
15,363
1,334
6,882
6,091
14,811
5,513
481
7,507
7,304
51,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
36,927
167
Minions Killed
198
0
Camps Cleared
0
1,054,141
Distance Traveled
926,014
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,013
612
51
3
0
334,117
0
L
Vamana
12,902
717
89
5
0
361,631
2
L
Bacchus
12,238
680
27
2
0
358,393
1
W
Hou Yi
12,326
685
99
6
0
287,546
3
W
Hercules
12,664
704
37
2
0
331,975
2
W
Chang'e
11,937
663
62
3
0
306,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role