Player Matchup

Ares
Ares
Kaelbi
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,483 Elo+
Party 1
Da Ji
Da Ji
Magalax666PL
Da Ji
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,471 Elo+
Party 1
Medusa
Medusa
Maldry
Medusa
Level 7
God Stats
3W - 2L
1,561 SR
Queue Stats
5W - 3L
1,293 Elo+
Party 1
Ao Kuang
Ao Kuang
RanaLoca
Ao Kuang
Level 29
God Stats
5W - 7L
1,496 SR
Queue Stats
82W - 93L
1,467 Elo+
Solo
Fenrir
Fenrir
TangTTo
Fenrir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 13L
1,672 Elo+
Solo
Team Averages
Level 24
1,512 SR
1,477 Elo+

VS

Team Averages
Level 16
1,468 SR
1,419 Elo+
Ares
Ares
Deha1Geha
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 2
Vulcan
Vulcan
DoriannHO
Vulcan
Level 29
God Stats
9W - 11L
1,515 SR
Queue Stats
169W - 136L
1,665 Elo+
Solo
Fenrir
Fenrir
ExtendedWarranty
Fenrir
Level 27
God Stats
27W - 27L
1,530 SR
Queue Stats
137W - 148L
1,440 Elo+
Solo
Hou Yi
Hou Yi
TrashMatchmakng
Hou Yi
Level 17
God Stats
0W - 5L
1,296 SR
Queue Stats
58W - 47L
1,448 Elo+
Solo
Jormungandr
Jormungandr
ahmetyusufbay
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kaelbi
Ares
10
1 / 2 / 8
7,231
517
4,485
11,054
8,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
10 / 1 / 2
8,651
618
10,739
10,034
3,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Maldry
Medusa
11
5 / 5 / 5
6,977
498
8,026
8,711
3,213
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
RanaLoca
Ao Kuang
11
2 / 0 / 2
6,573
470
3,963
6,660
2,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
TangTTo
Fenrir
12
4 / 3 / 0
7,224
516
4,051
8,439
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 3 / 2
6,210
444
2,633
7,466
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
DoriannHO
Vulcan
10
0 / 7 / 3
6,132
438
6,207
6,234
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 3
7,452
532
4,382
6,918
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 5 / 4
6,845
489
5,782
8,624
2,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ahmetyusufbay
Jormungandr
10
1 / 6 / 2
6,310
451
6,533
11,183
9,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
22
Kills
10
11
Deaths
22
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
2
3
2
1
L
Vulcan
DoriannHO
Vulcan
0
7
3
0.21
L
4
1
3
5.5
W
Ares
Kaelbi
Ares
1
2
8
2.5
W
10
1
2
11
W
Medusa
Maldry
Medusa
5
5
5
1.5
W
Ao Kuang
RanaLoca
Ao Kuang
2
0
2
3
W
Fenrir
TangTTo
Fenrir
4
3
0
1.33
L
3
5
4
1
L
Jormungandr
ahmetyusufbay
Jormungandr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
25,537
44,898
Taken
40,425
20,051
Mitigated
21,593
9,004
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,633
274
0
636
7,466
4,523
361
1,860
5,606
8,304
0
L
Vulcan
DoriannHO
Vulcan
6,207
2,552
0
400
6,234
1,875
172
544
5,690
26,450
0
L
4,382
1,632
501
2,409
6,918
2,689
0
1,047
5,871
0
29,889
W
Ares
Kaelbi
Ares
4,485
308
0
817
11,054
8,342
116
2,621
8,295
16,969
0
W
10,739
3,027
0
587
10,034
3,563
279
3,242
6,514
0
44,411
W
Medusa
Maldry
Medusa
8,026
3,128
0
1,877
8,711
3,213
273
2,236
6,475
0
40,032
W
Ao Kuang
RanaLoca
Ao Kuang
3,963
554
0
4,168
6,660
2,240
620
2,106
4,394
31,543
0
W
Fenrir
TangTTo
Fenrir
4,051
986
0
1,555
8,439
2,693
576
4,102
3,847
0
27,946
L
5,782
2,568
0
1,426
8,624
2,653
0
2,830
5,794
0
31,829
L
Jormungandr
ahmetyusufbay
Jormungandr
6,533
2,326
0
592
11,183
9,853
5
2,167
9,016
26,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
32,949
291
Minions Killed
236
0
Camps Cleared
0
1,268,392
Distance Traveled
1,187,066
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,210
444
9
1
0
275,082
0
L
Vulcan
6,132
438
51
4
0
234,144
0
L
Fenrir
7,452
532
61
4
0
281,810
2
W
Ares
7,231
517
17
1
0
245,635
1
W
Da Ji
8,651
618
96
7
0
244,929
0
W
Medusa
6,977
498
66
5
0
236,975
1
W
Ao Kuang
6,573
470
57
4
0
288,260
3
W
Fenrir
7,224
516
55
4
0
252,593
1
L
Hou Yi
6,845
489
69
5
0
204,006
0
L
Jormungandr
6,310
451
46
3
0
192,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role