Player Matchup

Discordia
Discordia
Dvawaifu123
Discordia
Level 26
God Stats
9W - 11L
1,127 SR
Queue Stats
91W - 117L
1,390 Elo+
Party 1
Ymir
Ymir
JavierGR11
Ymir
Level 6
God Stats
9W - 6L
1,410 SR
Queue Stats
14W - 12L
1,203 Elo+
Party 1
Arachne
Arachne
Karril06_YT
Arachne
Level 8
God Stats
2W - 1L
1,627 SR
Queue Stats
5W - 2L
1,437 Elo+
Party 1
Anhur
Anhur
MVP_Madoga
Anhur
Level 15
God Stats
9W - 8L
1,284 SR
Queue Stats
50W - 45L
1,210 Elo+
Party 1
Serqet
Serqet
Red_King_19
Serqet
Level 125
God Stats
4W - 1L
1,804 SR
Queue Stats
229W - 299L
1,376 Elo+
Party 1
Team Averages
Level 36
1,450 SR
1,323 Elo+

VS

Team Averages
Level 11
1,499 SR
1,418 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RockMacaroon68
Chang'e
Level 28
God Stats
10W - 15L
1,495 SR
Queue Stats
653W - 729L
1,429 Elo+
Solo
Bastet
Bastet
Smigson
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Hercules
Hercules
mikelopy
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
Yemoja
Yemoja
weedandpizza
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dvawaifu123
Discordia
14
4 / 3 / 6
8,693
621
7,458
5,138
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 10
7,450
532
5,137
7,839
5,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Karril06_YT
Arachne
12
2 / 2 / 1
7,592
542
4,061
10,503
3,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
13
8 / 0 / 3
8,134
581
7,271
5,804
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
13
13 / 2 / 3
8,677
620
10,580
7,877
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 8 / 1
5,415
387
3,173
10,549
4,375
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 0
6,677
477
2,031
7,380
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Smigson
Bastet
11
4 / 9 / 1
6,514
465
3,598
10,736
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
mikelopy
Hercules
10
2 / 3 / 0
6,117
437
2,906
9,387
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
9
0 / 6 / 1
6,043
432
3,274
9,925
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
28
Kills
6
8
Deaths
28
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
8
1
0.06
W
Discordia
Dvawaifu123
Discordia
4
3
6
2.33
W
1
1
10
6
W
Arachne
Karril06_YT
Arachne
2
2
1
1.25
W
Anhur
8
0
3
9.5
W
Serqet
13
2
3
7.25
L
0
2
0
0
L
Bastet
Smigson
Bastet
4
9
1
0.5
L
Hercules
mikelopy
Hercules
2
3
0
0.67
L
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
14,982
37,161
Taken
47,977
14,950
Mitigated
21,596
10,076
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,173
1,289
0
33
10,549
4,375
0
2,165
8,276
20,563
0
W
Discordia
Dvawaifu123
Discordia
7,458
619
0
764
5,138
1,682
1,460
610
4,528
49,980
0
W
5,137
2,056
0
1,089
7,839
5,254
1,019
2,480
5,309
24,863
0
W
Arachne
Karril06_YT
Arachne
4,061
2,747
0
4,604
10,503
3,480
484
2,522
7,785
0
29,136
W
Anhur
7,271
3,815
0
2,001
5,804
1,858
2,285
2,144
3,636
0
39,301
W
Serqet
10,580
3,824
0
1,618
7,877
2,676
56
650
7,079
0
29,730
L
2,031
266
53
3,879
7,380
1,850
0
279
7,101
48,459
0
L
Bastet
Smigson
Bastet
3,598
1,700
0
351
10,736
3,536
0
4,002
6,189
0
17,771
L
Hercules
mikelopy
Hercules
2,906
953
0
2,583
9,387
7,310
40
1,886
7,043
0
18,906
L
Yemoja
3,274
816
56
249
9,925
4,525
0
3,647
6,170
15,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
30,766
326
Minions Killed
208
0
Camps Cleared
0
1,298,342
Distance Traveled
1,240,803
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,415
387
38
3
0
202,956
0
W
Discordia
8,693
621
111
8
0
254,439
5
W
Ymir
7,450
532
41
3
0
251,132
1
W
Arachne
7,592
542
69
5
0
238,683
0
W
Anhur
8,134
581
61
4
0
237,251
0
W
Serqet
8,677
620
44
3
0
316,837
0
L
Chang'e
6,677
477
94
7
0
264,569
1
L
Bastet
6,514
465
15
1
0
279,592
1
L
Hercules
6,117
437
42
3
0
271,750
1
L
Yemoja
6,043
432
19
1
0
221,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role