Player Matchup

Sol
Sol
Mymadnesss
Sol
Level 17
God Stats
10W - 6L
1,440 SR
Queue Stats
47W - 61L
1,326 Elo+
Solo
Tyr
Tyr
Pyico
Tyr
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 15L
1,278 Elo+
Solo
Thor
Thor
Selusia
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,420 Elo+
Solo
Neith
Neith
冰激凌蘸芥末
Neith
Level 24
God Stats
1W - 3L
1,288 SR
Queue Stats
39W - 44L
1,369 Elo+
Party 1
Nike
Nike
既过不恋
Nike
Level 25
God Stats
2W - 1L
1,801 SR
Queue Stats
82W - 98L
1,338 Elo+
Party 1
Team Averages
Level 21
1,506 SR
1,346 Elo+

VS

Team Averages
Level 13
1,489 SR
1,301 Elo+
Agni
Agni
Dranz3r
Agni
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 37L
1,108 Elo+
Solo
Jormungandr
Jormungandr
FenixSilver
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,268 Elo+
Party 2
Artemis
Artemis
Sanek892342
Artemis
Level 18
God Stats
5W - 4L
1,450 SR
Queue Stats
134W - 122L
1,341 Elo+
Party 2
Nemesis
Nemesis
norbivokcsa
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,346 Elo+
Solo
King Arthur
King Arthur
twitchcoomradec
King Arthur
Level 17
God Stats
6W - 3L
1,495 SR
Queue Stats
150W - 142L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
6,828
402
6,886
9,538
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
Pyico
Tyr
1
0 / 2 / 0
4,681
275
146
1,350
187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Selusia
Thor
12
3 / 6 / 3
7,637
449
4,865
13,799
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 4 / 0
8,292
488
10,936
12,494
4,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 0
6,352
374
3,992
11,337
8,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dranz3r
Agni
15
4 / 3 / 3
9,200
541
6,615
7,401
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
FenixSilver
Jormungandr
13
2 / 2 / 7
7,988
470
6,487
11,199
7,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Artemis
Sanek892342
Artemis
13
7 / 3 / 3
8,570
504
10,034
9,044
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
norbivokcsa
Nemesis
15
6 / 1 / 2
8,990
529
5,050
12,528
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
twitchcoomradec
King Arthur
14
2 / 2 / 5
8,438
496
6,255
11,343
10,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
21
21
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
Dranz3r
Agni
4
3
3
1.83
W
Jormungandr
FenixSilver
Jormungandr
2
2
7
2.75
L
0
5
3
0.3
L
Tyr
Pyico
Tyr
0
2
0
0
W
Artemis
Sanek892342
Artemis
7
3
3
2.83
L
Thor
Selusia
Thor
3
6
3
0.75
W
Nemesis
norbivokcsa
Nemesis
6
1
2
7
W
King Arthur
twitchcoomradec
King Arthur
2
2
5
2.25
L
6
4
0
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,825
Damage
34,441
48,518
Taken
51,515
21,572
Mitigated
30,133
10,730
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Dranz3r
Agni
6,615
1,031
0
1,006
7,401
2,666
1,512
3,033
4,368
49,644
0
W
Jormungandr
FenixSilver
Jormungandr
6,487
1,235
1,008
3,172
11,199
7,300
0
0
11,199
33,007
0
L
6,886
628
207
2,548
9,538
3,730
0
3,321
5,901
34,728
1,362
L
Tyr
Pyico
Tyr
146
52
0
70
1,350
187
0
458
892
0
532
W
Artemis
Sanek892342
Artemis
10,034
5,457
0
1,082
9,044
3,796
200
0
9,044
0
40,945
L
Thor
Selusia
Thor
4,865
1,471
0
2,929
13,799
4,753
49
2,572
11,085
0
37,947
W
Nemesis
norbivokcsa
Nemesis
5,050
2,600
0
3,880
12,528
6,332
0
1,537
10,991
0
59,325
W
King Arthur
twitchcoomradec
King Arthur
6,255
925
0
2,140
11,343
10,039
537
2,228
9,115
0
46,269
L
10,936
5,955
0
4,976
12,494
4,242
100
4,734
7,760
0
43,357
L
3,992
967
0
0
11,337
8,660
162
1,515
9,778
0
28,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
43,186
257
Minions Killed
422
0
Camps Cleared
0
1,164,144
Distance Traveled
1,559,374
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,200
541
110
6
0
284,324
1
W
Jormungandr
7,988
470
56
3
0
300,580
6
L
Sol
6,828
402
63
4
0
285,404
4
L
Tyr
4,681
275
2
0
0
36,112
1
W
Artemis
8,570
504
73
4
0
286,874
0
L
Thor
7,637
449
67
4
0
263,655
0
W
Nemesis
8,990
529
100
6
0
386,823
3
W
King Arthur
8,438
496
83
5
0
300,773
0
L
Neith
8,292
488
66
4
0
287,641
0
L
Nike
6,352
374
59
3
0
291,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role