Player Matchup

Heimdallr
Heimdallr
Gisemir
Heimdallr
Level 86
God Stats
2W - 2L
1,575 SR
Queue Stats
255W - 167L
1,626 Elo+
Party 2
Ravana
Ravana
JaCmSlaSher
Ravana
Level 124
God Stats
7W - 9L
1,641 SR
Queue Stats
337W - 254L
1,613 Elo+
Party 2
King Arthur
King Arthur
NoblePenguin
King Arthur
Level 89
God Stats
1W - 4L
1,747 SR
Queue Stats
207W - 146L
1,627 Elo+
Party 2
Agni
Agni
Putega
Agni
Level 89
God Stats
6W - 6L
1,653 SR
Queue Stats
61W - 53L
1,624 Elo+
Party 2
Ymir
Ymir
jochberger
Ymir
Level 24
God Stats
40W - 24L
1,566 SR
Queue Stats
147W - 86L
1,556 Elo+
Party 2
Team Averages
Level 82
1,636 SR
1,609 Elo+

VS

Team Averages
Level 82
1,667 SR
1,661 Elo+
Cernunnos
Cernunnos
Clo0t
Cernunnos
Level 109
God Stats
26W - 15L
1,523 SR
Queue Stats
719W - 687L
1,662 Elo+
Party 3
Anubis
Anubis
Eliith
Anubis
Level 49
God Stats
2W - 0L
1,965 SR
Queue Stats
85W - 36L
1,761 Elo+
Party 1
Persephone
Persephone
HenryGroodle
Persephone
Level 109
God Stats
16W - 17L
1,589 SR
Queue Stats
307W - 295L
1,620 Elo+
Party 3
Sun Wukong
Sun Wukong
TinyKicks
Sun Wukong
Level 107
God Stats
7W - 3L
1,753 SR
Queue Stats
70W - 35L
1,713 Elo+
Party 1
Kuzenbo
Kuzenbo
darknessdwells
Kuzenbo
Level 38
God Stats
8W - 13L
1,504 SR
Queue Stats
53W - 54L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gisemir
Heimdallr
17
3 / 4 / 0
10,266
513
9,476
15,387
6,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
17
4 / 4 / 2
10,220
511
7,123
14,459
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NoblePenguin
King Arthur
14
1 / 6 / 0
8,047
402
4,664
16,195
7,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
Putega
Agni
14
1 / 5 / 1
9,004
450
9,044
10,156
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
7,966
398
2,976
16,295
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Clo0t
Cernunnos
20
6 / 3 / 2
12,759
638
14,139
14,477
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Eliith
Anubis
18
2 / 0 / 4
11,258
563
7,890
7,252
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
HenryGroodle
Persephone
19
3 / 4 / 8
12,177
609
12,702
13,808
5,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TinyKicks
Sun Wukong
19
11 / 1 / 5
12,572
629
16,825
16,878
9,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 7
10,302
515
3,959
10,735
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
23
23
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Clo0t
Cernunnos
6
3
2
2.33
W
Anubis
Eliith
Anubis
2
0
4
4
L
Heimdallr
Gisemir
Heimdallr
3
4
0
0.75
W
Persephone
HenryGroodle
Persephone
3
4
8
1.75
L
Ravana
4
4
2
1.25
L
King Arthur
NoblePenguin
King Arthur
1
6
0
0.17
L
Agni
Putega
Agni
1
5
1
0.3
W
Sun Wukong
TinyKicks
Sun Wukong
11
1
5
13.5
W
1
1
7
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
55,515
72,492
Taken
63,150
38,810
Mitigated
34,565
14,575
Healing
27,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Clo0t
Cernunnos
14,139
7,883
0
7,296
14,477
6,004
3,901
169
14,308
0
101,253
W
Anubis
Eliith
Anubis
7,890
470
0
5,385
7,252
3,615
866
2,234
4,702
100,422
0
L
Heimdallr
Gisemir
Heimdallr
9,476
4,853
0
4,772
15,387
6,481
1,819
943
14,444
0
81,401
W
Persephone
HenryGroodle
Persephone
12,702
1,380
0
4,062
13,808
5,133
0
1,543
12,143
103,193
4,611
L
Ravana
7,123
818
0
3,562
14,459
6,078
67
7,234
7,225
0
73,323
L
King Arthur
NoblePenguin
King Arthur
4,664
505
0
2,370
16,195
7,623
5
4,028
12,167
0
45,096
L
Agni
Putega
Agni
9,044
760
0
774
10,156
3,932
0
3,444
6,712
61,208
0
W
Sun Wukong
TinyKicks
Sun Wukong
16,825
3,268
0
7,674
16,878
9,658
396
2,277
14,363
0
74,083
W
3,959
1,849
0
3,481
10,735
10,155
908
4,828
5,611
21,811
0
L
2,976
150
0
3,097
16,295
14,696
0
8,811
7,484
24,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
59,068
542
Minions Killed
663
0
Camps Cleared
0
1,826,460
Distance Traveled
1,927,159
17
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,759
638
163
8
0
382,875
6
W
Anubis
11,258
563
179
9
0
360,486
13
L
Heimdallr
10,266
513
143
7
0
334,090
0
W
Persephone
12,177
609
160
8
0
407,245
9
L
Ravana
10,220
511
148
7
0
412,924
6
L
King Arthur
8,047
402
87
4
0
351,374
0
L
Agni
9,004
450
138
7
0
360,403
8
W
Sun Wukong
12,572
629
130
7
0
394,723
5
W
Kuzenbo
10,302
515
31
2
0
381,830
3
L
Ymir
7,966
398
26
1
0
367,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role